PaiSand
Active Member
Please provide a log file too. The intention of this thread is to help developers to fix as many issues before full release and that's why they ask for the log files.Any clue ?
Please provide a log file too. The intention of this thread is to help developers to fix as many issues before full release and that's why they ask for the log files.Any clue ?
...the interpretation of colors in the P010 format when it comes from the capture card
Is there a way to do this on Windows?, I've tried downloading the installer and copying the files but still says not suopported, so does this fix only work for another OS for now?I got NDI working using this version: https://github.com/kilinbox/obs-ndi/releases/tag/4.9.1 though I used the libndi.dylib from the SDK rather than from the tools. (symlink from the actual file to /usr/local/lib/libndi.4.dylib where the plugin expects it).
MacOS refuses to open it at first as it's not signed, so you have to go into the Security & Privacy preference pane and authorize it from there (after the failure to open), then restart OBS.
@R4NIERIAny other image imported into OBS works correctly, even videos recorded in HDR, including HDR recordings made in Avermedia Recentral.
The problem in my point of view is the interpretation of colors in the P010 format when it comes from the capture card or OBS is unable to enable HDR mode on that card and then capture in P010 correctly.
@SebbblOn some games (especially Assetto Corsa), picture appears to be totally washed in screen capture. I always have to load a game capture to have a clear image.
On the previous versions this worked flawlessly on a screen capture.
Also on the loading screen image is blinking between washed and clear image, and filters won't work. I'll add I've not edited any of my video settings.
Any clue ?
Thanks in advance.
@SocratesDionysusOBS Studio 28.0 RC2 Application Audio Capture bug
The following is a re-creatable bug which occurs when using Application Audio Capture BETA in OBS Studio RC2, causing OBS Studio to lose the sound from the audio capture.
UPDATE 2: Setting Application Audio Capture to Window Title Must Match instead of the default setting seems to fix the problem.
@djizleNot sure if this has been mentioned before, but im having a wierd issue in that after a random amount of time (could be 10 min, or could be 30 min) i will lose internet when im streaming, anything that is already connected works fine, and the stream as well. but if i say hit refresh in any panel , try to load a webpage , or log into to a different game account nothing works, the second i close OBS bam the internet starts working again. i have had to go back to stable even though i love this new version oh so much. since i have 2 network adapters i did attempt to assign obs to the 2nd NIC , just to see if it was adapter specific , but nope that did not work.
@SocratesDionysusAnother bug in OBS Studio 28.0 RC2 Application Audio Capture
If you capture the audio from an application using Application Audio Capture and reduce the gain on the OBS Studio fader in the Windows 10 audio mixer, the gain of the audio channel of the application you are capturing in OBS Studio also goes down by the same amount, but there is no indication of reduced gain on the OBS Studio mixer. You might be reducing the gain of OBS Studio if you are sending audio from OBS Studio such as music to monitor speakers or headphones and want to listen at a resoluble volume level without affecting to audio level from other applications which is going straight through to the same system speakers or headphones.
This is a serious bug in Application Audio Capture since if you lower the gain of OBS Studio to zero (-infinity dB) in the Windows 10 audio mixer the audio you are trying to capture will be completely muted as well without this being indicated in the OBS Studio mixer user interface, thus causing you to lose the entire recording without knowing. You don't spend all day watching the OBS Studio audio VU meters when you are recoding yourself playing a game and your concentration is on game play, not audio which you expect to be recorded properly at full volume.
Can this bug please be fixed before release?
@azaire1180Bonjour, c'est encore moi ^^
Je reviens vers vous au sujet de l'audio.
J'ai constaté que sur les versions Windows, il est possible de gérer l'audio directement dans obs.
Ma question est la suivante : aurons-nous la même gestion sur mac ARM ? (voice meeter) intégrer dans obs
Je vois qu'il y a une note, l'enregistrement audio nécessite des macos 13 ou plus. (Est-ce que cela concerne également le MAC ARM ?)
