Question / Help Window capture w/ compatability black screen

lolque

New Member
Hi,
I'm having issues streaming the game Suguri using OBS. Both game capture, and window capture (with compatability both on and off) show only a black screen. Monitor capture works fine however, as does game capture on DWM.
Game capture:
vidya.png
Window Capture:
windo.png
Monitor Capture:
monitor.png

Does anyone know what the issue is? I've never had any other game have this issue. Thanks
 
Are you running OBS as administrator?

Can you post your log? (Here's how)

I've tried running as administrator, and it doesn't change anything. It shouldn't really change anything either since the game is run as non-admin.

Log:
Code:
20:29:31: Open Broadcaster Software v0.625b - 32bit (´・ω・`)
20:29:31: -------------------------------
20:29:31: CPU Name: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
20:29:31: CPU Speed: 3400MHz
20:29:31: Physical Memory:  4095MB Total, 3809MB Free
20:29:31: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
20:29:31: monitor 1: pos={0, 0}, size={1600, 900}
20:29:31: monitor 2: pos={-1024, 0}, size={1024, 768}
20:29:31: Windows Version: 6.1 Build 7601 S
20:29:31: Aero is Enabled
20:29:31: -------------------------------
20:29:31: OBS Modules:
20:29:31: Base Address     Module
20:29:31: 00AB0000         OBS.exe
20:29:31: 66E70000         OBSApi.dll
20:29:31: 6F200000         DShowPlugin.dll
20:29:31: 6F0A0000         GraphicsCapture.dll
20:29:31: 6F020000         NoiseGate.dll
20:29:31: 70500000         PSVPlugin.dll
20:29:31: ------------------------------------------
20:29:31: Adapter 1
20:29:31:   Video Adapter: NVIDIA GeForce GTX 670
20:29:31:   Video Adapter Dedicated Video Memory: 2087387136
20:29:31:   Video Adapter Shared System Memory: 2147807232
20:29:31:   Video Adapter Output 1: pos={0, 0}, size={1600, 900}, attached=true
20:29:31: ------------------------------------------
20:29:31: Adapter 2
20:29:31:   Video Adapter: Intel(R) HD Graphics 4000
20:29:31:   Video Adapter Dedicated Video Memory: 67108864
20:29:31:   Video Adapter Shared System Memory: 1711276032
20:29:31:   Video Adapter Output 1: pos={-1024, 0}, size={1024, 768}, attached=true
20:29:31: =====Stream Start: 2014-07-11, 20:29:31===============================================
20:29:31:   Multithreaded optimizations: On
20:29:31:   Base resolution: 1600x900
20:29:31:   Output resolution: 1280x720
20:29:31: ------------------------------------------
20:29:31: Loading up D3D10 on NVIDIA GeForce GTX 670 (Adapter 1)...
20:29:31: ------------------------------------------
20:29:31: Audio Format: 44100 Hz
20:29:31: ------------------------------------------
20:29:31: Audio Channels: 2 Ch
20:29:31: Playback device Default
20:29:31: ------------------------------------------
20:29:31: Using desktop audio input: Speakers (Realtek High Definition Audio)
20:29:31: Global Audio time adjust: 0
20:29:31: ------------------------------------------
