Everything ubiquitous2 related is allowed to go through my firewall.Could you please check windows firewall rules for ubiquitous2.exe ? If it there just delete it. It could happen that you accidentally hit deny in network access dialog.
Everything ubiquitous2 related is allowed to go through my firewall.Could you please check windows firewall rules for ubiquitous2.exe ? If it there just delete it. It could happen that you accidentally hit deny in network access dialog.
And app restart doesn't help ?Hello, everything works great thanks!! :))
One thing i can't figure is why emotes from twitch are not showing for me in chat...does it show for you guys? i guess it is on my end, but what? any ideas?
And app restart doesn't help ?
Could you please check if you have an access to the https://api.twitch.tv/kraken/chat/emoticons
Trying to figure out how to resize the "web server" thing is, obs CLR captures it and you can resize its resolution via the CLR plugin but the source is still 1080p. So, if the message is too long and lets say you made the CLR plugin to be 640x480 the message will be cut in middle.
Anyone that uses the web server and CLR plugin can help me out? is there a way so the web server source will be in a different resolution?
It depends on what height and width you set the page to - you can use CSS to give the #chat container and the messages a width of 100% so they adapt to whatever width and height you set in the CLR browser source.
Well unfortunately i know little about this sort of stuff but this is what i set and it did move the messages but they are still not captured through out the whole width.
#chat {
width: 100%;
height: 100%;
}
#messages {
width: 100%;
height: 100%;
}
Question is, when you said that it depends on height and width of the page did you mean just resize the window itself or also edit some of its "settings"?
html,
body {
min-height: 100%;
height: 100%;
}
#chat {
max-height: 100% !important;
width: 100% !important;
}
#chat > div {
width: 100%;
}
update:
- Web UI: adjustable in/out effects for messages.
Read more:http://www.xedocproject.com/forum/index.php?/topic/432-ubiquitous-2-web-ui-url-options/