Replay Source

Replay Source 1.8.1

fenghuyu

New Member
@Exeldro
Since this plugin needs to be load replay via a hotkey, when I was playing Valorant, using the stream deck hotkey to trigger this load behavior but it was failed. It seems that the full-screen game will prevent the hotkey from bubbling. If I open the stream deck with administrator privileges, the stream deck hotkey will bubble to OBS, but at the same time, the stream deck will lose the ability to start automatically when the computer is turned on.
How can I solve this problem?thx
 

fenghuyu

New Member
After using the 1.8.0 version of the plug-in, I found that there are currently 3 problems. 1. The default flv container has abnormal noise when saved to the local audio, but there is no noise when broadcasting live. I suspect that it is caused by encoding when generating files. 2. When using lossless mode, the local file saved in the avi container has no audio track and no sound, but the live broadcast still has sound. 3. When the start delay is set, the audio and picture of the recorded file are not synchronized, the frame is delayed but there is no sound.
 

chasemetv

New Member
I have the Maximum Replays set to 1...I expected it to then overwrite that replay each time the video source was active again. It does not appear to function that way, so I'd have to clear the replay each time? I feel like that should be a setting. Seems to work amazing other than this.
 

dunnand0

New Member
When using the plugin average time to render frame jumps from 11 +/- 6 ms to 26 +/- 10ms. Is there any settings that can be changed to lower this average time to render? After awhile of usage OBS Starts to slow down to a crawl and maybe even crashes. I have a good amount of plugins but replay source is the only one that really makes frame rendering jump very high.
 

fedei96

New Member
One issue I'm having is...I set the duration of the replay to 10 seconds (10000ms), but no matter what I do, it only gives a 5 second replay. Am I missing something here? Everything below the scrolling in the picture is at default.View attachment 106701

For a few days now, the same thing has been happening to me. First, the repetitions went with jumps. I had to close and reopen the program to get them to look normal. However, when adding a new repeat source, the number of seconds you set is always displayed as 5.
Were you able to find the solution?
 

dwi110

New Member
When using the plugin average time to render frame jumps from 11 +/- 6 ms to 26 +/- 10ms. Is there any settings that can be changed to lower this average time to render? After awhile of usage OBS Starts to slow down to a crawl and maybe even crashes. I have a good amount of plugins but replay source is the only one that really makes frame rendering jump very high.
im experiencing the same issue but with no crashs. i rund 5 ndi cameras and a second obs instance with 3 to 5 ndi cameras. all cameras have the replay source and an always running replay scene. obs cant keep 60 fps constant and when hitting save replay it drops to 30 to 40 and stays sometimes there until i save antother replays. also i have weird issues with flv that sound is not sync (prob due to not having 60 fps). @Exeldro are you accepting polar.sh or ko-fi or any other way, to get this fixed with a "bounty". Would love to have stable replay source and encoder settings for replay saving. i tried to switch to source record but with 10 cameras on one machine its breaking my 4070 ti + ryzen 9 5950x 16 core

still the best replay plugin on the market, keep up the great work exeldro
 

Pally

New Member
For a few days now, the same thing has been happening to me. First, the repetitions went with jumps. I had to close and reopen the program to get them to look normal. However, when adding a new repeat source, the number of seconds you set is always displayed as 5.
Were you able to find the solution?
Unfortunately I wasn't :(
 

R_Bob

New Member
Two problems
- when I start to save clips, a few minutes the new clips are slowdown. It´s only in the image, the sound goes in normal speed.
- In the OBS' new version 30.2.3, the program crashed when deletes the Replay Source.
 

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R_Bob

New Member
Two problems
- when I start to save clips, a few minutes the new clips are slowdown. It´s only in the image, the sound goes in normal speed.
- In the OBS' new version 30.2.3, the program crashed when deletes the Replay Source.
I found the first problem, it happen when the streaming have a different resolution than the program's resolution.
 

OP3

Member
This has been happening more and more frequently with my upgrades over the last few months and now my memory usage is capping out rendering my stream useless.
@Exeldro can you look at this plugin again? Quite a few of us are having major issues. Thanks!
@Exeldro I'd like to bring this issue to your attention again. I was contacted by a member of this group who was having the same issue I had to see what my work around was and I created a video for him to see my settings and work around. This seems to have something to do with the Elgato Cam Link 4K and I'd be happy to help debug or test any methods on my end if you'd like the help. Here's the video I put together:
 

Torment

New Member
Hi guys
I was woundering if there is a way to when u set it to more then 1 replays lets say 5 and have it load and play nr 3 directly with a commad lets call it play3
 

Torment

New Member
@Exeldro my question above possible with ur plugin somehow getting to one of the replays so its plays a specific one .since i saw if i understud it right u can get the amount in text if i also undestod right u can also see witch one is loaded .
This is a great pluggin .
Only thing that would make it better is if u pic the amount of reply u want and slots would appere with the same amount .and the fuction i was just talking about and maybe save specific clip number .
Any how keep up the great work its trully awsome
 

lekwmiller

New Member
@Exeldro are you planning on updating the plugin for Ubuntu 24? I am trying to install but it will not show up in OBS. I think it is due to a compatability issue.
 
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