20:29:31: Audio Encoding: AAC
20:29:31:     bitrate: 128
20:29:31: Using Window Capture
20:29:31: Scene buffering time set to 60
20:29:31: ------------------------------------------
20:29:31: Video Encoding: x264
20:29:31:     fps: 30
20:29:31:     width: 1280, height: 720
20:29:31:     preset: medium
20:29:31:     profile: main
20:29:31:     keyint: 60
20:29:31:     CBR: yes
20:29:31:     CFR: no
20:29:31:     max bitrate: 800
20:29:31:     buffer size: 800
20:29:31: ------------------------------------------
20:29:35: Total frames encoded: 108, total frames duplicated: 0 (0.00%)
20:29:35: Total frames rendered: 114, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
20:29:35:
20:29:35: Profiler time results:
20:29:35:
20:29:35: ==============================================================
20:29:35: video thread frame - [100%] [avg time: 1.557 ms] [children: 38%] [unaccounted: 62%]
20:29:35: | scene->Preprocess - [30.3%] [avg time: 0.471 ms]
20:29:35: | GPU download and conversion - [7.71%] [avg time: 0.12 ms] [children: 5.84%] [unaccounted: 1.86%]
20:29:35: | | flush - [3.85%] [avg time: 0.06 ms]
20:29:35: | | CopyResource - [1.73%] [avg time: 0.027 ms]
20:29:35: | | conversion to 4:2:0 - [0.257%] [avg time: 0.004 ms]
20:29:35: Convert444Threads - [100%] [avg time: 0.447 ms] [children: 98.2%] [unaccounted: 1.79%]
20:29:35: | Convert444toNV12 - [98.2%] [avg time: 0.439 ms]
20:29:35: encoder thread frame - [100%] [avg time: 1.498 ms] [children: 0.134%] [unaccounted: 99.9%]
20:29:35: | sending stuff out - [0.134%] [avg time: 0.002 ms]
20:29:35: ==============================================================
20:29:35:
20:29:35:
20:29:35: Profiler CPU results:
20:29:35:
20:29:35: ==============================================================
20:29:35: video thread frame - [cpu time: avg 1.094 ms, total 124.8 ms] [avg calls per frame: 1]
20:29:35: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:29:35: | GPU download and conversion - [cpu time: avg 0.273 ms, total 31.2 ms] [avg calls per frame: 1]
20:29:35: | | flush - [cpu time: avg 0.136 ms, total 15.6 ms] [avg calls per frame: 1]
20:29:35: | | CopyResource - [cpu time: avg 0.141 ms, total 15.6 ms] [avg calls per frame: 1]
20:29:35: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:29:35: Convert444Threads - [cpu time: avg 0.5 ms, total 109.2 ms] [avg calls per frame: 2]
20:29:35: | Convert444toNV12 - [cpu time: avg 0.5 ms, total 109.2 ms] [avg calls per frame: 2]
20:29:35: encoder thread frame - [cpu time: avg 1.155 ms, total 124.8 ms] [avg calls per frame: 1]
20:29:35: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:29:35: ==============================================================
20:29:35:
20:29:35: =====Stream End: 2014-07-11, 20:29:35=================================================
Last Game Capture Log:
2014-07-10, 16:31:07: we're booting up:
16:31:07: CaptureThread: attached to process Explorer.EXE
 
