(help needed) Apply more than one shader in a filter

alacard21

New Member
Hi there, and by advance thanks for helping me with my question <3

I'm working on a plugin and I would like to apply more than one shader on a source, for optimizations purposes.

What I'm trying to do is to apply a first shader on the source, and get the resulting texture but not draw it.
Then I would use this texture in a second shader, using both the source texture AND the intermediate texture on it.

I tried to use obs_source_process_filter_begin_with_color_space, obs_source_process_filter_end and gs_texrender_get_texture but it gives me a blank screen.
I can't find any example that does that. Can anyone help with an example ?

Thank you VERY much !
 
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