Parce que j'aimerais avoir l'audio de mes jeux sans passer par Wavelink parce que je suis Apple M1 et qu'il n'y a pas beaucoup de solution pour nous.
Parce que si ma musique est strike, j'aimerais séparer la piste des jeux vod afin de garder le son des jeux.
Pas facile à moins que vous ne puissiez avoir le son du jeu sur obs.
J'ai encore un point à soulever concernant l'audio depuis la version bêta :
Obs + Wavelink + Spotify + Discords.
J'ai remarqué que lorsque vous avez trop d'application audio, cela se produit des bogues dans mon streaming et je dois tout redémarrer et parfois plusieurs fois, sauf que je n'ai pas eu ce problème auparavant.
question rapide : capture de fenêtre ou application qui utilise mon GPU ?
merci
No, they will not have exactly the same audio management. Windows and macOS handle system audio differently. Direct audio recording using "macOS Screen Capture" (ScreenCaptureKit) requires macOS 13, but does not require Apple Silicon.I have found that on Windows versions it is possible to handle audio directly in obs.
My question is: will we have the same management on mac ARM? (voice meeter) integrate into obs
I see there is a note, audio recording requires macos 13 or above. (Does this also apply to the MAC ARM?)
As with any issue, we would likely need to see a log file from when this occurs. We would also need a more specific description of what kind of bugs you're experiencing.I have one more point to raise regarding audio since beta: Obs + Wavelink + Spotify + Discords. I have noticed that when you have too much audio application it causes bugs in my streaming and I have to restart everything and sometimes many times except I haven't had this problem before.
They use GPU.quick question: window capture or application using my GPU?
@thanthapyOBS Studio 28.0 RC 2 Still has a muti-track high FPS Recording issue where after recording/replay buffering even for a few seconds the programm wont let you stop, save or start a new recording without force-closing it.
Not sure, but this might be a better description of my issue:(https://github.com/obsproject/obs-studio/issues/2855)
Basicaly OBS started having issues recording/replay buffering when I've set audio input and output capture to two different audio tracks while recording at 144 FPS.
@Sonana1It won't recognize my canon 80d for some reason. Was reading it fine on 17. It won't show it on the list of devices in the properties for video capture device.
@TigerBlitzXDI know that it's still a BETA and you're still working on it, but do you intend to make it like the old plugin?
I'm asking this because the old plugin you put a list of executables that you want the source to or not to play.
@HarimaThe asus cu4k30 should be supported. But you can only choose „nv12“ or „yuy2“ as video format. And when you select „rec.2100(pq)“ as color space the screen gets black. What are the correct settings for that supported capture card?
Thank you very much for clarifying.We're aware of an issue with the GC553 tonemapping. We likely won't have it fixed by the time OBS 28 is released, but we are aware of it and believe we know how to resolve it. It should be part of a bugfix/hotfix release in the near future.
Without a more specific question, it's difficult to answer this. For some people, the Apple Silicon builds are much more performant, so they switched as soon as they could. For others, they prefer waiting for a stable build. For yet others, they rely on third-party plugins that have not yet been updated to be compatible with OBS Studio 28 on Apple Silicon, so they will not switch until those plugins are available. In every case, it comes down to your specific needs and preferences. You are, of course, always free to try out OBS Studio 28. Your scene collections and profiles are stored separately from the application itself, so I'm not sure what changes you would have to make, unless you rely on third-party plugins that are not yet available. If OBS Studio 28 doesn't meet your needs, you can rollback to an earlier version of OBS Studio. If OBS Studio 27.2.4 works fine for you, you can continue to use it as long as you like. We do not install application updates without user interaction.Just curious if anyone has results to report from this beta so far? I've been running OBS 27.2.4 on my Mac Studio for a little while now, and I'm finally in a place where things seem to be stable and performing exactly how I want them to. However, I'm curious if the optimization for Apple Silicon would be even better. I'm just hesitant to make any changes now (especially if its in Beta) that would cause more headaches. Any insight you can offer would be much help / appreciated. Also, I'm a HUGE N00B when it comes to the specific intricacies of this platform, so your responses might go over my head.