Teleport

Teleport 0.7.1

Tuna

Member
There is no quality setting for audio. It is always raw transfer.

If you transfer audio only there is not much one can do. There is no relation to other sources one might want sync to.
If there is a hick-up on the network OBS may decide to add latency to that source compared to others. A plugin has no feedback from this behavior.
 

Shodah

New Member
There is no quality setting for audio. It is always raw transfer.

If you transfer audio only there is not much one can do. There is no relation to other sources one might want sync to.
If there is a hick-up on the network OBS may decide to add latency to that source compared to others. A plugin has no feedback from this behavior.
Wonder if a 2.5GB network card would add more reliability?

For now, I just do a local record to check it first, which I don't mind doing!
 

Tuna

Member
Bandwidth is not an issue for audio I would say. Reliability more so. In the end OBS logic decides what is being done on certain situations.
 

Audiacious

New Member
Is it possible to use the second nic on a pc to directly connect to second pc to stream to? I ask because don't have ethernet connection to second pc from router but do have a second nic on gaming pc
 

Ryan Ellerbe

New Member
So when I add a teleport on the second pc it adds teleport audio to all my scenes but some of my scenes I don't want the audio from teleport. If I mute it in one scene it mutes it in all my scenes, how do I get around this?
 

TomCatT

New Member
So when I add a teleport on the second pc it adds teleport audio to all my scenes but some of my scenes I don't want the audio from teleport. If I mute it in one scene it mutes it in all my scenes, how do I get around this?
You could split up all of your audio sources in OBS and assign them to different channels. Then on the second system, you could turn off what you don't want to hear. You can get on YouTube and learn how to separate the different audio channels. Hope this helps.
 

onuross88

New Member
Hello, I just set this up. It's a brilliant plug-in, but I have an issue. After like 20 minutes audio goes completely out of sync. I'm using a no name 1G switch with default quality setting at 90. Would a 10g switch help? Source is in 4K 120 fps. Thanks.
 

Tuna

Member
Hello, I just set this up. It's a brilliant plug-in, but I have an issue. After like 20 minutes audio goes completely out of sync. I'm using a no name 1G switch with default quality setting at 90. Would a 10g switch help? Source is in 4K 120 fps. Thanks.
If there was no significant lag on the network it should not happen. If you are checking via audio monitoring, check your recording or stream. Audio monitoring in my experience is not always right.
 

slashie101

New Member
Hello there, thank you so much for the plugin!
I'm currently having an issue where the plugin only works if I disable my private network firewall entirely on both PCs, even though OBS is listed as allowing to communicate on private networks. Do you have any suggestions for why Teleport isn't able to communicate through the private network despite OBS being allowed? Is there a sub process I need to allow as well?
 

Tuna

Member
Does discovery fail or transmitting? Discovery uses multicast. I have no idea if Windows firewall allows that? I have no idea what it does and what not..
 

slashie101

New Member
Does discovery fail or transmitting? Discovery uses multicast. I have no idea if Windows firewall allows that? I have no idea what it does and what not..
The teleport source is correctly listed, it just doesn't display anything
 

ProPanda

New Member
Hello, i got error message "Status_wait_2" and when i click ok obs crached
OBS 30.0.0
Teleport 0.7.0

obs.jpg
log file:


21:46:36.389: [Safe Mode] Unclean shutdown detected!

21:46:40.446: [Safe Mode] User elected to launch normally.

21:46:40.447: CPU Name: 13th Gen Intel(R) Core(TM) i7-13700K

21:46:40.447: CPU Speed: 3418MHz

21:46:40.447: Physical Cores: 16, Logical Cores: 24

21:46:40.447: Physical Memory: 65300MB Total, 48393MB Free

21:46:40.447: Windows Version: 10.0 Build 22631 (release: 23H2; revision: 3007; 64-bit)

21:46:40.447: Running as administrator: true

21:46:40.447: Windows 10/11 Gaming Features:

21:46:40.447: Game Bar: On

21:46:40.447: Game DVR: On

21:46:40.447: Game DVR Background Recording: Off

21:46:40.448: Game Mode: Probably On (no reg key set)

21:46:40.449: Sec. Software Status:

21:46:40.450: Microsoft Defender Antivirus: enabled (AV)

21:46:40.450: Windows Firewall: enabled (FW)

21:46:40.451: Current Date/Time: 2024-01-24, 21:46:40

21:46:40.451: Browser Hardware Acceleration: true

21:46:40.451: Hide OBS windows from screen capture: false

21:46:40.451: Qt Version: 6.5.3 (runtime), 6.5.3 (compiled)

21:46:40.451: Portable mode: false

21:46:40.535: OBS 30.0.0 (64-bit, windows)

21:46:40.535: ---------------------------------

21:46:40.536: ---------------------------------

21:46:40.536: audio settings reset:

21:46:40.536: samples per sec: 48000

21:46:40.536: speakers: 2

21:46:40.536: max buffering: 960 milliseconds

21:46:40.536: buffering type: dynamically increasing

21:46:40.537: ---------------------------------

21:46:40.537: Initializing D3D11...

