Please backup your old file before replacing it. Report any issues (:
Thank you DachsbauTV for your valuable feedback and feature suggestion.
Added 3 New Features:
Additional Timestamp formatting
Backup / Import Settings
Select a Folder location, any exported settings wil be stored in a json file and will be labled with the script name and a date/time stamp
To import a Settings file, the available files will be listed in a Drop-Down, select the required file and click the import button. IMPORTANT Please click the 'Reload Script' Icon to the bottom left of the script panel to refresh the settings.
Format Time Stamp
Timestamp is represented by
$D = day,
$H = hour,
$M = minute,
$S = second,
$F = split second.
To trim leading zeros, include $T = truncate leading zeros.
This will ONLY affect a format matching '$D:$H:$M:$S,$F' (00:00:00:00,00)
The source code has undergone some optimization during this update and human fault during such a process is likely, please report any issues.
This update hides the 'Active Source' control property until it is needed. It will now only be visible if the 'Timer Type' is set to 'Count Down' and is in 'Advanced Mode' and the 'Next Scene' property is set to 'Source List' or 'Scene List'
'Next Scene' option that activates when timer ends now include a new option to define either a "source list" or "scene list" that will have an infinate cycle. Everytime the timer ends it will reset and switch to the next item restarting the timer. To stop the cycle the timer needs to be stopped. This can be done with a hotkey.
Note: To work with sources, the sources should be nested in a group and the "group name" must be listed in the Source Toggler. This is required so that only the source needed is visible.
This feature is useful for someone who would like to set a timer that will cycle through scenes or sources, for example if you have several different cameras and would like to cycle through them at a specific interval.
Important: The list have to be manually entered and will only work if the source name was correctly defined.
2) Show Current Source Name
There is also a new text source config, that if selected, will show the source/scene name for the current active source/scene.