OBS rendering lag even WITHOUT streaming/recording

_nkpd

New Member
I also had this problem a couple of weeks ago. After a Windows update, the Desktop Windows Manager GPU usage got ridiculously high when Desktop Capture or Windows Capture was used in OBS.

I fixed it by upgrading the Nvidia Drivers to version 572.7 (I previously had 572.6 on Studio Driver), and I also got GPU scheduling.
I haven't updated it to 572.83 yet, but updating it to the latest version should be okay.

Hope you get it sorted out!
 

xKiichan

New Member
Forgot to update here, but I ended up doing the last resort which is reinstalling Windows entirely.
Something about that solved the problem, and I can stream properly again.
 
Forgot to update here, but I ended up doing the last resort which is reinstalling Windows entirely.
Something about that solved the problem, and I can stream properly again.
Reinstallation of Windows is usually the best thing since it's difficult to really pin down certain problems. It sounds like a toss-up between a broken encoders or certificate chains. Glad to hear it's now fixed!
 

Virtuous_VR

New Member
Forgot to update here, but I ended up doing the last resort which is reinstalling Windows entirely.
Something about that solved the problem, and I can stream properly again.
Hey came across this thread as I was having the same issue while playing Monster Hunter Wilds which I thought was an issue with the game until it started happening on multiple games. I'm pretty sure I know what the issue was and it was mentioned by someone else too I think.

My Norton Antivirus had game optimisation activated. With this activated it reduces the processes of all other application besides the game (to one core I believe) which means OBS gets the life choked out of it. Disable this setting if you are a streamer!

Monster Hunter Wilds still runs pretty inconsistently due to it's poor optimisation, but it is mostly streamable now and other games run fine :)
 
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