corbu
New Member
Hey everyone,
We have a lot of overlays in our OBS setup, and I'm trying to make everything as CPU-efficient as I can.
I've been experimenting with the format I'm using to render things out from After Effects, and watching the effect it has on my CPU in OBS.
Everything I've been reading or watching has recommended using WebM, but whenever I do an A/B test in OBS, it always seems like uncompressed MOVs use significantly less CPU. This includes overlays with transparent elements/alpha channel.
Can anyone explain why this might be happening?
Thanks!
We have a lot of overlays in our OBS setup, and I'm trying to make everything as CPU-efficient as I can.
I've been experimenting with the format I'm using to render things out from After Effects, and watching the effect it has on my CPU in OBS.
Everything I've been reading or watching has recommended using WebM, but whenever I do an A/B test in OBS, it always seems like uncompressed MOVs use significantly less CPU. This includes overlays with transparent elements/alpha channel.
Can anyone explain why this might be happening?
Thanks!