CyberSarge
New Member
Hey guys. I am having a problem with audio crackling on my stream.
I currently use a scene in my streams that has 3 different audio sources: My mic, a source for discord audio and a source for game audio. I capture the audio for discord and the game via the win-capture-audio plugin (https://obsproject.com/forum/resources/win-capture-audio.1338/). This was never a problem until I upgraded my PC.
On this new machine, after around 90min of streaming, only the game audio starts to sound distorted. This is only audible in the stream. For me, I can hear everything perfectly fine. If I reset the captured audio, then the distortion also vanishes for another ~90min.
I have a short clip of how it sounds. The game audio in this clip sounds fine at the beginning, but gets more distorted over the duration of the clip.
www.youtube.com
I saw people already posting about this kind of issue, but the suggested fixes didn't work for me. This is what I already tried:
- setting the sample rate in Audio > General to different values
- used wizard to configure optimal settings for streaming
- set audio bitrate from 320 to 160 to match my other tracks
- upgraded to version 32
- downgraded to version 28
- used a supposedly updated version of the win-capture-audio plugin as the original is 3 years old
Here is the log file for the stream in question from which I extracted the clip from:
Also, here is my hardware in case this matters:
- CPU: AMD Ryzen 7 9800X3D
- GPU: Nvidia RTX 4080 Super
- Mainboard: MAG B650 Tomahawk WIFI
- RAM: 32 GB DDR5
I appreciate any help, I just don't know where to look anymore.
I currently use a scene in my streams that has 3 different audio sources: My mic, a source for discord audio and a source for game audio. I capture the audio for discord and the game via the win-capture-audio plugin (https://obsproject.com/forum/resources/win-capture-audio.1338/). This was never a problem until I upgraded my PC.
On this new machine, after around 90min of streaming, only the game audio starts to sound distorted. This is only audible in the stream. For me, I can hear everything perfectly fine. If I reset the captured audio, then the distortion also vanishes for another ~90min.
I have a short clip of how it sounds. The game audio in this clip sounds fine at the beginning, but gets more distorted over the duration of the clip.
- YouTube
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I saw people already posting about this kind of issue, but the suggested fixes didn't work for me. This is what I already tried:
- setting the sample rate in Audio > General to different values
- used wizard to configure optimal settings for streaming
- set audio bitrate from 320 to 160 to match my other tracks
- upgraded to version 32
- downgraded to version 28
- used a supposedly updated version of the win-capture-audio plugin as the original is 3 years old
Here is the log file for the stream in question from which I extracted the clip from:
Also, here is my hardware in case this matters:
- CPU: AMD Ryzen 7 9800X3D
- GPU: Nvidia RTX 4080 Super
- Mainboard: MAG B650 Tomahawk WIFI
- RAM: 32 GB DDR5
I appreciate any help, I just don't know where to look anymore.