18:40:06: CUDA loaded successfully
18:40:06: 1 CUDA capable devices found
18:40:06: [ GPU #0 - < GeForce GTX 660M > has Compute SM 3.0, NVENC Available ]
18:40:33: Open Broadcaster Software v0.632b - 64bit ( ^ω^)
18:40:33: -------------------------------
18:40:33: CPU Name: Intel(R) Core(TM) i5-3210M CPU @ 2.50GHz
18:40:33: CPU Speed: 2494MHz
18:40:33: Physical Memory: 8094MB Total, 4466MB Free
18:40:33: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 2
18:40:33: monitor 1: pos={0, 0}, size={1366, 768}
18:40:33: Windows Version: 6.1 Build 7601 S
18:40:33: Aero is Disabled
18:40:33: -------------------------------
18:40:33: OBS Modules:
18:40:33: Base Address Module
18:40:33: 000000003FE10000 OBS.exe
18:40:33: 00000000E86C0000 OBSApi.dll
18:40:33: 00000000EDCA0000 DShowPlugin.dll
18:40:33: 00000000EDC60000 GraphicsCapture.dll
18:40:33: 00000000E9CF0000 NoiseGate.dll
18:40:33: 00000000E9CC0000 PSVPlugin.dll
18:40:33: ------------------------------------------
18:40:33: Adapter 1
18:40:33: Video Adapter: NVIDIA GeForce GTX 660M
18:40:33: Video Adapter Dedicated Video Memory: 2087518208
18:40:33: Video Adapter Shared System Memory: 2147676160
18:40:33: Video Adapter Output 1: pos={0, 0}, size={1366, 768}, attached=true
18:40:33: ------------------------------------------
18:40:33: Adapter 2
18:40:33: Video Adapter: NVIDIA GeForce GTX 660M
18:40:33: Video Adapter Dedicated Video Memory: 2087518208
18:40:33: Video Adapter Shared System Memory: 2147676160
18:40:33: =====Stream Start: 2014-09-12, 18:40:33===============================================
18:40:33: Multithreaded optimizations: On
18:40:33: Base resolution: 1280x720
18:40:33: Output resolution: 1280x720
18:40:33: ------------------------------------------
18:40:33: Nvidia optimus detected, second adapter selected, ignoring useless second adapter, I guess.
18:40:33: Loading up D3D10 on NVIDIA GeForce GTX 660M (Adapter 1)...
18:40:33: ------------------------------------------
18:40:33: Audio Format: 48000 Hz
18:40:33: ------------------------------------------
18:40:33: Audio Channels: 2 Ch
18:40:33: Playback device Default
18:40:33: ------------------------------------------
18:40:33: Using desktop audio input: Głośniki (Realtek High Definition Audio)
18:40:33: Global Audio time adjust: 0
18:40:33: ------------------------------------------
18:40:33: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
18:40:33: Mic time offset: 0
18:40:33: ------------------------------------------
18:40:33: Audio Encoding: AAC
18:40:33: bitrate: 64
18:40:33: Using graphics capture
Warning -- OBS::CreateImageSource: Could not find image source class 'CLRBrowserSource'
Warning -- Could not create image source 'CLR Browser' in scene 'Scena'
18:40:33: Trying to hook process: arma3.exe
18:40:33: Scene buffering time set to 700
18:40:33: ------------------------------------------
18:40:33: Video Encoding: x264
18:40:33: fps: 30
18:40:33: width: 1280, height: 720
18:40:33: preset: veryfast
18:40:33: profile: main
18:40:33: keyint: 60
18:40:33: CBR: yes
18:40:33: CFR: yes
18:40:33: max bitrate: 3500
18:40:33: buffer size: 3500
18:40:33: ------------------------------------------
18:40:36: SharedTexCapture hooked
18:45:48: FlushBufferedVideo: Flushing 9 packets over 267 ms
18:45:49: Total frames encoded: 9432, total frames duplicated: 72 (0.76%)
18:45:49: Total frames rendered: 9408, number of late frames: 11 (0.12%) (it's okay for some frames to be late)
18:45:49:
18:45:49: Profiler time results:
18:45:49:
18:45:49: ==============================================================
18:45:49: video thread frame - [100%] [avg time: 1.395 ms] [children: 17.6%] [unaccounted: 82.4%]
18:45:49: | scene->Preprocess - [0.143%] [avg time: 0.002 ms]
18:45:49: | GPU download and conversion - [17.4%] [avg time: 0.243 ms] [children: 13.3%] [unaccounted: 4.16%]
18:45:49: | | flush - [8.96%] [avg time: 0.125 ms]
18:45:49: | | CopyResource - [4.16%] [avg time: 0.058 ms]
18:45:49: | | conversion to 4:2:0 - [0.143%] [avg time: 0.002 ms]
18:45:49: Convert444Thread - [100%] [avg time: 0.725 ms] [children: 99%] [unaccounted: 0.966%]
18:45:49: | Convert444toNV12 - [99%] [avg time: 0.718 ms]
18:45:49: encoder thread frame - [100%] [avg time: 1.268 ms] [children: 8.44%] [unaccounted: 91.6%]
18:45:49: | sending stuff out - [8.44%] [avg time: 0.107 ms]
18:45:49: ==============================================================
18:45:49:
18:45:49:
18:45:49: Profiler CPU results:
18:45:49:
18:45:49: ==============================================================
18:45:49: video thread frame - [cpu time: avg 0.281 ms, total 2652.02 ms] [avg calls per frame: 1]
18:45:49: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:45:49: | GPU download and conversion - [cpu time: avg 0.074 ms, total 702.007 ms] [avg calls per frame: 1]
18:45:49: | | flush - [cpu time: avg 0.039 ms, total 374.402 ms] [avg calls per frame: 1]
18:45:49: | | CopyResource - [cpu time: avg 0.008 ms, total 78.001 ms] [avg calls per frame: 1]
18:45:49: | | conversion to 4:2:0 - [cpu time: avg 0.001 ms, total 15.6 ms] [avg calls per frame: 1]
18:45:49: Convert444Thread - [cpu time: avg 0.686 ms, total 6442.84 ms] [avg calls per frame: 1]
18:45:49: | Convert444toNV12 - [cpu time: avg 0.686 ms, total 6442.84 ms] [avg calls per frame: 1]
18:45:49: encoder thread frame - [cpu time: avg 0.706 ms, total 6661.24 ms] [avg calls per frame: 1]
18:45:49: | sending stuff out - [cpu time: avg 0.091 ms, total 858.002 ms] [avg calls per frame: 1]
18:45:49: ==============================================================
18:45:49:
18:45:49: =====Stream End: 2014-09-12, 18:45:49=================================================
Last game capture log:
2014-09-12, 18:40:33: we're booting up:
18:40:33: CaptureThread: attached to process arma3.exe
18:40:34: DXGI Present
18:40:34: (half life scientist) everything.. seems to be in order
18:40:35: DXGI: Found D3D 11
18:40:35: setting up d3d11 data
18:40:35: ---------------------- Cleared D3D11 Capture ----------------------
18:40:35: found dxgi format (dx11) of: 28, size: {1280, 720}, multisampled: false
18:40:35: DoD3D11Hook: success
18:40:36: successfully capturing d3d11 frames via GPU