18:10:40: Open Broadcaster Software v0.592b - 32bit (´・ω・`)
18:10:40: -------------------------------
18:10:40: CPU Name: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz
18:10:40: CPU Speed: 3510MHz
18:10:40: Physical Memory: 4095MB Total, 4095MB Free
18:10:40: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
18:10:40: monitor 1: pos={1920, 0}, size={1920, 1080}
18:10:40: monitor 2: pos={0, 0}, size={1920, 1080}
18:10:40: Windows Version: 6.2 Build 9200
18:10:40: Aero is Enabled
18:10:40: -------------------------------
18:10:40: OBS Modules:
18:10:40: Base Address Module
18:10:40: 00090000 OBS.exe
18:10:40: 5AE90000 OBSApi.dll
18:10:40: 62680000 DShowPlugin.dll
18:10:40: 64000000 GraphicsCapture.dll
18:10:40: 62660000 NoiseGate.dll
18:10:40: 60880000 PSVPlugin.dll
18:10:40: ------------------------------------------
18:10:40: Adapter 1
18:10:40: Video Adapter: NVIDIA GeForce GTX 570
18:10:40: Video Adapter Dedicated Video Memory: 1286533120
18:10:40: Video Adapter Shared System Memory: 2953113600
18:10:40: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
18:10:40: Video Adapter Output 2: pos={1920, 0}, size={1920, 1080}, attached=true
18:10:40: =====Stream Start: 2014-01-07, 18:10:40===============================================
18:10:40: Multithreaded optimizations: On
18:10:40: Base resolution: 1920x1080
18:10:40: Output resolution: 1280x720
18:10:40: ------------------------------------------
18:10:40: Loading up D3D10 on NVIDIA GeForce GTX 570 (Adapter 1)...
18:10:40: ------------------------------------------
18:10:40: Audio Format: 48000hz
18:10:40: Playback device Default
18:10:40: ------------------------------------------
18:10:40: Using desktop audio input: Speakers (Realtek High Definition Audio)
18:10:40: ------------------------------------------
18:10:40: Using auxilary audio input: Microphone (Realtek High Definition Audio)
18:10:40: ------------------------------------------
18:10:40: Audio Encoding: AAC
18:10:40: bitrate: 128
18:10:40: Using graphics capture
18:10:44: Scene buffering time set to 700
18:10:44: ------------------------------------------
18:10:44: Video Encoding: x264
18:10:44: fps: 30
18:10:44: width: 1280, height: 720
18:10:44: preset: veryfast
18:10:44: profile: main
18:10:44: keyint: 60
18:10:44: CBR: yes
18:10:44: CFR: yes
18:10:44: max bitrate: 3000
18:10:44: buffer size: 3000
18:10:44: ------------------------------------------
18:10:44: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
18:10:44: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 384000, samples per sec is 48000
18:10:47: Using RTMP service: Twitch / Justin.tv
18:10:47: Server selection: rtmp://live-dfw.justin.tv/app
18:10:47: Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 100 mbps)
18:10:47: Completed handshake with rtmp://live-dfw.justin.tv/app in 239 ms.
