Question / Help "The Forest" - OBS FPS Skip

PewPewDew

New Member
Hey guys,

So I want to thank DWKnight first for helping me out in the chat but we were not able to solve my issue so I wanted to see if anyone else might have any ideas on how to deal with it.

My issue is that while I'm actually in game and streaming "The Forest" My FPS at the bottom right of OBS drops from 60 cap down to 15-50 fps and eventually down to 2-16 fps.

My in-game is perfectly fine, it's running at about 110 fps, no in-game lag. I can stream all my other games perfectly fine too at 60 fps cap. These games are DOTA 2 and Killing Floor 2. My Bitrate jumps pass my Set Max of 2500. If I exit to the main menu of "The Forest" FPS becomes stable again. There's no buffering lag when I watch but I definitely see the frame skips on Twitch. Bottom right also shows no frames were dropped, just the fps being lowered down to 2-16.

My current OBS setting is a regular guideline setting of OBS for twitch. 2500 Bitrate, x256 encoding, 1080 screen streaming at 720p resolution.


The Things I've tried:
Tried streaming in both Window mode and Fullscreen mode

Lowered all my in game settings to basicly nothing.

So I tried a few things to test what might be happening. I lowered my resolution to 360p and the frame skips still persisted. I changed the priority of OBS, still persisted. I changed the x264 CPU Present to Ultrafast, still persisted.

DWKnight seems to think it's a GPU issue, so he asked me to upgrade my Crimson Version to 16.2 and the issue still persisted.

I also removed the GUI overlay from steam for the game as it was one of the "Major Errors" that occurred and fps drop persisted.



Info/Specs
Here is my Log file: https://gist.github.com/b7d423ec6c05c210daab
Someone named blacksomething in chat mentioned that I actually lost a lot of frames, something about 60% and I'm only really getting 16 fps or something. Sorry I kinda forgot what he ment.

Here is a Clean Log file: https://gist.github.com/3afad546d5a5fb0fe11d
DWKnight asked for a clean log that ran for 30s

Here is my GPU-Z:http://i.imgur.com/odUV8bA.gif
DWKnight requested a GPU-Z screenshot. He mentioned that the Bus Interface looked odd and said update to 16.2 Crimson

Oh also One thing DWKnight asked me was what was my Scene/Source Setup. I have 1 Scene, 11 Sources. Only 5 Run at a time, 1 is a background text when a game crashes or something. 3 are Just to pretty up the Now Playing type of music on the front. 1 For the Actual game.
For the purpose of this, I turned it all off and only had the game running.


Here is the Spec of my CPU / Network:
Network - 25Mbps/10Mbps Line
CPU - Intel i5-3570k @ 3.40GHz
RAM - 16GB
Video Card - AMD Radeon (TM) R9 380 Series

Any help would be appreciated as this is one of the few games I think I actually feel like streaming and would get viewers =P TY in advance.

 

dping

Active Member
Hey guys,

So I want to thank DWKnight first for helping me out in the chat but we were not able to solve my issue so I wanted to see if anyone else might have any ideas on how to deal with it.

My issue is that while I'm actually in game and streaming "The Forest" My FPS at the bottom right of OBS drops from 60 cap down to 15-50 fps and eventually down to 2-16 fps.

My in-game is perfectly fine, it's running at about 110 fps, no in-game lag. I can stream all my other games perfectly fine too at 60 fps cap. These games are DOTA 2 and Killing Floor 2. My Bitrate jumps pass my Set Max of 2500. If I exit to the main menu of "The Forest" FPS becomes stable again. There's no buffering lag when I watch but I definitely see the frame skips on Twitch. Bottom right also shows no frames were dropped, just the fps being lowered down to 2-16.

My current OBS setting is a regular guideline setting of OBS for twitch. 2500 Bitrate, x256 encoding, 1080 screen streaming at 720p resolution.


The Things I've tried:
Tried streaming in both Window mode and Fullscreen mode

Lowered all my in game settings to basicly nothing.

