I know about the memory leak thing, but when I run SteamVR (like im in that house on the mountian looking around) and then run OBS and add the OpenVR option to Sources, I just get a crash of OBS...
I've reinstalled OBS, captured a game, then installed OpenVR again and same thing...
I'm running OBS Studio ver. 20.1.3 (64bit) I see ver.19 is minimum but not fixed to that, am I running a version that's too new?
Likewise having the same issue with this I believe.
- HTC Vive
- 64 bit OBS installed, latest version
- No other plugins in use
- Have SteamVR running (with or without Mirror Display window up)
- Go to sources - add - OpenVR Capture and click OK
- Mouse icon spins for a few seconds and then OBS crashes
Tried running OBS in administrator mode, didn't seem to make a difference.
I can capture some games directly in OBS if they have their own windows by using Game Capture (e.g. The Lab or Audioshield).
Windows 10. Machine is a month old so quite clutter-free at the moment.
Went to download/install the VC 2015 runtimes, but had an install error because it said I already had them (which is not a surprise - I install and use Visual Studio for myself too).
I do NOT have the OpenVR SDK installed; but the runtimes for OpenVR are within SteamVR anyway I think, and the SDK wouldn't be used with this, only for development purposes (I am assuming)?
So not sure what else to try; I might even let VS debug the error and point it at the OpenVR plugin source to see what it is getting stopped on, as I wasn't getting any MS crash details to use.
Only deviation I had from the installation steps is that writing to the Program Files\OBS folder is being protected by the OS, so instead I extracted the files to another folder, then moved them all into the OBS one using Explorer so I could hit the prompt that appears to elevate permissions and get the files in the right place, which OBS sees OK it seems based on it adding the item to the list of sources.