Small Stutters / Check Settings Correct

rockbottom

Active Member
You can enable Game Mode but leave Game DVR disabled.

As far as Hardware Acceleration is concerned, I don't use it either for browser sources that I'm recording. 12900k puts the 3090 to shame, the picture is so much better (clearer), it's not even close.
 

AlessaB

Member
fps wise it seems smooth as butter, honestly. AMAZING!

what i did notice, is some quality loss. what should i change to push the quality up but not destroy the fps?

i have tested on DBD and Uncharted Legacy, i didnt see any fps problems (to my quick review)

sorry, i was with family !
 

AlessaB

Member
Shadows seem a bit granny also. i looked at the main menu of VISAGE , the actual screen v the recording and the quality in the recording looks a bit more blurry and hazy
 

rockbottom

Active Member
Nice, everything is better with butter! Or is that bacon? Anyway, stutter free is sweet.

Lowering the CQ Level will up the quality but files will get larger. If it's set @ 18 now & changed to 15 the file will roughly double in size so make small adjustments, test. Post a log when you get a chance.
 

AlessaB

Member
Happy New Year Mr RockBottom

Sorry, i had the top case fan rattle, which i opened my casing and now it stopped. how strange.
really had my heart going !!

i put the CQ level at 14. seems to have beaten the hazyness.

Monitor Technology - Fixed Refresh
Texture Filter Quality - Quality or Performance
V-sync - Fast
Triple Buffering - Enabled

Also, i noticed i get better FPS , almost always, when using V-sync in game, not the NVIDIA control panel one.
how so?

could these settings make my fans spin faster?
i am curious why my top (1/3 case fans was rattling)
now it stopped.

i will upload to youtube and you can tell me also.
(2 eyes are better than 1, especially yours)

Once more, i can't thank you enough for all the assistance you help me with.

i will dedicate a lot of my videos in your name, believe me <3

Log-https://obsproject.com/logs/zZ9wD4dQVwZRinRl

do you think there would be anything else to tweak, or all the major elements have been achieved?

(i will upload the youtube video soon, and we can go through it - if u have the energy <3)

GOD BLESS YOU x
 

AlessaB

Member
so, using Adaptive Vsync is what my pc likes.

i am capped at 60, thats all my monitor can do. Using Fast was messing my pc up. i guess thats used for 120/144hz+ monitors.

its good i pinpointed this.

also, i believe that may have cause my top 1/3 fan to rattle. it didnt like the Controlpanel fast sync.

uploading to youtube these 2 videos for you to also see, using your settings !
 

rockbottom

Active Member
V-sync in game should be disabled as far as I know & enabled in the Nvidia Control Panel. That's were I have it & never had any issues so no reason to test further. Adapative v-sync can cause tearing, Fast v-sync won't. I don't cap framerates & don't think you should either, just let your 4080 render as many as it can.

Fans will spin up when things start heating up. The rattling fan could just be loose or defective. Keep an eye/ear on it.
 

rockbottom

Active Member
Log looks nice/clean, Device Timing for Desktop Audio is no longer in play & the audio buffer is no longer resetting. If you get the urge to test, duplicate the current profile & make changes to it. You can start over with the working profile if things go off the tracks.
 

AlessaB

Member

 

AlessaB

Member
uploading now the Fast_sync variant. you will see what i mean.

my fps on FAST shoots to 200+. That is not acceptable. my fans start to go insane are my monitor was designed for 60s Not more.

ill leave the nividia to SYNC on, no fast or adaptive.
 

AlessaB

Member

 

AlessaB

Member
it seems having any form of Sync + Triple buffering was causing my pc to rattle, i check in armoury crate and asked 2 it friends and they said the stats are fine. could be the gpu ratting, cause sound travels.
my logic is that my monitor is 60hz and maybe the triple is meant for more powerful monitors?
(as mentioned im no I.T specialist)

since only putting adaptive/on there is no more rattle.
 

ItalicMaze

New Member
Double-buffered vertical sync halves the frame rate when it can't maintain the target FPS. Triple buffering prevents this by adding another frame to the queue at the cost of extra latency. Adaptive is basically double-buffered vertical sync without the performance penalty, but you'll get screen tearing when the FPS drops below your refresh rate.

While Nvidia Control Panel's implementation may improve frame pacing in some games, it can have a negative impact on others. If you plan on using it, use it on a per program basis rather than globally. Alternatively, use the global settings and create exclusions for programs that behave poorly.
 
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rockbottom

Active Member
I have a Asus mobo & would never install Amoury Crate, that app is bad news & if Asus ever gets hacked your system is doomed...

Use the v-sysnc that works best for your situation but I would take some time & try to pinpoint what's causing the noises...
 

AlessaB

Member
Log looks nice/clean, Device Timing for Desktop Audio is no longer in play & the audio buffer is no longer resetting. If you get the urge to test, duplicate the current profile & make changes to it. You can start over with the working profile if things go off the tracks.
hey bro, how have you been!

everything is working, so far !

i streamed last night and when i was moving the image became blurry, how would i combat this??
 

AaronD

Active Member
...when i was moving the image became blurry, how would i combat this??
Different content requires different amounts of information to describe well. Not much motion doesn't need much, and lots of motion needs a lot. So a constant bitrate (CBR) can describe static things really well, and moving things less well.

Constant Quality (CQP) tries to describe everything equally well, and uses more or less information as necessary to do that. So your bitrate or file size becomes somewhat unpredictable, but everything looks the same.
 

AlessaB

Member
HI guys,

how do i get rid of this error for the encoder.
My videos are fine and my fps is fine in game. yet, somehow i have a 84.3% overload.
O_O

also, what can i do to get no quality downgrade from my native visual.
I dont understand how OBS can't capture native what i see. There seems to be a gimmick that i need to lower my resolution.
Is it impossible to record native what i see on my screen?

p7 with quater had slight minor stutter, like 0.2 millisecs, yet i notice them as examined the video very carefully
p6 has 0 which i could see, from the tests i performed.



https://obsproject.com/logs/DMj0vGBWbzXSp35C logfile
 

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AaronD

Active Member
My videos are fine and my fps is fine in game. yet, somehow i have a 84.3% overload.
O_O

also, what can i do to get no quality downgrade from my native visual.
I dont understand how OBS can't capture native what i see. There seems to be a gimmick that i need to lower my resolution.
Is it impossible to record native what i see on my screen?
What you see on your screen is completely uncompressed. No streaming service can accept that.

As an example, 1920x1080p60 with 24-bit color (8 bits each for red, green, and blue) is 1920 * 1080 * 60 * 24 = 2,985,984,000 bits per second, or almost 3Gbps. About 1000x what is normally streamed for that frame size and rate.

You can't eliminate that much information and still look absolutely perfect. OBS will record it just fine, if your hard drive keeps up, but no streaming service will take it. And good luck getting a residential internet connection to support a reliable 3Gig upload anyway.
 
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