05:36:30: CLR host plugin strings not found, dynamically loading 4 strings
05:36:30: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
05:36:30: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
05:36:30: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
05:36:30: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
05:36:30: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
05:36:30: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
05:36:30: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
05:36:30: Server Ping plugin strings not found, dynamically loading 24 strings
05:36:30: Video Source Plugin strings not found, dynamically loading 52 strings
05:36:40: Open Broadcaster Software v0.655b - 32bit (´・ω・`)
05:36:40: -------------------------------
05:36:40: CPU Name: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz
05:36:40: CPU Speed: 3392MHz
05:36:40: Physical Memory: 1023MB Total, 1023MB Free
05:36:40: stepping id: 7, model 42, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
05:36:40: monitor 1: pos={0, 0}, size={1680, 1050}
05:36:40: monitor 2: pos={1680, 0}, size={1366, 768}
05:36:40: Windows Version: 6.1 Build 7601 (revision 17514)
05:36:40: Aero is Enabled
05:36:40: -------------------------------
05:36:40: OBS Modules:
05:36:40: Base Address Module
05:36:40: 01080000 OBS.exe
05:36:40: 66600000 OBSApi.dll
05:36:40: 748B0000 CLRHostPlugin.dll
05:36:40: 6F6E0000 DShowPlugin.dll
05:36:40: 70050000 GraphicsCapture.dll
05:36:40: 6F6B0000 NoiseGate.dll
05:36:40: 66420000 PSVPlugin.dll
05:36:40: 66400000 scenesw.dll
05:36:40: 663E0000 ServerPingPlugin.dll
05:36:40: 744A0000 VideoSourcePluginWrapper.dll
05:36:40: ------------------------------------------
05:36:40: Adapter 1
05:36:40: Video Adapter: NVIDIA GeForce GTX 650 Ti
05:36:40: Video Adapter Dedicated Video Memory: 2087387136
05:36:40: Video Adapter Shared System Memory: 2147807232
05:36:40: Video Adapter Output 1: pos={0, 0}, size={1680, 1050}, attached=true
05:36:40: Video Adapter Output 2: pos={1680, 0}, size={1366, 768}, attached=true
05:36:40: =====Stream Start: 2015-09-09, 05:36:40===============================================
05:36:40: Multithreaded optimizations: On
05:36:40: Base resolution: 1920x1080
05:36:40: Output resolution: 1280x720
05:36:40: ------------------------------------------
05:36:40: Loading up D3D10 on NVIDIA GeForce GTX 650 Ti (Adapter 1)...
05:36:40: ------------------------------------------
05:36:40: Audio Format: 44100 Hz
05:36:40: ------------------------------------------
05:36:40: Audio Channels: 2 Ch
05:36:40: Playback device Default
05:36:40: ------------------------------------------
05:36:40: Using desktop audio input: PHI32PFL3605-0 (NVIDIA High Definition Audio)
05:36:40: Global Audio time adjust: 0
05:36:40: ------------------------------------------
05:36:40: Using auxilary audio input: Microphone (2- High Definition Audio Device)
05:36:40: Mic time offset: 0
05:36:40: ------------------------------------------
05:36:40: Audio Encoding: AAC
05:36:40: bitrate: 96
05:36:40: Using text output
05:36:40: Using text output
05:36:40: Using text output
05:36:40: Using text output
05:36:40: Using bitmap image
05:36:40: Using bitmap image
05:36:40: Scene buffering time set to 400
05:36:40: ------------------------------------------
05:36:40: Video Encoding: x264
05:36:40: fps: 29
05:36:40: width: 1280, height: 720
05:36:40: preset: veryfast
05:36:40: profile: high
05:36:40: keyint: 58
05:36:40: CBR: yes
05:36:40: CFR: yes
05:36:40: max bitrate: 2500
05:36:40: buffer size: 2500
05:36:40: ------------------------------------------
05:36:46: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
05:36:46: New Scene
05:36:46: Using text output
05:36:46: Using text output
05:36:46: Using text output
05:36:46: Using graphics capture
05:36:46: Trying to hook process: LolClient.exe
05:36:46: Using bitmap image
05:36:46: Using bitmap image
05:36:46: Using bitmap image
05:37:12: CLRHost:: Browser 1: Status message:
05:37:18: SharedTexCapture hooked
05:38:33: Total frames encoded: 3248, total frames duplicated: 2 (0.06%)
05:38:33: Total frames rendered: 3264, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
05:38:33:
05:38:33: Profiler time results:
05:38:33:
