rockbottom
Active Member
Nice! It was clearly mucking up the works @ 238.
Yes, disable them/0. Test Apex.
Yes, disable them/0. Test Apex.
Yup just tried in apex. Felt perfect. You are the goat man. I lw wanna tip you somehow lmao. You have no idea how triggering this has been.Nice! It was clearly mucking up the works @ 238.
Yes, disable them/0. Test Apex.
Also update. Not that it matters. But I still have the input delay while recording. I just give up. There's no fixing this. The second I press record I can feel my sensitivity get that sluggish input latency feeling. Thanks for trying to help. Neither CPU or GPU go past 38%. I guess this is why people having a streaming PC. Not possible to get rid of this latency on 240hz.Thx! Not needed.
Apex was consistently lagging 0.1% > 0.4%+, looks much better now.
I guess. I tested with MSI afterburner stats on. No change in any stat when I turn on recording. Temps don't go past 130f. CPU isn't even being used while recording. GPU goes from like 20% usage to 30% usage. Just makes 0 sense to me how there could be a bottleneck on Valorant on all low settings in practice range.Your hardware just may not be able to do it, plain & simple. CPU is a bottleneck so it could be tapped out, over heating or something else is going on. Log only tells so much. If you're sure that everything is running correctly, then the only thing you can do is reduce the load, forget about 240 & drop down to 120.
Sorry in advance if this is an extremely stupid question. Cuz I basically think I know the answer. But OBS isn't limiting my game framerate based off what I'm recording right? I vaguely remember seeing a post that said the "limit framerate" setting for sources means like 60fps can record up to 120 or something if you have that off. Idk.The bottleneck is built in & will only be an issue when the system is pushed hard. EXAMPLE: High Frame-rates
These calculators are for amusement only. Although it does appear to spot on in your case. The CPU is costing you lots of performance/FPS.
Just so you know, I fixed the issue finally. Finally found out what it was. In Nvidia control panel for preferred refresh rate, it was on application controlled. I set it to highest available along with setting the frame cap to 240 just in case. And magically the game looks incredible again.The bottleneck is built in & will only be an issue when the system is pushed hard. EXAMPLE: High Frame-rates
These calculators are for amusement only. Although it does appear to spot on in your case. The CPU is costing you lots of performance/FPS.
Hi I know this is old now, but I was wondering if you had any knowledge on how NVME M.2's/drives affect recordings. I found that I can stream on discord with absolutely no input lag, but I still get input lag when recording even at 720p/30fps. So I feel like the issue has to be with where the game or OBS is installed etc.Application Controlled is the default setting, make sure you double check after driver updates & adjust it back if necessary. I always run that setting @ Highest Available along with Fixed Refresh but I don't cap frame-rates, v-sync provides enough cap.
Hi qhobbes, I was just wondering if you had any insight on what I just posted in the previous comment. In terms of how drives affect recording performance.In the Output Encoder Settings, set Multipass Mode to Single Pass. The other 2 use GPU.
I don't know why you have play locked at 210 when your log shows a at 238 refresh rate. You also have a G-Sync capable monitor and graphics card. Just use G-Sync.
Hi, I know this is old now, I didn't see your post originally. But I can somehow stream with no issues, but if I record that's when I notice the lag. No matter how low the settings are when recording. I've watched my frametimes and frames for years and I never notice a difference when recording. I've never noticed any struggle in task manager in terms of GPU or CPU struggling. So I feel like it has to be a drive issue. Do you know if it's best to keep OBS/the games installed on a different drive than your OS? Or if recording to the drive your OS on is bad?Any application which overlaps with your game will add latency, that's for sure.
I recommend you to approach the problem from another perspective, these are not things that should be addressed in this forum but I will comment on them very briefly.
There are 3 very important factors which you can configure and configure:
OS: disable, remove and turn off junk that uses Cycles Delta or CSwitch Delta along with other things which are easier to address by installing a custom OS.
BIOS: This is crucial, you can do GRUB by extracting NVRAM variables with SCEWIN to disable completely unnecessary power savings or ports that use IRQs lines.)
OC: There are a lot of people who are afraid of this but you shouldn't be, there are limitations (which are quite tedious because they hinder the ceilings) that go beyond what you can interfere with as a user like the power limits lowered to vBIOS level talking about graphics cards of course.
All this if you do incapie will improve the performance metrics either Frametime, Avg, 1 %ile, 0.1 %ile, 1% Low and 0.1% Lows also this practice will improve the stability of the polling rate of your mouse.
Also I believe that this monitor has OD 120 you can observe in the following forum a talk about how to approach it. https://forums.blurbusters.com/viewtopic.php?f=2&t=7414&sid=606991aba7a2cf63c0e3cb5ca20d7787
Also maybe the inconvenience comes from the 60 fps but it should be able to raise 60fps quietly I do not see a bad configuration in your log, have you tried previous versions of OBS or clean NVIDIA drivers? you can use NVCleaninstall or extract the NVIDIA setup to modify the complements that come with them.
I recommend you to open MSI Afterburner and observe it with your own eyes, set frametime to overlap with a graph and observe (frametime refers to the time it takes to render each frame while playing) you will surely see a significant fluctuation when you press the start record button.