18:10:48: SO_SNDBUF was at 65536
18:10:48: SO_SNDBUF is now 65536
18:10:48: SharedTexCapture hooked
18:11:02: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 400384)
18:11:39: GraphicsCaptureSource::NewCapture: eliminating old capture
18:11:39: SharedTexCapture hooked
18:12:56: GraphicsCaptureSource::NewCapture: eliminating old capture
18:12:56: SharedTexCapture hooked
18:13:46: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 400384)
18:14:39: Total frames encoded: 7024, total frames duplicated: 95 (1.35%)
18:14:39: Total frames rendered: 6962, number of late frames: 16 (0.23%) (it's okay for some frames to be late)
18:14:39: RTMPPublisher::SocketLoop: Aborting due to WSAEnumNetworkEvents failure, 10038
18:14:39: Average send payload: 8455 bytes, average send interval: 21 ms
18:14:39: Number of times waited to send: 0, Waited for a total of 0 bytes
18:14:39: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
18:14:39: Number of bytes sent: 88972698
18:14:39:
18:14:39: Profiler time results:
18:14:39:
18:14:39: ==============================================================
18:14:39: video thread frame - [100%] [avg time: 1.232 ms] [children: 8.28%] [unaccounted: 91.7%]
18:14:39: | scene->Preprocess - [0.0812%] [avg time: 0.001 ms]
18:14:39: | GPU download and conversion - [8.2%] [avg time: 0.101 ms] [children: 5.19%] [unaccounted: 3%]
18:14:39: | | flush - [3.65%] [avg time: 0.045 ms]
18:14:39: | | CopyResource - [1.38%] [avg time: 0.017 ms]
18:14:39: | | conversion to 4:2:0 - [0.162%] [avg time: 0.002 ms]
18:14:39: Convert444Threads - [100%] [avg time: 0.447 ms] [children: 98.9%] [unaccounted: 1.12%]
18:14:39: | Convert444toNV12 - [98.9%] [avg time: 0.442 ms]
18:14:39: encoder thread frame - [100%] [avg time: 0.909 ms]
18:14:39: ==============================================================
18:14:39:
18:14:39:
18:14:39: Profiler CPU results:
18:14:39:
18:14:39: ==============================================================
18:14:39: video thread frame - [cpu time: avg 0.26 ms, total 1812.5 ms] [avg calls per frame: 1]
18:14:39: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:14:39: | GPU download and conversion - [cpu time: avg 0.08 ms, total 562.5 ms] [avg calls per frame: 1]
18:14:39: | | flush - [cpu time: avg 0.047 ms, total 328.125 ms] [avg calls per frame: 1]
18:14:39: | | CopyResource - [cpu time: avg 0.009 ms, total 62.5 ms] [avg calls per frame: 1]
18:14:39: | | conversion to 4:2:0 - [cpu time: avg 0.006 ms, total 46.875 ms] [avg calls per frame: 1]
18:14:39: Convert444Threads - [cpu time: avg 0.424 ms, total 5890.63 ms] [avg calls per frame: 2]
18:14:39: | Convert444toNV12 - [cpu time: avg 0.423 ms, total 5875 ms] [avg calls per frame: 2]
18:14:39: encoder thread frame - [cpu time: avg 0.218 ms, total 1531.25 ms] [avg calls per frame: 1]
18:14:39: ==============================================================
18:14:39:
18:14:39: =====Stream End: 2014-01-07, 18:14:39=================================================
18:15:05: =====Stream Start: 2014-01-07, 18:15:05===============================================
18:15:05: Multithreaded optimizations: On
18:15:05: Base resolution: 1920x1080
18:15:05: Output resolution: 1280x720
18:15:05: ------------------------------------------
18:15:05: Loading up D3D10 on NVIDIA GeForce GTX 570 (Adapter 1)...
18:15:05: ------------------------------------------
18:15:05: Audio Format: 48000hz
18:15:05: Playback device Default
18:15:05: ------------------------------------------
18:15:05: Using desktop audio input: Speakers (Realtek High Definition Audio)
18:15:05: ------------------------------------------
18:15:05: Using auxilary audio input: Microphone (Realtek High Definition Audio)
18:15:05: ------------------------------------------
18:15:05: Audio Encoding: AAC
18:15:05: bitrate: 128
18:15:05: Using graphics capture
18:15:05: Scene buffering time set to 700
18:15:05: ------------------------------------------
18:15:05: Video Encoding: x264
18:15:05: fps: 30
18:15:05: width: 1280, height: 720
18:15:05: preset: veryfast
18:15:05: profile: main
18:15:05: keyint: 60
18:15:05: CBR: no
18:15:05: CFR: yes
18:15:05: max bitrate: 2400
18:15:05: buffer size: 2400
18:15:05: quality: 7
18:15:05: ------------------------------------------
18:15:05: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
18:15:05: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 384000, samples per sec is 48000
18:15:05: SharedTexCapture hooked
18:15:07: Using RTMP service: Twitch / Justin.tv
18:15:07: Server selection: rtmp://live-dfw.justin.tv/app
18:15:07: Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 100 mbps)
18:15:08: Completed handshake with rtmp://live-dfw.justin.tv/app in 640 ms.