05:38:33: ==============================================================
05:38:33: video thread frame - [100%] [avg time: 0.931 ms] [children: 22.3%] [unaccounted: 77.7%]
05:38:33: | scene->Preprocess - [3.76%] [avg time: 0.035 ms]
05:38:33: | GPU download and conversion - [18.6%] [avg time: 0.173 ms] [children: 15.8%] [unaccounted: 2.79%]
05:38:33: | | flush - [14.5%] [avg time: 0.135 ms]
05:38:33: | | CopyResource - [0.752%] [avg time: 0.007 ms]
05:38:33: | | conversion to 4:2:0 - [0.537%] [avg time: 0.005 ms]
05:38:33: Convert444Threads - [100%] [avg time: 0.422 ms] [children: 95.5%] [unaccounted: 4.5%]
05:38:33: | Convert444toNV12 - [95.5%] [avg time: 0.403 ms]
05:38:33: encoder thread frame - [100%] [avg time: 1.104 ms] [children: 0.906%] [unaccounted: 99.1%]
05:38:33: | sending stuff out - [0.906%] [avg time: 0.01 ms]
05:38:33: ==============================================================
05:38:33:
05:38:33:
05:38:33: Profiler CPU results:
05:38:33:
05:38:33: ==============================================================
05:38:33: video thread frame - [cpu time: avg 0.286 ms, total 936.006 ms] [avg calls per frame: 1]
05:38:33: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
05:38:33: | GPU download and conversion - [cpu time: avg 0.1 ms, total 327.601 ms] [avg calls per frame: 1]
05:38:33: | | flush - [cpu time: avg 0.066 ms, total 218.401 ms] [avg calls per frame: 1]
05:38:33: | | CopyResource - [cpu time: avg 0.009 ms, total 31.2 ms] [avg calls per frame: 1]
05:38:33: | | conversion to 4:2:0 - [cpu time: avg 0.009 ms, total 31.2 ms] [avg calls per frame: 1]
05:38:33: Convert444Threads - [cpu time: avg 0.698 ms, total 4539.63 ms] [avg calls per frame: 2]
05:38:33: | Convert444toNV12 - [cpu time: avg 0.686 ms, total 4461.62 ms] [avg calls per frame: 2]
05:38:33: encoder thread frame - [cpu time: avg 0.523 ms, total 1700.41 ms] [avg calls per frame: 1]
05:38:33: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
05:38:33: ==============================================================
05:38:33:
05:38:33: =====Stream End: 2015-09-09, 05:38:33=================================================
05:38:33: CLR host plugin instance deleted; removing dynamically loaded localization strings
05:38:33: Server Ping plugin instance deleted; removing dynamically loaded localization strings
05:38:33: Video Source Plugin instance deleted; removing dynamically loaded localization strings
05:38:33: Terminating 0x239c
Last game capture log:
2015-09-09, 05:00:02: we're booting up:
05:00:02: CaptureThread: attached to process LolClient.exe
05:00:02: D3D9 Present
05:00:02: (half life scientist) everything.. seems to be in order
05:00:02: D3D9EndScene called
05:00:02: D3DPRESENT_PARAMETERS {
05:00:02: BackBufferWidth: 16
05:00:02: BackBufferHeight: 16
05:00:02: BackBufferFormat: D3DFMT_X8R8G8B8
05:00:02: BackBufferCount: 1
05:00:02: MultiSampleType: D3DMULTISAMPLE_NONE
05:00:02: MultiSampleQuality: 0
05:00:02: SwapEffect: D3DSWAPEFFECT_COPY
05:00:02: hDeviceWindow: 724876
05:00:02: Windowed: true
05:00:02: EnableAutoDepthStencil: false
05:00:02: AutoDepthStencilFormat: D3DFMT_UNKNOWN
05:00:02: Flags: None
05:00:02: FullScreen_RefreshRateInHz: 0
05:00:02: PresentationInterval: 0
05:00:02: };
05:00:02: successfully set up d3d9 hooks
05:00:02: D3D9SwapPresent called
05:00:02: DoD3D9GPUHook: success
05:00:03: D3DSURFACE_DESC {
05:00:03: Format: D3DFMT_X8R8G8B8
05:00:03: Type: D3DRTYPE_SURFACE
05:00:03: Usage: D3DUSAGE_RENDERTARGET
05:00:03: Pool: D3DPOOL_DEFAULT
05:00:03: MultiSampleType: D3DMULTISAMPLE_NONE
05:00:03: MultiSampleQuality: 0
05:00:03: Width: 1280
05:00:03: Height: 800
05:00:03: };
05:00:03: successfully capturing d3d9 frames via GPU
05:36:28: ---------------------- Cleared D3D9 Capture ----------------------
05:36:28: D3D9EndScene called
05:36:28: D3D9SwapPresent called
05:37:18: received restart event, capturing
05:37:18: DoD3D9GPUHook: success
05:37:21: D3DSURFACE_DESC {
05:37:21: Format: D3DFMT_X8R8G8B8
05:37:21: Type: D3DRTYPE_SURFACE
05:37:21: Usage: D3DUSAGE_RENDERTARGET
05:37:21: Pool: D3DPOOL_DEFAULT
05:37:21: MultiSampleType: D3DMULTISAMPLE_NONE
05:37:21: MultiSampleQuality: 0
05:37:21: Width: 1280
05:37:21: Height: 800
05:37:21: };
05:37:21: successfully capturing d3d9 frames via GPU
05:38:33: Memory Leaks Were Detected.
05:38:33: