I3ordo
Member
yes that was definitely the case, if hit refresh without restarting OBS, the plugins or obs can not request a connection from the firewall, a restart is a must , a warning pop up can be implemented if possibleYou need to restart obs first after enabling the remote connection. I guess clicking refresh before that causes a crash. Don't expect too much though, the remote connection is a bit unreliable right now
once i ran the client.exe , i can get some inputs finally but it is acting weird i agree.
the inputs received have analog sticks off center, and not consistent. it s like it show whatever it gets at that time in a 100 to 900ms refresh fashion.
i get two messages from client
error: Couldn't read bindings from './bindings.json'
and other warning is:
hook_run [661]: hInst was not set by DllMain().
other than that, i get also
info: Hook thread started
[ uiohook::dispatch_proc:065]: uiohook started
ps: unfortunately, i am using ds4windows in xinput mode , now i will begin testing with unemulated genuine xbox gamepad first.
Update:
I plugged a proper xbox controller to gaming pc, restart the client.exe, reconfigured the source to receive from the proper controller. My impression, the updates are not accurate, and there are some problems after 20 or more actions, for example the d-pad right is still on hold mode, if i hold LS up, both sticks go up and LT seems still pressed down.
update 2:
I gave up on remote sending for the time being as it is nowhere near comparable to the usb (local) implementation consistency wise.
question : I have loaded the newest preset and the overlay files that are compatible with this plugin.(on the github) , i am having strange alpha problems. any ideas ?
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