Mark Weiss
Member
What I'm having difficulty understanding is the variable part. Is that like poking a bit into a register and then later reading it based on a conditional branch? What is the purpose of the variable?
I think if I could modify my macros to be aware of what the other macro is doing with regard to the break/bumper, I could avoid having bumpers accidentally playing back to back. It happens when the bumper plays, triggered by the end of one program and the start of another, but then 15 minutes is also coming to a close and the 15 minute macro executes too, causing the bumper to play again too soon. The idea is for the 15 minute timer to reset when a program ends and starts another. But I don't know if one macro can modify/reset the timer on another macro.
I think if I could modify my macros to be aware of what the other macro is doing with regard to the break/bumper, I could avoid having bumpers accidentally playing back to back. It happens when the bumper plays, triggered by the end of one program and the start of another, but then 15 minutes is also coming to a close and the 15 minute macro executes too, causing the bumper to play again too soon. The idea is for the 15 minute timer to reset when a program ends and starts another. But I don't know if one macro can modify/reset the timer on another macro.