23:13:25: Open Broadcaster Software v0.583b - 32bit (´・ω・`)
23:13:25: -------------------------------
23:13:25: CPU Name: AMD Phenom(tm) II X6 1090T Processor
23:13:25: CPU Speed: 3214MHz
23:13:25: Physical Memory: 4095MB Total, 4095MB Free
23:13:25: stepping id: 0, model 10, family 16, type 0, extmodel 8, extfamily 0, HTT 1, logical cores 6, total cores 6
23:13:25: monitor 1: pos={1920, 0}, size={1920, 1080}
23:13:25: monitor 2: pos={0, 0}, size={1920, 1080}
23:13:25: Windows Version: 6.1 Build 7601 S
23:13:25: Aero is Disabled
23:13:25: -------------------------------
23:13:25: OBS Modules:
23:13:25: Base Address Module
23:13:25: 01360000 OBS.exe
23:13:25: 5A8C0000 OBSApi.dll
23:13:25: 5A680000 DShowPlugin.dll
23:13:25: 610A0000 GraphicsCapture.dll
23:13:25: 5A660000 NoiseGate.dll
23:13:25: 5A640000 PSVPlugin.dll
23:13:25: ------------------------------------------
23:13:25: Adapter 1
23:13:25: Video Adapter: NVIDIA GeForce GTX 760
23:13:25: Video Adapter Dedicated Video Memory: 2087387136
23:13:25: Video Adapter Shared System Memory: 2147807232
23:13:25: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
23:13:25: Video Adapter Output 2: pos={1920, 0}, size={1920, 1080}, attached=true
23:13:25: =====Stream Start: 2013-11-07, 23:13:25===============================================
23:13:25: Multithreaded optimizations: On
23:13:25: Base resolution: 1280x720
23:13:25: Output resolution: 1280x720
23:13:25: ------------------------------------------
23:13:25: Loading up D3D10 on NVIDIA GeForce GTX 760...
23:13:25: ------------------------------------------
23:13:25: Audio Format: 48000hz
23:13:25: Playback device Default
23:13:25: ------------------------------------------
23:13:25: Using desktop audio input: Lautsprecher (Realtek High Definition Audio)
23:13:25: ------------------------------------------
23:13:25: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
23:13:25: ------------------------------------------
23:13:25: Audio Encoding: AAC
23:13:25: bitrate: 128
23:13:26: Using bitmap image
23:13:26: ------------------------------------------
23:13:26: device: PS3Eye Camera,
23:13:26: device id PS3Eye Camera,
23:13:26: chosen type: RGB32, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-333333
23:13:26: use buffering: false - 0, fourCC: 00000000
23:13:26: audio device: Deaktivieren,
23:13:26: audio device id Disabled,
23:13:26:
23:13:26: Using directshow input
23:13:26: Using graphics capture
23:13:26: Using bitmap image
23:13:26: Scene buffering time set to 400
23:13:26: ------------------------------------------
23:13:26: Video Encoding: x264
23:13:26: fps: 45
23:13:26: width: 1280, height: 720
23:13:26: preset: veryfast
23:13:26: profile: high
23:13:26: keyint: 90
23:13:26: CBR: no
23:13:26: CFR: no
23:13:26: max bitrate: 3200
23:13:26: buffer size: 5000
23:13:26: quality: 10
23:13:26: ------------------------------------------
23:13:26: MMDeviceAudioSource: Frequency for device 'Lautsprecher (Realtek High Definition Audio)' is 384000, samples per sec is 48000
23:13:26: MMDeviceAudioSource: Frequency for device 'Mikrofon (Realtek High Definition Audio)' is 352800, samples per sec is 44100
23:13:26: Syncing audio to video time (WARNING: you should not be doing this if you are just having webcam desync, that's a separate issue)
23:13:27: Using RTMP service: Twitch / Justin.tv
23:13:27: Server selection: rtmp://live-ams.justin.tv/app
23:13:27: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
23:13:28: Completed handshake with rtmp://live-ams.justin.tv/app in 388 ms.
