It seems, this was the problem, as now every scene changes seems to works. I'll keep a close eye on it for a few days to sure really everithing is OK, but it looks promising.But I have a suspicion already what might be causing your trouble:
A "cooldown" period seems to be configured during which actions by the scene switcher will be ignored.
13:25:16.508: [adv-ss] cooldown active - ignoring match
Can you please try disabling this option by setting the cooldown to 0.00 seconds?
Probably I misunderstood that cooldown setting's function. I'd like to avoid scene changes in quick succession and I thought this setting is the solution. As it wasn't, now my only problem is I don't have any idea how to solve this. For better understanding I give an example:
A media source ending at 13:59:59 and there is a macro what is change scene, if that media source has played to end, but there is another macro that is intended to change scene at 14:00:00, so there would be two scene change within a second, and that's what I want to avoid. Simply skipping the scene change that was programmed to 14:00:00 in a case if there was a scene change in the last few (e.g. 5) seconds is not an option as tipically these scene changes at a given time are the most important changes in my broadcast. There are two logical approach that would good for me:
Ignore any scene changes in the last few seconds before the time of a time based scene change, or if two scene change is too close together, than delay the second scene change so much that a certain amount of time elapses between the two.
Has any idea to do this?