21:46:40.537: Available Video Adapters:

21:46:40.546: Adapter 0: NVIDIA GeForce RTX 3090

21:46:40.546: Dedicated VRAM: 25522339840 (23.8 GiB)

21:46:40.546: Shared VRAM: 34236358656 (31.9 GiB)

21:46:40.546: PCI ID: 10de:2204

21:46:40.546: HAGS Status: Enabled (Default: No, Driver status: Supported)

21:46:40.546: Driver Version: 31.0.15.4633

21:46:40.546: output 0:

21:46:40.546: name=C27HG7x

21:46:40.546: pos={0, 0}

21:46:40.546: size={2560, 1440}

21:46:40.546: attached=true

21:46:40.546: refresh=144

21:46:40.546: bits_per_color=8

21:46:40.546: space=RGB_FULL_G22_NONE_P709

21:46:40.546: sdr_white_nits=80

21:46:40.546: nit_range=[min=0.010000, max=240.000000, max_full_frame=240.000000]

21:46:40.546: dpi=96 (100%)

21:46:40.546: id=\\?\DISPLAY#SAM0E16#5&cb01776&0&UID4357#{e6f07b5f-ee97-4a90-b076-33f57bf4eaa7}

21:46:40.546: alt_id=\\.\DISPLAY1

21:46:40.548: Loading up D3D11 on adapter NVIDIA GeForce RTX 3090 (0)

21:46:40.632: D3D11 loaded successfully, feature level used: b000

21:46:40.632: DXGI increase maximum frame latency success

21:46:40.632: Hardware-Accelerated GPU Scheduling enabled on adapter!

21:46:40.633: D3D11 GPU priority setup success

21:46:40.787: ---------------------------------

21:46:40.787: video settings reset:

21:46:40.787: base resolution: 2560x1440

21:46:40.787: output resolution: 1920x1080

21:46:40.787: downscale filter: Lanczos

21:46:40.787: fps: 60/1

21:46:40.787: format: NV12

21:46:40.787: YUV mode: Rec. 709/Full

21:46:40.787: NV12 texture support enabled

21:46:40.787: P010 texture support not available

21:46:40.788: Audio monitoring device:

21:46:40.788: name: Output 1/2 (Komplete Audio 6 MK2)

21:46:40.788: id: {0.0.0.00000000}.{daae8a16-c8e6-4f2b-a66b-66054006b373}

21:46:40.788: ---------------------------------

21:46:40.790: No AJA devices found, skipping loading AJA UI plugin

21:46:40.790: Failed to initialize module 'aja-output-ui.dll'

21:46:40.791: No AJA devices found, skipping loading AJA plugin

21:46:40.791: Failed to initialize module 'aja.dll'

21:46:40.792: Skipping module '../../obs-plugins/64bit/chrome_elf.dll', not an OBS plugin

21:46:40.794: [CoreAudio encoder]: CoreAudio AAC encoder not installed on the system or couldn't be loaded

21:46:40.794: Failed to load 'en-US' text for module: 'decklink-captions.dll'

21:46:40.795: Failed to load 'en-US' text for module: 'decklink-output-ui.dll'

21:46:40.804: A DeckLink iterator could not be created. The DeckLink drivers may not be installed

21:46:40.804: Failed to initialize module 'decklink.dll'

21:46:40.819: Skipping module '../../obs-plugins/64bit/libcef.dll', not an OBS plugin

21:46:40.819: Skipping module '../../obs-plugins/64bit/libEGL.dll', not an OBS plugin

21:46:40.820: Skipping module '../../obs-plugins/64bit/libGLESv2.dll', not an OBS plugin

21:46:40.831: [obs-browser]: Version 2.22.1

21:46:40.831: [obs-browser]: CEF Version 103.0.5060.134 (runtime), 103.0.0-5060-shared-textures.2594+gc69ad37+chromium-103.0.5060.134 (compiled)

21:46:40.835: NVENC supported

21:46:41.493: [NVENC] AV1 is not supported

21:46:41.494: [noise suppress]: NVIDIA denoiser disabled, redistributable not found or could not be loaded.