So I tried a few things to test what might be happening. I lowered my resolution to 360p and the frame skips still persisted. I changed the priority of OBS, still persisted. I changed the x264 CPU Present to Ultrafast, still persisted.

DWKnight seems to think it's a GPU issue, so he asked me to upgrade my Crimson Version to 16.2 and the issue still persisted.

I also removed the GUI overlay from steam for the game as it was one of the "Major Errors" that occurred and fps drop persisted.



Info/Specs
Here is my Log file: https://gist.github.com/b7d423ec6c05c210daab
Someone named blacksomething in chat mentioned that I actually lost a lot of frames, something about 60% and I'm only really getting 16 fps or something. Sorry I kinda forgot what he ment.

Here is a Clean Log file: https://gist.github.com/3afad546d5a5fb0fe11d
DWKnight asked for a clean log that ran for 30s

Here is my GPU-Z:http://i.imgur.com/odUV8bA.gif
DWKnight requested a GPU-Z screenshot. He mentioned that the Bus Interface looked odd and said update to 16.2 Crimson

Oh also One thing DWKnight asked me was what was my Scene/Source Setup. I have 1 Scene, 11 Sources. Only 5 Run at a time, 1 is a background text when a game crashes or something. 3 are Just to pretty up the Now Playing type of music on the front. 1 For the Actual game.
For the purpose of this, I turned it all off and only had the game running.


Here is the Spec of my CPU / Network:
Network - 25Mbps/10Mbps Line
CPU - Intel i5-3570k @ 3.40GHz
RAM - 16GB
Video Card - AMD Radeon (TM) R9 380 Series

Any help would be appreciated as this is one of the few games I think I actually feel like streaming and would get viewers =P TY in advance.
Most of your frame time is in the video thread frame (60ms worth per frame). Are you watching your own stream? if so, close it, even if its the twitch dashboard. Use a popout chat instead.

Other thoughts.
uninstall gaming evolved (aka raptr) if you haven't already.

I'm guessing game capture gives you the same result? are you running the windowed mode in compatibility mode?
 

PewPewDew

New Member
Most of your frame time is in the video thread frame (60ms worth per frame). Are you watching your own stream? if so, close it, even if its the twitch dashboard. Use a popout chat instead.

Other thoughts.
uninstall gaming evolved (aka raptr) if you haven't already.

I'm guessing game capture gives you the same result? are you running the windowed mode in compatibility mode?

No i'm not watching it, I didn't even notice till my friend said I Was lagging and I looked down and noticed it dropping a lot.

I just uninstalled raptr, I never knew u could, I thought it was like a pack with the crimson. lol

Yea game capture does the same thing. I don't think it's in compatibility mode since I run the game off steam. but my steam is in admin mode when I run it. Not sure if it's the same thing.

I'm actually at work but i'm actually thinking of something in my head. When I run window mode i'm running it in I think the resolution 1770 x 1000? Since it's not a border windowless game I ran it like that so it would be just above my start bar. The idea i'm coming up with is that is it possible that converting from 1770 x 1000 into a resolution of 720p to be streamed frame by frame is what is making it take a long time? I will test this when I get home.
 

dping

Active Member
No i'm not watching it, I didn't even notice till my friend said I Was lagging and I looked down and noticed it dropping a lot.

I just uninstalled raptr, I never knew u could, I thought it was like a pack with the crimson. lol

Yea game capture does the same thing. I don't think it's in compatibility mode since I run the game off steam. but my steam is in admin mode when I run it. Not sure if it's the same thing.

I'm actually at work but i'm actually thinking of something in my head. When I run window mode i'm running it in I think the resolution 1770 x 1000? Since it's not a border windowless game I ran it like that so it would be just above my start bar. The idea i'm coming up with is that is it possible that converting from 1770 x 1000 into a resolution of 720p to be streamed frame by frame is what is making it take a long time? I will test this when I get home.
The best mode to run in is full screen, but game capture can pick up full screen or windowed, but if it can capture it, that is the most efficient method.
 
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