06:37:17: Open Broadcaster Software v0.625b - 64bit ( ^ω^)
06:37:17: -------------------------------
06:37:17: CPU Name: AMD FX(tm)-8320 Eight-Core Processor
06:37:17: CPU Speed: 3792MHz
06:37:17: Physical Memory: 16283MB Total, 12917MB Free
06:37:17: stepping id: 0, model 2, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 8, total cores 4
06:37:17: monitor 1: pos={-1920, 0}, size={1920, 1080}
06:37:17: monitor 2: pos={0, 0}, size={1920, 1080}
06:37:17: Windows Version: 6.1 Build 7601 S
06:37:17: Aero is Enabled
06:37:17: -------------------------------
06:37:17: OBS Modules:
06:37:17: Base Address Module
06:37:17: 000000003F520000 OBS.exe
06:37:17: 00000000EC880000 OBSApi.dll
06:37:17: 00000000F9500000 DShowPlugin.dll
06:37:17: 00000000F94C0000 GraphicsCapture.dll
06:37:17: 00000000F9830000 NoiseGate.dll
06:37:17: 00000000F93C0000 PSVPlugin.dll
06:37:17: ------------------------------------------
06:37:17: Adapter 1
06:37:17: Video Adapter: NVIDIA GeForce GTX 660
06:37:17: Video Adapter Dedicated Video Memory: 2086469632
06:37:17: Video Adapter Shared System Memory: 2147807232
06:37:17: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
06:37:17: Video Adapter Output 2: pos={-1920, 0}, size={1920, 1080}, attached=true
06:37:17: =====Stream Start: 2014-06-22, 06:37:17===============================================
06:37:17: Multithreaded optimizations: On
06:37:17: Base resolution: 1920x1080
06:37:17: Output resolution: 1280x720
06:37:17: ------------------------------------------
06:37:17: Loading up D3D10 on NVIDIA GeForce GTX 660 (Adapter 1)...
06:37:17: ------------------------------------------
06:37:17: Audio Format: 48000 Hz
06:37:17: ------------------------------------------
06:37:17: Audio Channels: 2 Ch
06:37:17: Playback device Default
06:37:17: ------------------------------------------
06:37:17: Using desktop audio input: Speakers (2–C-Media USB Headphone Set )
06:37:17: Global Audio time adjust: 0
06:37:17: ------------------------------------------
06:37:17: Using auxilary audio input: Microphone (2–C-Media USB Headphone Set )
06:37:17: Mic time offset: 0
06:37:17: ------------------------------------------
06:37:17: Audio Encoding: AAC
06:37:17: bitrate: 96
06:37:17: Using Window Capture
06:37:17: Using text output
06:37:17: ------------------------------------------
06:37:17: device: Logitech HD Webcam C270,
06:37:17: device id \\?\usb#vid_046d&pid_0825&mi_00#6&27a8d169&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
06:37:17: chosen type: RGB24, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-2000000
06:37:17: use buffering: true - 1000000, fourCC: 00000000
06:37:17: audio device: Poista käytöstä,
06:37:17: audio device id Disabled,
06:37:17: audio time offset 0,
06:37:17:
06:37:17: Using directshow input
06:37:17: Using graphics capture
06:37:18: Scene buffering time set to 1000
06:37:18: ------------------------------------------
06:37:18: Video Encoding: x264
06:37:18: fps: 60
06:37:18: width: 1280, height: 720
06:37:18: preset: veryfast
06:37:18: profile: main
06:37:18: keyint: 120
06:37:18: CBR: yes
06:37:18: CFR: no
06:37:18: max bitrate: 3500
06:37:18: buffer size: 3500