21:46:41.495: Failed to get NVVideoEffects.dll version info size

21:46:41.495: [NVIDIA VIDEO FX]: FX disabled, redistributable not found or could not be loaded.

21:46:41.540: [obs-teleport] version: 0.7.0

21:46:41.545: [obs-websocket] [obs_module_load] you can haz websockets (Version: 5.3.3 | RPC Version: 1)

21:46:41.545: [obs-websocket] [obs_module_load] Qt version (compile-time): 6.5.3 | Qt version (run-time): 6.5.3

21:46:41.545: [obs-websocket] [obs_module_load] Linked ASIO Version: 102800

21:46:41.558: [obs-websocket] [obs_module_load] Module loaded.

21:46:41.561: [rtmp-services plugin] Remote update of URL "https://obsproject.com/obs2_update/rtmp-services/v5/package.json" failed: getaddrinfo() thread failed to start

21:46:41.563: [vlc-video]: VLC 3.0.20 Vetinari found, VLC video source enabled

21:46:41.565: [win-capture plugin] Remote update of URL "https://obsproject.com/obs2_update/win-capture/v1/package.json" failed: getaddrinfo() thread failed to start

21:46:41.570: ---------------------------------

21:46:41.570: Loaded Modules:

21:46:41.570: win-wasapi.dll

21:46:41.570: win-dshow.dll

21:46:41.570: win-capture.dll

21:46:41.570: vlc-video.dll

21:46:41.570: text-freetype2.dll

21:46:41.570: rtmp-services.dll

21:46:41.570: obs-x264.dll

21:46:41.570: obs-websocket.dll

21:46:41.570: obs-webrtc.dll

21:46:41.570: obs-vst.dll

21:46:41.570: obs-transitions.dll

21:46:41.570: obs-text.dll

21:46:41.570: obs-teleport.dll

21:46:41.570: obs-qsv11.dll

21:46:41.570: obs-outputs.dll

21:46:41.570: obs-filters.dll

21:46:41.570: obs-ffmpeg.dll

21:46:41.570: obs-browser.dll

21:46:41.570: image-source.dll

21:46:41.570: frontend-tools.dll

21:46:41.570: decklink-output-ui.dll

21:46:41.570: decklink-captions.dll

21:46:41.570: coreaudio-encoder.dll

21:46:41.570: ---------------------------------

21:46:41.570: QWidget::setTabOrder: 'first' and 'second' must be in the same window

21:46:41.570: ==== Startup complete ===============================================

21:46:41.646: All scene data cleared

21:46:41.646: ------------------------------------------------

21:46:41.653: [win-wasapi: 'Desktop Audio'] update settings:

21:46:41.653: device id: {0.0.0.00000000}.{daae8a16-c8e6-4f2b-a66b-66054006b373}

21:46:41.653: use device timing: 1

21:46:41.655: [Loaded global audio device]: 'Desktop Audio'

21:46:41.656: [win-wasapi: 'Mic/Aux'] update settings:

21:46:41.656: device id: default

21:46:41.656: use device timing: 0

21:46:41.657: [Loaded global audio device]: 'Mic/Aux'

21:46:41.659: [duplicator-monitor-capture: 'Display Capture'] update settings:

21:46:41.659: display: C27HG7x (2560x1440)

21:46:41.659: cursor: false

21:46:41.659: method: DXGI

21:46:41.659: id: \\?\DISPLAY#SAM0E16#5&cb01776&0&UID4357#{e6f07b5f-ee97-4a90-b076-33f57bf4eaa7}

21:46:41.659: alt_id: \\.\DISPLAY1

21:46:41.659: setting_id: \\?\DISPLAY#SAM0E16#5&cb01776&0&UID4357#{e6f07b5f-ee97-4a90-b076-33f57bf4eaa7}

21:46:41.659: force SDR: false

21:46:41.663: Switched to scene 'Scene'

21:46:41.663: ------------------------------------------------

21:46:41.663: Loaded scenes:

21:46:41.663: - scene 'Scene':

21:46:41.663: - source: 'Desktop Audio' (wasapi_output_capture)

21:46:41.663: - source: 'Display Capture' (monitor_capture)

21:46:41.663: ------------------------------------------------

21:46:41.668: WASAPI: Device 'Output 1/2 (Komplete Audio 6 MK2)' [44100 Hz] initialized (source: Desktop Audio)

21:46:41.671: WASAPI: Device 'Microphone (Wireless Stereo Headset)' [16000 Hz] initialized (source: Mic/Aux)

21:46:41.857: WhatsNewInfoThread::run: Failed to fetch whatsnew file: getaddrinfo() thread failed to start


 
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