Have you tried recording (or only test streaming) with NO browser sources?
Have you reviewed your OBS log
- and noticed that cameras, even though audio not in use, have different audio sampling rate? no idea if that should be a non-issue or not... but considering the other troubleshooting you've done, seems reasonable to make sure sampling rate is consistent regardless
- notice the Elgato error in the attached log?
Been considerate of fps capture rate and which monitor you are capturing? Since capturing at 60fps, have you tried that on your 60Hz (vs 165Hz refresh rate monitor)? If other reason to stick with capturing on LG monitor, have you looked into changing refresh rate to an even multiple, like 120Hz?
And are you running CPU or GPU over-clocked, or similar?
What are you doing for real-time monitor for hardware resource utilization and temperatures?
Have you checked OS Event Logs for hardware or other errors?
what else is running on OS? If you re-installed same/similar utilities, etc, chance there is an incompatibility with whatever you are running (across multiple computers, gaming workload, and computationally intensive real-time video encoding with OBS)
I also am not a fan of Win11 (or any of M$'s every other OS release for last 2+ decades, starting with WinME). That said .. it depends. Unless I got a new 12th gen Intel Alder Lake CPU, I'd stick with Win10, unless there was a really compelling reason otherwise (at least for next year or two)
ALL ANSWERS ARE IN BOLD!
Have you tried recording (or only test streaming) with NO browser sources?
I've only streamed with browser sources, such as streamlabs alerts, streamlabs jar, Snaz clock display and timer, bitbossbattles, and probably a few others. If I do have any of those that is causing the issues, I'll disable (or remove) them.
Have you reviewed your OBS log
- and noticed that cameras, even though audio not in use, have different audio sampling rate? no idea if that should be a non-issue or not... but considering the other troubleshooting you've done, seems reasonable to make sure sampling rate is consistent regardless
I've checked all my audio devices and they're all in 48000 Hz audio, though idk if 16-bit and 24-bit matters, however the Logitech C922 Microphone is limited between 16000 Hz and 32000 Hz (16 bits), which is quite odd and I don't think there is a way around it. I still have it disabled since I'm mainly using the Elgato Wave:3 as my microphone.
- notice the Elgato error in the attached log?
I'm not sure what you're referring to. The layout where my Elgato footage is displayed or my capture card itself with the audio, video, or something related to it? I don't think this is what you're talking about, but I did notice the Elgato Audio sample rate is 44100 on the log, so idk how to change it since it's not showing me audio settings for the specific audio device.
Been considerate of fps capture rate and which monitor you are capturing? Since capturing at 60fps, have you tried that on your 60Hz (vs 165Hz refresh rate monitor)? If other reason to stick with capturing on LG monitor, have you looked into changing refresh rate to an even multiple, like 120Hz?
Only my second monitor is limited to 60Hz. I will have to change the main monitor refresh rate from 165Hz to 60Hz if it's also causing the issue. However, I have OBS Studio displayed on my second monitor with my main monitor for mainly everything else.
And are you running CPU or GPU over-clocked, or similar?
I have never touched any of the overclocking settings ever since I've gotten this PC as I always leave them running at the default settings.
What are you doing for real-time monitor for hardware resource utilization and temperatures?
No idea what that is, but I'm guessing Task Manager and other software in the background? I usually disable a lot of problem irrelevant to my main usage and close out programs I won't be needing. Otherwise, I have no idea what this means.
Have you checked OS Event Logs for hardware or other errors?
I checked out a program that identifies blue screen errors, used System File Checker, and DISM.exe on Command Prompt, but I don't think I can actually find the OS Event Logs for Windows 11. I appreciate it if you could guide me on this, but so far I tried fixing whatever problems I could resolve with the best of my ability, so I have no idea if any issues were fixed.
what else is running on OS? If you re-installed same/similar utilities, etc, chance there is an incompatibility with whatever you are running (across multiple computers, gaming workload, and computationally intensive real-time video encoding with OBS)
Along with OBS Studio, I have StreamLabs Chatbot, Streamlabels, Snaz, Discord, Security Suite, Intel Driver Updates, Logitech and Elgato Audio programs, and NVIDIA. I mainly installed whatever I had from my Windows 10 PC over to Windows 11 fresh from the internet instead of a system transfer or copy/paste function onto the new PC. I'm not too sure what else I'm missing or whatever else is causing these issues, but this is something I might look into and see if anything is odd.