Can you post a log from when you tried to use game capture?

Your game capture screen shot indicates that you need to run OBS as administrator to capture that game.
 
Can you post a log from when you tried to use game capture?

Your game capture screen shot indicates that you need to run OBS as administrator to capture that game.

That was another game that I happened to be running in the background at the time. It was not the game I was trying to stream.

Here's the log using game capture:
Code:
14:59:48: Open Broadcaster Software v0.625b - 32bit (´・ω・`)
14:59:48: -------------------------------
14:59:48: CPU Name: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
14:59:48: CPU Speed: 3400MHz
14:59:48: Physical Memory:  4095MB Total, 4095MB Free
14:59:48: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
14:59:48: monitor 1: pos={0, 0}, size={1600, 900}
14:59:48: monitor 2: pos={-1024, 0}, size={1024, 768}
14:59:48: Windows Version: 6.1 Build 7601 S
14:59:48: Aero is Enabled
14:59:48: -------------------------------
14:59:48: OBS Modules:
14:59:48: Base Address     Module
14:59:48: 01300000         OBS.exe
14:59:48: 66310000         OBSApi.dll
14:59:48: 66140000         DShowPlugin.dll
14:59:48: 66110000         GraphicsCapture.dll
14:59:48: 660E0000         NoiseGate.dll
14:59:48: 66620000         PSVPlugin.dll
14:59:48: ------------------------------------------
14:59:48: Adapter 1
14:59:48:   Video Adapter: NVIDIA GeForce GTX 670
14:59:48:   Video Adapter Dedicated Video Memory: 2087387136
14:59:48:   Video Adapter Shared System Memory: 2147807232
14:59:48:   Video Adapter Output 1: pos={0, 0}, size={1600, 900}, attached=true
14:59:48: ------------------------------------------
14:59:48: Adapter 2
14:59:48:   Video Adapter: Intel(R) HD Graphics 4000
14:59:48:   Video Adapter Dedicated Video Memory: 67108864
14:59:48:   Video Adapter Shared System Memory: 1711276032
14:59:48:   Video Adapter Output 1: pos={-1024, 0}, size={1024, 768}, attached=true
14:59:48: =====Stream Start: 2014-07-12, 14:59:48===============================================
14:59:48:   Multithreaded optimizations: On
14:59:48:   Base resolution: 1600x900
14:59:48:   Output resolution: 1280x720
14:59:48: ------------------------------------------
14:59:48: Loading up D3D10 on NVIDIA GeForce GTX 670 (Adapter 1)...
14:59:49: ------------------------------------------
14:59:49: Audio Format: 44100 Hz
14:59:49: ------------------------------------------
14:59:49: Audio Channels: 2 Ch
14:59:49: Playback device Default
14:59:49: ------------------------------------------
14:59:49: Using desktop audio input: Speakers (Realtek High Definition Audio)
14:59:49: Global Audio time adjust: 0
14:59:49: ------------------------------------------
14:59:49: Audio Encoding: AAC
14:59:49:     bitrate: 128
14:59:49: Using graphics capture
14:59:49: Trying to hook process: Suguri.exe
14:59:49: Scene buffering time set to 60
14:59:49: ------------------------------------------
14:59:49: Video Encoding: x264
14:59:49:     fps: 30
14:59:49:     width: 1280, height: 720
14:59:49:     preset: medium
14:59:49:     profile: main
14:59:49:     keyint: 60
14:59:49:     CBR: yes
14:59:49:     CFR: no
14:59:49:     max bitrate: 800
14:59:49:     buffer size: 800
14:59:49: ------------------------------------------
14:59:52: Total frames encoded: 84, total frames duplicated: 0 (0.00%)
14:59:52: Total frames rendered: 90, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
14:59:52:
14:59:52: Profiler time results:
14:59:52:
14:59:52: ==============================================================
14:59:52: video thread frame - [100%] [avg time: 0.996 ms] [children: 13%] [unaccounted: 87%]
14:59:52: | scene->Preprocess - [0.1%] [avg time: 0.001 ms]
14:59:52: | GPU download and conversion - [12.9%] [avg time: 0.128 ms] [children: 10%] [unaccounted: 2.81%]
14:59:52: | | flush - [6.93%] [avg time: 0.069 ms]
14:59:52: | | CopyResource - [2.81%] [avg time: 0.028 ms]
14:59:52: | | conversion to 4:2:0 - [0.301%] [avg time: 0.003 ms]
14:59:52: Convert444Threads - [100%] [avg time: 0.464 ms] [children: 98.7%] [unaccounted: 1.29%]
14:59:52: | Convert444toNV12 - [98.7%] [avg time: 0.458 ms]
14:59:52: encoder thread frame - [100%] [avg time: 1.425 ms] [children: 0.14%] [unaccounted: 99.9%]
14:59:52: | sending stuff out - [0.14%] [avg time: 0.002 ms]
14:59:52: ==============================================================
14:59:52:
14:59:52:
14:59:52: Profiler CPU results:
14:59:52:
14:59:52: ==============================================================
14:59:52: video thread frame - [cpu time: avg 0.346 ms, total 31.2 ms] [avg calls per frame: 1]
14:59:52: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
14:59:52: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
14:59:52: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
14:59:52: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
14:59:52: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
14:59:52: Convert444Threads - [cpu time: avg 0.367 ms, total 62.4 ms] [avg calls per frame: 2]
14:59:52: | Convert444toNV12 - [cpu time: avg 0.367 ms, total 62.4 ms] [avg calls per frame: 2]
14:59:52: encoder thread frame - [cpu time: avg 1.114 ms, total 93.6 ms] [avg calls per frame: 1]
14:59:52: | sending stuff out - [cpu time: avg 0.185 ms, total 15.6 ms] [avg calls per frame: 1]
14:59:52: ==============================================================
14:59:52:
14:59:52: =====Stream End: 2014-07-12, 14:59:52=================================================
 
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