06:37:18: ------------------------------------------
06:37:19: Audio timestamp for device 'Microphone (2–C-Media USB Headphone Set )' was behind target timestamp by 347338282
06:37:24: ------------------------------------------
06:37:24: device: Logitech HD Webcam C270,
06:37:24: device id \\?\usb#vid_046d&pid_0825&mi_00#6&27a8d169&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
06:37:24: chosen type: RGB24, usingFourCC: false, res: 1280x960 - 1280x960, frameIntervals: 333333-2000000
06:37:24: use buffering: true - 1000000, fourCC: 00000000
06:37:24: audio device: Poista käytöstä,
06:37:24: audio device id Disabled,
06:37:24: audio time offset 0,
06:37:24:
06:40:08: Total frames encoded: 10158, total frames duplicated: 122 (1.20%)
06:40:08: Total frames rendered: 10105, number of late frames: 5 (0.05%) (it's okay for some frames to be late)
06:40:09:
06:40:09: Profiler time results:
06:40:09:
06:40:09: ==============================================================
06:40:09: video thread frame - [100%] [avg time: 1.669 ms] [children: 54%] [unaccounted: 46%]
06:40:09: | scene->Preprocess - [39.5%] [avg time: 0.659 ms]
06:40:09: | GPU download and conversion - [14.6%] [avg time: 0.243 ms] [children: 12.2%] [unaccounted: 2.4%]
06:40:09: | | flush - [10.4%] [avg time: 0.173 ms]
06:40:09: | | CopyResource - [1.5%] [avg time: 0.025 ms]
06:40:09: | | conversion to 4:2:0 - [0.3%] [avg time: 0.005 ms]
06:40:09: Convert444Threads - [100%] [avg time: 0.674 ms] [children: 99.3%] [unaccounted: 0.742%]
06:40:09: | Convert444toNV12 - [99.3%] [avg time: 0.669 ms]
06:40:09: encoder thread frame - [100%] [avg time: 1.217 ms] [children: 0.164%] [unaccounted: 99.8%]
06:40:09: | sending stuff out - [0.164%] [avg time: 0.002 ms]
06:40:09: ==============================================================
06:40:09:
06:40:09:
06:40:09: Profiler CPU results:
06:40:09:
06:40:09: ==============================================================
06:40:09: video thread frame - [cpu time: avg 0.875 ms, total 8845.26 ms] [avg calls per frame: 1]
06:40:09: | scene->Preprocess - [cpu time: avg 0.487 ms, total 4929.63 ms] [avg calls per frame: 1]
06:40:09: | GPU download and conversion - [cpu time: avg 0.044 ms, total 452.404 ms] [avg calls per frame: 1]
06:40:09: | | flush - [cpu time: avg 0.033 ms, total 343.203 ms] [avg calls per frame: 1]
06:40:09: | | CopyResource - [cpu time: avg 0.004 ms, total 46.801 ms] [avg calls per frame: 1]
06:40:09: | | conversion to 4:2:0 - [cpu time: avg 0.001 ms, total 15.6 ms] [avg calls per frame: 1]
06:40:09: Convert444Threads - [cpu time: avg 0.768 ms, total 15428.5 ms] [avg calls per frame: 2]
06:40:09: | Convert444toNV12 - [cpu time: avg 0.766 ms, total 15397.3 ms] [avg calls per frame: 2]
06:40:09: encoder thread frame - [cpu time: avg 0.986 ms, total 9984.06 ms] [avg calls per frame: 1]
06:40:09: | sending stuff out - [cpu time: avg 0.001 ms, total 15.6 ms] [avg calls per frame: 1]
06:40:09: ==============================================================
06:40:09:
06:40:09: =====Stream End: 2014-06-22, 06:40:09=================================================
Last game capture log:
2014-06-22, 05:52:57: we're booting up:
05:52:57: CaptureThread: attached to process csgo.exe
05:52:57: D3D9 Present
05:52:57: GL Present
05:52:57: (half life scientist) everything.. seems to be in order
05:53:06: D3D9EndScene called
05:53:06: D3DPRESENT_PARAMETERS {
05:53:06: BackBufferWidth: 1920
05:53:06: BackBufferHeight: 1080
05:53:06: BackBufferFormat: D3DFMT_A8R8G8B8
05:53:06: BackBufferCount: 1
05:53:06: MultiSampleType: D3DMULTISAMPLE_NONE
05:53:06: MultiSampleQuality: 0
05:53:06: SwapEffect: D3DSWAPEFFECT_DISCARD
05:53:06: hDeviceWindow: 2697134
05:53:06: Windowed: false
05:53:06: EnableAutoDepthStencil: true
05:53:06: AutoDepthStencilFormat: D3DFMT_D24S8
05:53:06: Flags: None
05:53:06: FullScreen_RefreshRateInHz: 60
05:53:06: PresentationInterval: 2147483648
05:53:06: };
05:53:06: successfully set up d3d9 hooks
05:53:06: D3D9Present called
05:53:07: DoD3D9GPUHook: success
05:53:14: D3DSURFACE_DESC {
05:53:14: Format: D3DFMT_A8R8G8B8
05:53:14: Type: D3DRTYPE_SURFACE
05:53:14: Usage: D3DUSAGE_RENDERTARGET
05:53:14: Pool: D3DPOOL_DEFAULT
05:53:14: MultiSampleType: D3DMULTISAMPLE_NONE
05:53:14: MultiSampleQuality: 0
05:53:14: Width: 1920
05:53:14: Height: 1080
05:53:14: };
05:53:14: successfully capturing d3d9 frames via GPU
05:53:14: D3D9Reset called
05:53:14: ---------------------- Cleared D3D9 Capture ----------------------
05:53:15: successfully set up d3d9 hooks
05:53:17: D3D9EndScene called
05:53:17: D3D9Present called
05:53:17: DoD3D9GPUHook: success
05:53:17: D3DSURFACE_DESC {
05:53:17: Format: D3DFMT_A8R8G8B8
05:53:17: Type: D3DRTYPE_SURFACE
05:53:17: Usage: D3DUSAGE_RENDERTARGET
05:53:17: Pool: D3DPOOL_DEFAULT
05:53:17: MultiSampleType: D3DMULTISAMPLE_NONE
05:53:17: MultiSampleQuality: 0
05:53:17: Width: 1920
05:53:17: Height: 1080
05:53:17: };
05:53:17: successfully capturing d3d9 frames via GPU
05:56:00: ---------------------- Cleared D3D9 Capture ----------------------
05:56:00: received restart event, capturing
05:56:00: DoD3D9GPUHook: success
05:56:00: D3D9Reset called
05:56:00: ---------------------- Cleared D3D9 Capture ----------------------
05:56:01: successfully set up d3d9 hooks
05:56:03: D3D9EndScene called
05:56:03: D3D9Present called
05:56:03: DoD3D9GPUHook: success
05:56:03: D3DSURFACE_DESC {
05:56:03: Format: D3DFMT_A8R8G8B8
05:56:03: Type: D3DRTYPE_SURFACE
05:56:03: Usage: D3DUSAGE_RENDERTARGET
05:56:03: Pool: D3DPOOL_DEFAULT
05:56:03: MultiSampleType: D3DMULTISAMPLE_NONE
05:56:03: MultiSampleQuality: 0
05:56:03: Width: 1920
05:56:03: Height: 1080
05:56:03: };
05:56:03: successfully capturing d3d9 frames via GPU
06:01:30: D3D9Reset called
06:01:30: ---------------------- Cleared D3D9 Capture ----------------------
06:01:31: successfully set up d3d9 hooks
06:01:33: D3D9EndScene called
06:01:33: D3D9Present called
06:01:33: DoD3D9GPUHook: success
06:01:33: D3DSURFACE_DESC {
06:01:33: Format: D3DFMT_A8R8G8B8
06:01:33: Type: D3DRTYPE_SURFACE
06:01:33: Usage: D3DUSAGE_RENDERTARGET
06:01:33: Pool: D3DPOOL_DEFAULT
06:01:33: MultiSampleType: D3DMULTISAMPLE_NONE
06:01:33: MultiSampleQuality: 0
06:01:33: Width: 1920
06:01:33: Height: 1080
06:01:33: };
06:01:33: successfully capturing d3d9 frames via GPU