Tex, I can record for DAYS without any stuttering. But, you won't see me using a overlay on any of my encodes....
That information about overlays isn't true since RTSS 7.3.2. It added a new setting that fixes any hooking issues when using OBS's game capture:
OBS Knowledge Base. If your Game Capture Source is blank, try these solutions first!
obsproject.com
Btw, overlay conflicts don't matter if you're using display capture, since OBS doesn't hook into the game in that mode.
Either way, I'd still like to see a recording that's an hour or two long from your system, with or without overlays. An overlay with frametimes would just make it easier to know if your game stuttered or if it was OBS.
The interval stuttering people are talking about here can be easily identifiable a lot of the time, since it almost looks like OBS starts temporarily capturing at 30 fps instead of 60 fps when the stuttering kicks in. It's
not a full-fledged "freeze" if that's what you're thinking. There will also be zero dropped frames or any other issues according to OBS when this happens.