18:15:09: SO_SNDBUF was at 65536
18:15:09: SO_SNDBUF is now 65536
18:15:14: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 323584)
18:15:57: Total frames encoded: 1543, total frames duplicated: 0 (0.00%)
18:15:57: Total frames rendered: 1548, number of late frames: 1 (0.06%) (it's okay for some frames to be late)
18:15:57: RTMPPublisher::SocketLoop: Aborting due to WSAEnumNetworkEvents failure, 10038
18:15:57: Average send payload: 1586 bytes, average send interval: 31 ms
18:15:57: Number of times waited to send: 0, Waited for a total of 0 bytes
18:15:57: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
18:15:57: Number of bytes sent: 2391182
18:15:57:
18:15:57: Profiler time results:
18:15:57:
18:15:57: ==============================================================
18:15:57: video thread frame - [100%] [avg time: 0.777 ms] [children: 9.78%] [unaccounted: 90.2%]
18:15:57: | scene->Preprocess - [0.129%] [avg time: 0.001 ms]
18:15:57: | GPU download and conversion - [9.65%] [avg time: 0.075 ms] [children: 7.21%] [unaccounted: 2.45%]
18:15:57: | | flush - [4.76%] [avg time: 0.037 ms]
18:15:57: | | CopyResource - [2.19%] [avg time: 0.017 ms]
18:15:57: | | conversion to 4:2:0 - [0.257%] [avg time: 0.002 ms]
18:15:57: Convert444Threads - [100%] [avg time: 0.435 ms] [children: 98.9%] [unaccounted: 1.15%]
18:15:57: | Convert444toNV12 - [98.9%] [avg time: 0.43 ms]
18:15:57: encoder thread frame - [100%] [avg time: 0.871 ms]
18:15:57: ==============================================================
18:15:57:
18:15:57:
18:15:57: Profiler CPU results:
18:15:57:
18:15:57: ==============================================================
18:15:57: video thread frame - [cpu time: avg 0.292 ms, total 453.125 ms] [avg calls per frame: 1]
18:15:57: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:15:57: | GPU download and conversion - [cpu time: avg 0.07 ms, total 109.375 ms] [avg calls per frame: 1]
18:15:57: | | flush - [cpu time: avg 0.06 ms, total 93.75 ms] [avg calls per frame: 1]
18:15:57: | | CopyResource - [cpu time: avg 0.01 ms, total 15.625 ms] [avg calls per frame: 1]
18:15:57: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:15:57: Convert444Threads - [cpu time: avg 0.333 ms, total 1015.63 ms] [avg calls per frame: 2]
18:15:57: | Convert444toNV12 - [cpu time: avg 0.323 ms, total 984.375 ms] [avg calls per frame: 2]
18:15:57: encoder thread frame - [cpu time: avg 0.092 ms, total 140.625 ms] [avg calls per frame: 1]
18:15:57: ==============================================================
18:15:57:
18:15:57: =====Stream End: 2014-01-07, 18:15:57=================================================
18:17:22: =====Stream Start: 2014-01-07, 18:17:22===============================================
18:17:22: Multithreaded optimizations: On
18:17:22: Base resolution: 1920x1080
18:17:22: Output resolution: 1280x720
18:17:22: ------------------------------------------
18:17:22: Loading up D3D10 on NVIDIA GeForce GTX 570 (Adapter 1)...
18:17:22: ------------------------------------------
18:17:22: Audio Format: 48000hz
18:17:22: Playback device Default
18:17:22: ------------------------------------------
18:17:22: Using desktop audio input: Speakers (Realtek High Definition Audio)
18:17:22: ------------------------------------------
18:17:22: Using auxilary audio input: Microphone (Realtek High Definition Audio)
18:17:22: ------------------------------------------
18:17:22: Audio Encoding: AAC
18:17:22: bitrate: 128
18:17:22: Using graphics capture
18:17:22: Scene buffering time set to 700
18:17:22: ------------------------------------------
18:17:22: Video Encoding: x264
18:17:22: fps: 30
18:17:22: width: 1280, height: 720
18:17:22: preset: veryfast
18:17:22: profile: main
18:17:22: keyint: 60
18:17:22: CBR: no
18:17:22: CFR: yes
18:17:22: max bitrate: 2400
18:17:22: buffer size: 2400
18:17:22: quality: 7
18:17:22: ------------------------------------------
18:17:22: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
18:17:22: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 384000, samples per sec is 48000
18:17:22: SharedTexCapture hooked
18:17:24: Using RTMP service: Twitch / Justin.tv
18:17:24: Server selection: rtmp://live-dfw.justin.tv/app
18:17:24: Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 100 mbps)
18:17:25: Completed handshake with rtmp://live-dfw.justin.tv/app in 342 ms.
