So I'm trying to record gameplay and my camera at the same time but keeping both in full resolution (3,840 x 1,080 canvas) and using separate audio tracks so I can then edit them easily. I have changed a lot of settings but I still get a few skipped frames, which wouldn't be much of an issue if it didn't make my mic audio pop in the middle of sentences.
In this log file you can see a whole series of settings I went through trying to stop this from happening, but no matter what I did there were still some frame skips/audio pops, except near the end, where I also lowered the game settings and used a low bit rate, but the image quality was too bad so I want to see if there's anything I can do to have a decent image quality and no dropped frames.
My PC is pretty decent, I think.
CPU - AMD Ryzen 7 3700X 8 core
GPU - AMD Radeon RX 5700 XT
RAM - 32 GB 2133 Mhz DDR4
Recordings being saved to an NVME SSD
In this log file you can see a whole series of settings I went through trying to stop this from happening, but no matter what I did there were still some frame skips/audio pops, except near the end, where I also lowered the game settings and used a low bit rate, but the image quality was too bad so I want to see if there's anything I can do to have a decent image quality and no dropped frames.
My PC is pretty decent, I think.
CPU - AMD Ryzen 7 3700X 8 core
GPU - AMD Radeon RX 5700 XT
RAM - 32 GB 2133 Mhz DDR4
Recordings being saved to an NVME SSD