I dont know why some guys still complaining about not being capable to record 1080p@60fps with crappy VCE 2.0. Studio Media Foundation make it easily with my VCE 2.0 for local recording at 1080@60fps at 50MB/s+. Only thing to do is say a Big NO for B-frames and your local recording should be fine like mine is. Only downside from any Hardware encoder is than even at high bitrate dark ares become very blocky and artifacting, VCE, QS,NVENC.
I dont know how GPU load can affect game recording since VCE is an ASIC chip dedicated for encoding/decoding video, how can that be affected by GPU load that much? Nvenc ASIC has no problem with GPU load for recordings.
I just recorded Crysis 3 at Welcome to jungle with Studio MF VCE 2.0 1080p@60fps at 50MB VBR and there was no problem with 10 minute long footage. If VCE 2.0 can Record Crysis 3 then it can record anything else without GPU load affecting VCE ASIC chip. I just mastered the level of VCE 2.0.
At least NVIDIA give exclusive report of their NVENC ASIC loading so you can see how much NVENC is loaded while encoding or deconding video, AMD released no such reporting to users see how VCE is being loaded and saying GPU load is the VCE problems looks not realistic. Shame on you AMD, the worst software support from the entire world.
GTX650 Nvenc 1.0 from 2012 can do 1440p@52fps or 1080p@90fps at Quality preset with fully B-frames support. r9 290 VCE 2.0(2013) only do 1080p@48fps at Quality and false B-frames support advertisement which cripple recording footage if enabled. AMD released VCE 2.0 with 290 and worse capabilities than GTX650 NVENC 1.0. 290/390 can play at 1440p but cannot record it while in other side even a GTX650 which cant play 1080p can record 1440p. AMD put lot of power in their GPU's but save money for crappy ASIC chips, c'mon AMD. Shame on you.