23:13:29: SO_SNDBUF was at 49152
23:13:29: SO_SNDBUF is now 65536
23:13:47: Total frames encoded: 935, total frames duplicated: 63 (6.74%)
23:13:47: Total frames rendered: 886, number of late frames: 3 (0.34%) (it's okay for some frames to be late)
23:13:47: RTMPPublisher::SocketLoop: Graceful loop exit
23:13:47: Average send payload: 603 bytes, average send interval: 21 ms
23:13:47: Number of times waited to send: 0, Waited for a total of 0 bytes
23:13:47: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
23:13:47: Number of bytes sent: 489758
23:13:48:
23:13:48: Profiler time results:
23:13:48:
23:13:48: ==============================================================
23:13:48: video thread frame - [100%] [avg time: 3.035 ms] [children: 20.2%] [unaccounted: 79.8%]
23:13:48: | scene->Preprocess - [11.6%] [avg time: 0.352 ms]
23:13:48: | GPU download and conversion - [8.63%] [avg time: 0.262 ms] [children: 6.06%] [unaccounted: 2.57%]
23:13:48: | | flush - [5.04%] [avg time: 0.153 ms]
23:13:48: | | CopyResource - [0.626%] [avg time: 0.019 ms]
23:13:48: | | conversion to 4:2:0 - [0.395%] [avg time: 0.012 ms]
23:13:48: Convert444Threads - [100%] [avg time: 0.768 ms] [children: 96.1%] [unaccounted: 3.91%]
23:13:48: | Convert444toNV12 - [96.1%] [avg time: 0.738 ms]
23:13:48: encoder thread frame - [100%] [avg time: 1.62 ms]
23:13:48: ==============================================================
23:13:48:
23:13:48:
23:13:48: Profiler CPU results:
23:13:48:
23:13:48: ==============================================================
23:13:48: video thread frame - [cpu time: avg 1.003 ms, total 889.205 ms] [avg calls per frame: 1]
23:13:48: | scene->Preprocess - [cpu time: avg 0.035 ms, total 31.2 ms] [avg calls per frame: 1]
23:13:48: | GPU download and conversion - [cpu time: avg 0.246 ms, total 218.402 ms] [avg calls per frame: 1]
23:13:48: | | flush - [cpu time: avg 0.052 ms, total 46.802 ms] [avg calls per frame: 1]
23:13:48: | | CopyResource - [cpu time: avg 0.09 ms, total 78 ms] [avg calls per frame: 1]
23:13:48: | | conversion to 4:2:0 - [cpu time: avg 0.036 ms, total 31.2 ms] [avg calls per frame: 1]
23:13:48: Convert444Threads - [cpu time: avg 0.637 ms, total 2199.61 ms] [avg calls per frame: 4]
23:13:48: | Convert444toNV12 - [cpu time: avg 0.628 ms, total 2168.41 ms] [avg calls per frame: 4]
23:13:48: encoder thread frame - [cpu time: avg 0.986 ms, total 904.805 ms] [avg calls per frame: 1]
23:13:48: ==============================================================
23:13:48:
23:13:48: =====Stream End: 2013-11-07, 23:13:48=================================================
23:14:01: =====Stream Start: 2013-11-07, 23:14:01===============================================
23:14:01: Multithreaded optimizations: On
23:14:01: Base resolution: 1280x720
23:14:01: Output resolution: 1280x720
23:14:01: ------------------------------------------
23:14:01: Loading up D3D10 on NVIDIA GeForce GTX 760...
