ThankMeLater
New Member
I just downloaded OBS and this plugin but I don't see it in the filter options, any ideas what I did wrong or how to fix this?
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Check the mute settings on the filter; it may be set to be independent from source visibility and you can change it to follow the source.Problem whit the last update of OBS...
In the last update of OBS 27, audio monitor continues to send audio for example the microphone even though it is not in the scene seen on the screen.
hmmm it's interesting info but not useful for me unfortunately until @Exeldro fixes the bug :)I'm following up on the earlier crash reports with v0.7.1 when adding or removing audio filters on a source with Audio Monitor also present as a filter. I'm still getting the crashes but I've narrowed it to a UI/Qt-widgets issue. Removing any filter, including Audio Monitor, via a obs-websockets command works fine and doesn't cause OBS to crash. So it looks like doing changes via the Filters window is problematic but not otherwise. Hopefully, this helps someone.
Scratch this - I've found a way to do it using VB cable along side the audio-monitoring filter. works like a charm!Hey Exeldro. I have a very particular use case where I want to re-route streamelements' notifications (text to speech, specifically) into my Voicemod's virtual audio device. The idea being that I want TTS to have a 'robot voice'. I've tried using this monitoring filter to re-route in numerous ways, maybe I'm just on the wrong track. if this filter can't do it, what are the chances of an 'out of the box' solution for this? any help would be appreciated.
Your work in OBS is amazing, and this seems like something that'd be right up your alley, but I also don't know if it's even possible. audio routing is hard for me to wrap my mind around..!
regards,
Steve
I noticed a bug fix has been incorporated into the main OBS code that's likely to help with this issue. Not sure when a 27.x release of OBS would come out but hopefully that'll improve things.hmmm it's interesting info but not useful for me unfortunately until @Exeldro fixes the bug :)