18:17:25: SO_SNDBUF was at 65536
18:17:25: SO_SNDBUF is now 65536
18:17:26: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 323584)
18:17:27: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 323584)
18:17:39: RTMPPublisher::SocketLoop: Stalled for 1585 ms to write 322909 bytes (buffer: 0 / 323584), unstable connection?
18:18:15: Total frames encoded: 1568, total frames duplicated: 0 (0.00%)
18:18:15: Total frames rendered: 1573, number of late frames: 1 (0.06%) (it's okay for some frames to be late)
18:18:15: RTMPPublisher::SocketLoop: Graceful loop exit
18:18:15: Average send payload: 7694 bytes, average send interval: 24 ms
18:18:15: Number of times waited to send: 4, Waited for a total of 16388 bytes
18:18:15: Number of b-frames dropped: 2 (0.13%), Number of p-frames dropped: 0 (0%), Total 2 (0.13%)
18:18:15: Number of bytes sent: 15258959
18:18:15:
18:18:15: Profiler time results:
18:18:15:
18:18:15: ==============================================================
18:18:15: video thread frame - [100%] [avg time: 0.656 ms] [children: 10.5%] [unaccounted: 89.5%]
18:18:15: | scene->Preprocess - [0.152%] [avg time: 0.001 ms]
18:18:15: | GPU download and conversion - [10.4%] [avg time: 0.068 ms] [children: 7.62%] [unaccounted: 2.74%]
18:18:15: | | flush - [5.79%] [avg time: 0.038 ms]
18:18:15: | | CopyResource - [1.52%] [avg time: 0.01 ms]
18:18:15: | | conversion to 4:2:0 - [0.305%] [avg time: 0.002 ms]
18:18:15: Convert444Threads - [100%] [avg time: 0.485 ms] [children: 99%] [unaccounted: 1.03%]
18:18:15: | Convert444toNV12 - [99%] [avg time: 0.48 ms]
18:18:15: encoder thread frame - [100%] [avg time: 1.075 ms]
18:18:15: ==============================================================
18:18:15:
18:18:15:
18:18:15: Profiler CPU results:
18:18:15:
18:18:15: ==============================================================
18:18:15: video thread frame - [cpu time: avg 0.029 ms, total 46.875 ms] [avg calls per frame: 1]
18:18:15: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:18:15: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:18:15: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:18:15: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:18:15: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:18:15: Convert444Threads - [cpu time: avg 0.555 ms, total 1718.75 ms] [avg calls per frame: 2]
18:18:15: | Convert444toNV12 - [cpu time: avg 0.555 ms, total 1718.75 ms] [avg calls per frame: 2]
18:18:15: encoder thread frame - [cpu time: avg 0.353 ms, total 546.875 ms] [avg calls per frame: 1]
18:18:15: ==============================================================
18:18:15:
18:18:15: =====Stream End: 2014-01-07, 18:18:15=================================================
Last game capture log:
2014-01-07, 18:10:40: we're booting up:
18:10:40: CaptureThread: attached to process csgo.exe
18:10:40: D3D9 Present
18:10:41: NV Capture available
18:10:41: FBO available
18:10:41: GL Present
18:10:41: (half life scientist) everything.. seems to be in order
18:10:48: D3D9EndScene called
18:10:48: D3DPRESENT_PARAMETERS {
18:10:48: BackBufferWidth: 1920
18:10:48: BackBufferHeight: 1080
18:10:48: BackBufferFormat: D3DFMT_A8R8G8B8
18:10:48: BackBufferCount: 1
18:10:48: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
18:10:48: MultiSampleQuality: 0
18:10:48: SwapEffect: D3DSWAPEFFECT_DISCARD
18:10:48: hDeviceWindow: 591046
18:10:48: Windowed: false
18:10:48: EnableAutoDepthStencil: true
18:10:48: AutoDepthStencilFormat: D3DFMT_D24S8
18:10:48: Flags: None
18:10:48: FullScreen_RefreshRateInHz: 144
18:10:48: PresentationInterval: 2147483648
18:10:48: };
18:10:48: successfully set up d3d9 hooks
