Hey guys,
So I want to thank DWKnight first for helping me out in the chat but we were not able to solve my issue so I wanted to see if anyone else might have any ideas on how to deal with it.
My issue is that while I'm actually in game and streaming "The Forest" My FPS at the bottom right of OBS drops from 60 cap down to 15-50 fps and eventually down to 2-16 fps.
My in-game is perfectly fine, it's running at about 110 fps, no in-game lag. I can stream all my other games perfectly fine too at 60 fps cap. These games are DOTA 2 and Killing Floor 2. My Bitrate jumps pass my Set Max of 2500. If I exit to the main menu of "The Forest" FPS becomes stable again. There's no buffering lag when I watch but I definitely see the frame skips on Twitch. Bottom right also shows no frames were dropped, just the fps being lowered down to 2-16.
My current OBS setting is a regular guideline setting of OBS for twitch. 2500 Bitrate, x256 encoding, 1080 screen streaming at 720p resolution.
The Things I've tried:
Tried streaming in both Window mode and Fullscreen mode
Lowered all my in game settings to basicly nothing.
So I tried a few things to test what might be happening. I lowered my resolution to 360p and the frame skips still persisted. I changed the priority of OBS, still persisted. I changed the x264 CPU Present to Ultrafast, still persisted.
DWKnight seems to think it's a GPU issue, so he asked me to upgrade my Crimson Version to 16.2 and the issue still persisted.
I also removed the GUI overlay from steam for the game as it was one of the "Major Errors" that occurred and fps drop persisted.
Info/Specs
Here is my Log file: https://gist.github.com/b7d423ec6c05c210daab
Someone named blacksomething in chat mentioned that I actually lost a lot of frames, something about 60% and I'm only really getting 16 fps or something. Sorry I kinda forgot what he ment.
Here is a Clean Log file: https://gist.github.com/3afad546d5a5fb0fe11d
DWKnight asked for a clean log that ran for 30s
Here is my GPU-Z:http://i.imgur.com/odUV8bA.gif
DWKnight requested a GPU-Z screenshot. He mentioned that the Bus Interface looked odd and said update to 16.2 Crimson
Oh also One thing DWKnight asked me was what was my Scene/Source Setup. I have 1 Scene, 11 Sources. Only 5 Run at a time, 1 is a background text when a game crashes or something. 3 are Just to pretty up the Now Playing type of music on the front. 1 For the Actual game.
For the purpose of this, I turned it all off and only had the game running.
Here is the Spec of my CPU / Network:
Network - 25Mbps/10Mbps Line
CPU - Intel i5-3570k @ 3.40GHz
RAM - 16GB
Video Card - AMD Radeon (TM) R9 380 Series
Any help would be appreciated as this is one of the few games I think I actually feel like streaming and would get viewers =P TY in advance.
So I want to thank DWKnight first for helping me out in the chat but we were not able to solve my issue so I wanted to see if anyone else might have any ideas on how to deal with it.
My issue is that while I'm actually in game and streaming "The Forest" My FPS at the bottom right of OBS drops from 60 cap down to 15-50 fps and eventually down to 2-16 fps.
My in-game is perfectly fine, it's running at about 110 fps, no in-game lag. I can stream all my other games perfectly fine too at 60 fps cap. These games are DOTA 2 and Killing Floor 2. My Bitrate jumps pass my Set Max of 2500. If I exit to the main menu of "The Forest" FPS becomes stable again. There's no buffering lag when I watch but I definitely see the frame skips on Twitch. Bottom right also shows no frames were dropped, just the fps being lowered down to 2-16.
My current OBS setting is a regular guideline setting of OBS for twitch. 2500 Bitrate, x256 encoding, 1080 screen streaming at 720p resolution.
The Things I've tried:
Tried streaming in both Window mode and Fullscreen mode
Lowered all my in game settings to basicly nothing.
So I tried a few things to test what might be happening. I lowered my resolution to 360p and the frame skips still persisted. I changed the priority of OBS, still persisted. I changed the x264 CPU Present to Ultrafast, still persisted.
DWKnight seems to think it's a GPU issue, so he asked me to upgrade my Crimson Version to 16.2 and the issue still persisted.
I also removed the GUI overlay from steam for the game as it was one of the "Major Errors" that occurred and fps drop persisted.
Info/Specs
Here is my Log file: https://gist.github.com/b7d423ec6c05c210daab
Someone named blacksomething in chat mentioned that I actually lost a lot of frames, something about 60% and I'm only really getting 16 fps or something. Sorry I kinda forgot what he ment.
Here is a Clean Log file: https://gist.github.com/3afad546d5a5fb0fe11d
DWKnight asked for a clean log that ran for 30s
Here is my GPU-Z:http://i.imgur.com/odUV8bA.gif
DWKnight requested a GPU-Z screenshot. He mentioned that the Bus Interface looked odd and said update to 16.2 Crimson
Oh also One thing DWKnight asked me was what was my Scene/Source Setup. I have 1 Scene, 11 Sources. Only 5 Run at a time, 1 is a background text when a game crashes or something. 3 are Just to pretty up the Now Playing type of music on the front. 1 For the Actual game.
For the purpose of this, I turned it all off and only had the game running.
Here is the Spec of my CPU / Network:
Network - 25Mbps/10Mbps Line
CPU - Intel i5-3570k @ 3.40GHz
RAM - 16GB
Video Card - AMD Radeon (TM) R9 380 Series
Any help would be appreciated as this is one of the few games I think I actually feel like streaming and would get viewers =P TY in advance.