Thanks for reporting the problem! That sounds very odd indeed!Hi there,
After updating to the latest version, I have an issue with timers.
I noticed this, as I have a logo in a scene that plays for 10 seconds. Previously I had a macro that checks if that logo scene is active, and if it is active for more than 9 seconds it will change to my main camera scene. Now I have to set this figure to 3 seconds in order for the next scene to happen after 9 seconds.
So, I made a simple test that shows a taskbar notification after the scene is active for 3 seconds. The taskbar notification doesn't appear until around 10 seconds.
Something seems to have changed here. I don't see this as an issue with a macro that needs rewriting for the new ELSE command. Is it?
Any thoughts welcome, thank you.
View attachment 99607
So far I am not able to reproduce the problem with the TEST macro you shared in your screenshot.
Would you mind sharing a log file of the issue? (With verbose logging enabled and preferably of the simple TEST macro)
Also if it is not too much trouble (and you have backed up your settings!) can you confirm, if the change in behaviour was really introduced with the switch to this new version of the plugin?
Just a wild guess:
Are you maybe using a fancy custom transition type?
Do you observe the same issue using a simple "Cut" transition?