18:10:48: D3D9Present called
18:10:48: DoD3D9GPUHook: success
18:10:48: D3DSURFACE_DESC {
18:10:48: Format: D3DFMT_A8R8G8B8
18:10:48: Type: D3DRTYPE_SURFACE
18:10:48: Usage: D3DUSAGE_RENDERTARGET
18:10:48: Pool: D3DPOOL_DEFAULT
18:10:48: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
18:10:48: MultiSampleQuality: 0
18:10:48: Width: 1920
18:10:48: Height: 1080
18:10:48: };
18:10:48: successfully capturing d3d9 frames via GPU
18:11:37: D3D9Reset called
18:11:37: ---------------------- Cleared D3D9 Capture ----------------------
18:11:38: successfully set up d3d9 hooks
18:11:39: D3D9EndScene called
18:11:39: D3D9Present called
18:11:39: DoD3D9GPUHook: success
18:11:39: D3DSURFACE_DESC {
18:11:39: Format: D3DFMT_A8R8G8B8
18:11:39: Type: D3DRTYPE_SURFACE
18:11:39: Usage: D3DUSAGE_RENDERTARGET
18:11:39: Pool: D3DPOOL_DEFAULT
18:11:39: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
18:11:39: MultiSampleQuality: 0
18:11:39: Width: 1920
18:11:39: Height: 1080
18:11:39: };
18:11:39: successfully capturing d3d9 frames via GPU
18:12:55: D3D9Reset called
18:12:55: ---------------------- Cleared D3D9 Capture ----------------------
18:12:55: successfully set up d3d9 hooks
18:12:56: D3D9EndScene called
18:12:56: D3D9Present called
18:12:56: DoD3D9GPUHook: success
18:12:56: D3DSURFACE_DESC {
18:12:56: Format: D3DFMT_A8R8G8B8
18:12:56: Type: D3DRTYPE_SURFACE
18:12:56: Usage: D3DUSAGE_RENDERTARGET
18:12:56: Pool: D3DPOOL_DEFAULT
18:12:56: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
18:12:56: MultiSampleQuality: 0
18:12:56: Width: 1920
18:12:56: Height: 1080
18:12:56: };
18:12:56: successfully capturing d3d9 frames via GPU
18:15:01: ---------------------- Cleared D3D9 Capture ----------------------
18:15:01: received restart event, capturing
18:15:01: DoD3D9GPUHook: success
18:15:01: D3D9Reset called
18:15:01: ---------------------- Cleared D3D9 Capture ----------------------
18:15:02: successfully set up d3d9 hooks
18:15:03: D3D9EndScene called
18:15:03: D3D9Present called
18:15:03: DoD3D9GPUHook: success
18:15:05: D3DSURFACE_DESC {
18:15:05: Format: D3DFMT_A8R8G8B8
18:15:05: Type: D3DRTYPE_SURFACE
18:15:05: Usage: D3DUSAGE_RENDERTARGET
18:15:05: Pool: D3DPOOL_DEFAULT
18:15:05: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
18:15:05: MultiSampleQuality: 0
18:15:05: Width: 1920
18:15:05: Height: 1080
18:15:05: };
18:15:05: successfully capturing d3d9 frames via GPU
18:15:57: ---------------------- Cleared D3D9 Capture ----------------------
18:15:57: received restart event, capturing
18:15:57: DoD3D9GPUHook: success
18:15:57: D3D9EndScene called
18:15:57: D3D9Present called
18:17:22: D3DSURFACE_DESC {
18:17:22: Format: D3DFMT_A8R8G8B8
18:17:22: Type: D3DRTYPE_SURFACE
18:17:22: Usage: D3DUSAGE_RENDERTARGET
18:17:22: Pool: D3DPOOL_DEFAULT
18:17:22: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
18:17:22: MultiSampleQuality: 0
18:17:22: Width: 1920
18:17:22: Height: 1080
18:17:22: };
18:17:22: successfully capturing d3d9 frames via GPU
18:18:15: ---------------------- Cleared D3D9 Capture ----------------------
18:18:15: received restart event, capturing
18:18:15: DoD3D9GPUHook: success
18:18:15: D3D9EndScene called
18:18:15: D3D9Present called
19:06:04: D3D9Reset called
19:06:04: ---------------------- Cleared D3D9 Capture ----------------------
19:06:05: successfully set up d3d9 hooks
19:06:06: D3D9EndScene called
19:06:06: D3D9Present called
19:06:06: DoD3D9GPUHook: success
19:08:25: D3D9Reset called
19:08:25: ---------------------- Cleared D3D9 Capture ----------------------
19:08:25: successfully set up d3d9 hooks
19:08:26: D3D9EndScene called
19:08:26: D3D9Present called
19:08:26: DoD3D9GPUHook: success