Hello, I've been messing with your tool, i believe that it is only 2 steps away in becoming the ultimate input display tool, I'll just leave my thoughts here, The first step is about input history, I love it, would it be too much for me to ask for a more 'universal' mode for it? I play Melty and UNI, and I suppose their input displays are the ideal way to go, it shows you the input with real updates of 'held' buttons like tekken, it shows you neutral inputs, and most important of all, its shows you for how much your button was being held in frames, I suppose i'ts impossible to sync the input display tool frames with the game frames, but still, a time mesurement in inputs would be awesome. Another thing about the current tekken mode, is that it doesn't seem to support more than 4 buttons, it would be pretty cool if the logic behind multiple buttons could be done through code, instead of precombined images. so that any person could fit their game
Example of UNI's input history:
The second point that i want to mention is, you should support keyboard >_>, like you can click the buttons images to configure in the UI but, no keyboard support ;_;. Love the tool, will keep using it, will use it even more if you could get around some of those. Cheers!