Question / Help video freezes some seconds

INTOXIC4TED

New Member
When I am recording with game capture (I tried Monitor capture too) the record is sometimes standing stilll, the audio keeps going. after a few seconds it just continues.

Any help ? D:
 

INTOXIC4TED

New Member
Post your obs log.
17:35:14: CLR host plugin strings not found, dynamically loading 4 strings
17:35:14: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
17:35:14: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
17:35:14: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
17:35:14: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
17:35:14: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
17:35:14: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
17:35:14: CLRHost:: Could not find/load browser settings at location C:\Users\Darius\AppData\Roaming\OBS\pluginData\browser.json
17:35:14: CLRHost:: Exception: System.IO.FileNotFoundException: Die Datei "C:\Users\Darius\AppData\Roaming\OBS\pluginData\browser.json" konnte nicht gefunden werden.
17:35:14: Dateiname: "C:\Users\Darius\AppData\Roaming\OBS\pluginData\browser.json"
17:35:14: bei System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
17:35:14: bei System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
17:35:14: bei System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
17:35:14: bei CLRBrowserSourcePlugin.Shared.BrowserSettings.Reload()
17:35:14: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
17:50:10: CLR host plugin instance deleted; removing dynamically loaded localization strings


Last game capture log:
2016-01-13, 17:30:44: we're booting up:
17:30:44: CaptureThread: attached to process hl2.exe
17:30:44: D3D9 Present
17:30:44: (half life scientist) everything.. seems to be in order
17:30:59: D3D9EndScene called
17:30:59: D3DPRESENT_PARAMETERS {
17:30:59: BackBufferWidth: 1366
17:30:59: BackBufferHeight: 768
17:30:59: BackBufferFormat: D3DFMT_A8R8G8B8
17:30:59: BackBufferCount: 1
17:30:59: MultiSampleType: D3DMULTISAMPLE_NONE
17:30:59: MultiSampleQuality: 0
17:30:59: SwapEffect: D3DSWAPEFFECT_DISCARD
17:30:59: hDeviceWindow: 1245316
17:30:59: Windowed: false
17:30:59: EnableAutoDepthStencil: true
17:30:59: AutoDepthStencilFormat: D3DFMT_D24S8
17:30:59: Flags: None
17:30:59: FullScreen_RefreshRateInHz: 60
17:30:59: PresentationInterval: 2147483648
17:30:59: };
17:30:59: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
17:30:59: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
17:30:59: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
17:30:59: successfully set up d3d9 hooks
17:30:59: D3D9Present called
17:30:59: DoD3D9GPUHook: success
17:30:59: D3DSURFACE_DESC {
17:30:59: Format: D3DFMT_A8R8G8B8
17:30:59: Type: D3DRTYPE_SURFACE
17:30:59: Usage: D3DUSAGE_RENDERTARGET
17:30:59: Pool: D3DPOOL_DEFAULT
17:30:59: MultiSampleType: D3DMULTISAMPLE_NONE
17:30:59: MultiSampleQuality: 0
17:30:59: Width: 1366
17:30:59: Height: 768
17:30:59: };
17:30:59: successfully capturing d3d9 frames via GPU
17:38:08: ---------------------- Cleared D3D9 Capture ----------------------
17:38:08: received restart event, capturing
17:38:09: DoD3D9GPUHook: success
17:38:09: D3D9Reset called
17:38:09: ---------------------- Cleared D3D9 Capture ----------------------
17:38:09: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
17:38:09: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
17:38:09: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
17:38:09: successfully set up d3d9 hooks
17:39:00: D3D9Present called
17:39:00: DoD3D9GPUHook: success
17:39:00: D3D9Reset called
17:39:00: ---------------------- Cleared D3D9 Capture ----------------------
17:39:00: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
17:39:00: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
17:39:00: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
17:39:00: successfully set up d3d9 hooks
17:39:05: D3D9EndScene called
17:39:05: D3D9Present called
17:39:05: DoD3D9GPUHook: success


here, i hope its right.
 
Top