Replay Source

Replay Source 1.8.1

Hi @Exeldro and thanks for your work !

It seems to have a problem with version 1.5.4 and OBS 25.0.1 64bits (version 1.5.3 still loads)

11:36:24.169: LoadLibrary failed for '../../obs-plugins/64bit/replay-source.dll': (null) (126)
11:36:24.169: Module '../../obs-plugins/64bit/replay-source.dll' not loaded
 
Hi Exeldro,

Your plugin does not load for me either.

16:09:35.052: LoadLibrary failed for '../../obs-plugins/64bit/replay-source.dll': The specified module could not be found.
16:09:35.052: (126)
16:09:35.052: Module '../../obs-plugins/64bit/replay-source.dll' not loaded

No crash report generated. Version 1.5.4. OBS 25.0.1 (64-bit, windows).

Found this thread, it might help you?
 
Im also having trouble getting Replay Course Plugin to work. I have OBS studio V. 25.0.4 and I downloaded Replay course 1.5.4 and running it as an administrator. I unzipped the file and copy and pasted the plug in on Program files > obs-studio > obs-plugins -> 64bit .

When OBS studio is opened, the plug in isnt showing up on the Add sources panel.
log entry says

"
15:39:01.341: LoadLibrary failed for '../../obs-plugins/64bit/replay-source.dll': The specified module could not be found.
15:39:01.341: (126)
15:39:01.341: Module '../../obs-plugins/64bit/replay-source.dll' not loaded
"
im running windows 10 64bit version

please help! Thank you.
 
I have set up my replays so when i press a hotkey it automatically loads and after the replay is done it switches back to my gameplay scene, but after playing the replays there is an audio delay of around 5 seconds on my stream. Does anyone know what could be causing this? My stream is running sting transitions and gameplay @ 1080p60fps and the issue only appears when replays are used. Other than that it's an extremely awesome plugin!

Thanks
 
@Exeldro it does!

22:00:14.762: [replay_source: 'ReplayInput'] Load replay pressed
22:00:14.762: [replay_source: 'ReplayInput'] replay added of 10.00 seconds
22:00:14.768: User switched to scene 'replay'
22:00:17.187: [game-capture: 'valorant'] capture stopped
22:00:24.763: User switched to scene 'valo_Scene'
22:00:24.770: [game-capture: 'valorant'] attempting to hook process: VALORANT-Win64-Shipping.exe
22:00:24.777: [game-capture: 'valorant'] d3d11 shared texture capture successful
22:00:24.786: [game-capture: 'valorant'] shared texture capture successful
22:00:28.353: device_texture_create (D3D11): Failed to create 2D texture (80070057)
22:00:29.124: [replay_source: 'ReplayInput'] clear hotkey
22:07:06.228: [replay_source: 'ReplayInput'] Load replay pressed
22:07:06.228: [replay_source: 'ReplayInput'] replay added of 10.00 seconds
22:07:06.237: User switched to scene 'replay'
22:07:08.653: [game-capture: 'valorant'] capture stopped
22:07:16.233: Max audio buffering reached!
22:07:16.233: adding 975 milliseconds of audio buffering, total audio buffering is now 1044 milliseconds (source: ReplayInput)
22:07:16.233:

22:07:16.238: User switched to scene 'valo_Scene'
22:07:16.239: [game-capture: 'valorant'] attempting to hook process: VALORANT-Win64-Shipping.exe
22:07:16.253: [game-capture: 'valorant'] d3d11 shared texture capture successful
22:07:16.253: [game-capture: 'valorant'] shared texture capture successful
22:07:27.986: device_texture_create (D3D11): Failed to create 2D texture (80070057)
22:07:28.893: [replay_source: 'ReplayInput'] clear hotkey
22:09:00.750: [replay_source: 'ReplayInput'] Load replay pressed
22:09:00.750: [replay_source: 'ReplayInput'] replay added of 10.00 seconds
22:09:00.757: User switched to scene 'replay'

Another question I have: Is it possible to automatically clear the replay once it has been played and the scene has switched back to the non-replay one?

Right now what I do is:

- play
- hit the load replay hotkey
- scene auto switches
- plays the replay
- scene auto switches back to gameplay

and once it goes back to the gameplay scene I hit the clear replay hotkey (so it doesn't bog down my RAM). Is there a better aproach than this?

Thank you very much for your quick answers
 
It seems like it only happens when the replay's audio source is active, so for the time being I have disabled the replay audio and it seems to be working fine. Any idea on anything I could do to come to the source of this issue? I have googled the audio buffer issue but couldn't come to any conclusion. thanks
 
Would there be a way to make this trigger in other ways than switch scene and key shortcuts,I'm looking for a way to trigger a replay through OBSwebsocket without having to switch scene.
 
Hello,

first of all I really appreciate it! It won´t work with the replaybuffer plugin of Obs itself, I just unpacked yours into the file and it was a plug&play like experience! L.O.V.E it!

The only thing I can´t figure out is, how can I save the replay? It will not work if I put a path in the properties...please help!

@everybody: Have fun with this plugin and good luck for your streams! :)
 
Exeldro updated Replay Source with a new update entry:

Version 1.6.0

Add translation support
Translated versions of this file can be made to get the plugin in a different language​
Add execute action setting
A setting (execute_action) can be set to trigger a hotkey function to allow triggering a hotkey function from a script or via obswebsocket without having to set an actual hotkey. Options available are: Load, Next, Previous, First, Last...​

Read the rest of this update entry...
 
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