Input Overlay

Input Overlay v5.0.5

I need another alt, ctrl, shift win and other like fisrt, but i have second without this buttons. Please help. meybe some json new file or something else
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Is there a possibility of getting the flatpak updated to the current stable release so it'll work with OBS 32? I don't even know what version the flatpak is on right now because it's missing a version number.
 
Hi, is there a way to get this to work with no overlay and only to show the actual keys that are pressed? (And have those keys in a specific screen area not visually mapped to a specific place on a graphical keyboard)

For example just show in the bottom centre of the screen, any keys pressed.
 
Hi, is there a way to get this to work with no overlay and only to show the actual keys that are pressed? (And have those keys in a specific screen area not visually mapped to a specific place on a graphical keyboard)

For example just show in the bottom centre of the screen, any keys pressed.
You can make a custom overlay where the unpressed keys are just invisible.
As for placement: Your options are to have them arranged in whatever shape or all stacked in the same place. There's no way to do dynamic placement where they pile up in a direction.
 
May I ask why libuiohook was disabled under Wayland? At least before I could get a working keyboard and mouse display while a program was running in XWayland( like most games do). Now it's just dead.
 
Loving this plugin, and the ease of using the web gui for creating an overlay.
Attached is my Xbox Series Controller textures with json.

Included are:
  • template.svg - used in io-cct to place buttons, sticks, triggers. You can also use this svg to create your own colors. I used Figma, which makes is easy to keep everything within the frame (w:1916 h:1618 - incl. 1px around the entire texture)
  • white, black, blue, red, green and pink controllers
Choose a color texture and use the same json file each.

Design was created by tracing (by hand) a high quality image of an Xbox Series Controller so that dimensions (button sizes and placement) is close to the real thing.

What's not added: Guide (Xbox logo) and Share buttons have no pressed state (why would it be needed?). If you want those buttons to show, for whatever reason, let me know and I'll update the textures.
 

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