obs-shaderfilter

obs-shaderfilter 2.3.2

Konaburd

New Member
Hello, I am having a problem with the current version and the Shake filter. The problem I am having is that it appears to do nothing and have no effect no matter how I change it's settings. Thank you!
 

diman_plus

New Member
Hello @Exeldro
From what angle does the coordinate counting start in the shader dead-pixel-fixer
and
how can I find the coordinates of a dead pixel on a specific source?
 

SinisterQueen

New Member
Trying to use the fire-3.effect and its not showing up properly after i click "Apply To image" Its basically all dark. Any help with this?
 

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DJGUNZZZZzzz

New Member
Exeldro,

I was using your Gradient Source plugin and realized that the "TO COLOR:" is not responding. It just stays on black. Is there a fix for that? Is there something I have to activate in order for it to change color? FROM COLOR works just fine. Any assistance would be appreciated.

Thank you
 

iberratio

New Member
Is there a way to retrieve the shader text filepath via websocket request? Maybe with a vendor request?
 

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Tecolotl

New Member
Did somebody managed to make it work under linux? (not Ubuntu) I am using Fedora but I cannot find where to put the data folder, I tryed many different ways but its not working :(
 

GriffonPrime

New Member
I am not sure what happened, so I'm going to ask here to see if maybe it's something that's an easy answer or quick fix. I have been using this shaderpack to create a couple of different fire effects on my camera (both fire and fire3) for a couple of years now. After I downloaded the most recent version, the flame effects are disappointing compared to whatever version I was on previously. I am not sure what version that was, but I updated to OBS 30 mid-last year, so that's probably the most recent version I had before 2.3.2.

I've messed with the settings and the options for blending the cam image itself with the flame result in very little that's visible. The best results are when I uncheck "Apply to Image", but of course my image is gone at that point.

Hoping there's a setting I'm missing, a new configuration (which I know has changed because the settings are different), or just a tweak in the shader file itself: I'm good with the pre-built shaders, but not versed in altering the files that create them. In the meantime I might throw another image in with the camera to run the flame effects against that with my camera behind.
 

upgradeQ

Member
Shadertoy backgrounds collection. Don't forget to archive the ones you like, because sometimes they will return Error - not found page.

Found a bug, the obs crashes when executing convert shader of this shader .
Also this expressions is prone to bugs #define mod(x,y) (x - y * floor(x / y)) better use this when converting #define mod(x,y) ((x) - (y) * floor((x) / (y)))
 
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MasterNoda

New Member
I was wondering if there was a place that people share more .shader files for this, or if the ones bundled in are the only ones anyone uses. Also, small request that I don't know how feasible it is, but for the seascape.shader, I have a use case where I need to remove the sky entirely and change the FOV so the horizon is flat rather than the curve it is now. Does anyone have a solution or shader for this already?
 

Vaesive

Member
I recently got a Windows update (and GPU, for that matter, but I rolled back to older versions) and something seems to cause this plugin to cause INSANE rendering lag even when just having OBS open and not doing anything. DL'd 2.3.2 just in case it had a fix but no luck. Verified by removing the plugin and everything works smooth as silk. Even just having it installed a not even used by anything causes the rendering lag. Happy to share any debug details you may need; I freaking love this plugin!
 

frge1

New Member
In the latest version 30.2.2 when I add the user defined shader filter to any source the source disappears when the filter is active.
 
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