I didn't say uncompressed, I said lossless, but yeah, you wont be able to tell much of a difference from lossless to some compression. this is why h264 is here. it attempts to compress the parts of the scene that aren't discernible by the eye.You said before that QP 0 is uncompressed. Is it possible to use an uncompressed video of a benchmark to compare to compressed runs with different settings using freely available video analysis tools like Moscow State University's Video Quality Measurement Tool? I can't tell from looking at two sources unless one is clearly inferior, if the video quality is same. What is the best (resource wise) way to record uncompressed video using OBS?
The problem is if I record the same exact benchmark with different settings, each run will be slightly different (in terms of fps dips, frame times etc.) than the previous one which might make the comparison invalid as the frames won't be identical. Now, my question is can OBS record from an uncompressed video file being played on a media player for exact comparison purposes? If so are there any caveats I should be looking for?
Ok, I'll make sure to avoid it in the future. BTW, can you also take a look at the question I directed at dping? I am trying to achieve some sort of benchmarking method that is not dependent on my poor eyes.
I would:
1. open case and turn fans to 100% for tests (this way thermal throttling aren't an issue
2. use the same scene as a benchmark. some games have demos. I used CS:S as a demo that this works as long as you use the full demo. obviously crank up the settings and unlock the frames to see the clear difference between them (cl_showfps 3 or 4)
3. each run is not going to be identical but run through it three times and use the delta between three runs.
4. welcome to benchmarking.