23:14:01: ------------------------------------------
23:14:01: Audio Format: 48000hz
23:14:01: Playback device Default
23:14:01: ------------------------------------------
23:14:01: Using desktop audio input: Lautsprecher (Realtek High Definition Audio)
23:14:01: ------------------------------------------
23:14:01: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
23:14:01: ------------------------------------------
23:14:01: Audio Encoding: AAC
23:14:01: bitrate: 128
23:14:01: Using bitmap image
23:14:01: ------------------------------------------
23:14:01: device: PS3Eye Camera,
23:14:01: device id PS3Eye Camera,
23:14:01: chosen type: RGB32, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-333333
23:14:01: use buffering: false - 0, fourCC: 00000000
23:14:01: audio device: Deaktivieren,
23:14:01: audio device id Disabled,
23:14:01:
23:14:01: Using directshow input
23:14:01: Using graphics capture
23:14:01: Using bitmap image
23:14:01: Scene buffering time set to 400
23:14:01: ------------------------------------------
23:14:01: Video Encoding: x264
23:14:01: fps: 45
23:14:01: width: 1280, height: 720
23:14:01: preset: veryfast
23:14:01: profile: high
23:14:01: keyint: 90
23:14:01: CBR: yes
23:14:01: CFR: no
23:14:01: max bitrate: 3200
23:14:01: buffer size: 5000
23:14:01: ------------------------------------------
23:14:01: MMDeviceAudioSource: Frequency for device 'Lautsprecher (Realtek High Definition Audio)' is 384000, samples per sec is 48000
23:14:01: MMDeviceAudioSource: Frequency for device 'Mikrofon (Realtek High Definition Audio)' is 352800, samples per sec is 44100
23:14:01: SharedTexCapture hooked
23:14:01: Syncing audio to video time (WARNING: you should not be doing this if you are just having webcam desync, that's a separate issue)
23:14:03: Using RTMP service: Twitch / Justin.tv
23:14:03: Server selection: rtmp://live-fra.justin.tv/app
23:14:03: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
23:14:03: Completed handshake with rtmp://live-fra.justin.tv/app in 447 ms.
23:14:05: SO_SNDBUF was at 49152
23:14:05: SO_SNDBUF is now 65536
23:14:09: RTMPPublisher::SocketLoop: Stalled for 1952 ms to write 424960 bytes (buffer: 0 / 425984), unstable connection?
23:19:21: RTMPPublisher::SocketLoop: Stalled for 4673 ms to write 422790 bytes (buffer: 0 / 425984), unstable connection?
23:29:23: RTMPPublisher::SocketLoop: Stalled for 4620 ms to write 425701 bytes (buffer: 0 / 425984), unstable connection?
23:30:32: Total frames encoded: 44556, total frames duplicated: 51 (0.11%)
23:30:32: Total frames rendered: 44543, number of late frames: 3 (0.01%) (it's okay for some frames to be late)
23:30:32: RTMPPublisher::SocketLoop: Graceful loop exit
23:30:33: Average send payload: 9209 bytes, average send interval: 22 ms
23:30:33: Number of times waited to send: 17, Waited for a total of 68667 bytes
23:30:33: Number of b-frames dropped: 236 (0.53%), Number of p-frames dropped: 213 (0.48%), Total 449 (1%)
23:30:33: Number of bytes sent: 409465152
23:30:33:
23:30:33: Profiler time results:
23:30:33:
23:30:33: ==============================================================
23:30:33: video thread frame - [100%] [avg time: 1.76 ms] [children: 45.8%] [unaccounted: 54.2%]
23:30:33: | scene->Preprocess - [21.9%] [avg time: 0.385 ms]
23:30:33: | GPU download and conversion - [23.9%] [avg time: 0.421 ms] [children: 18.2%] [unaccounted: 5.68%]
23:30:33: | | flush - [15.7%] [avg time: 0.277 ms]
23:30:33: | | CopyResource - [1.82%] [avg time: 0.032 ms]
23:30:33: | | conversion to 4:2:0 - [0.682%] [avg time: 0.012 ms]
23:30:33: Convert444Threads - [100%] [avg time: 0.676 ms] [children: 94.1%] [unaccounted: 5.92%]
23:30:33: | Convert444toNV12 - [94.1%] [avg time: 0.636 ms]
23:30:33: encoder thread frame - [100%] [avg time: 1.673 ms]
23:30:33: ==============================================================
23:30:33:
23:30:33:
23:30:33: Profiler CPU results:
23:30:33:
23:30:33: ==============================================================
23:30:33: video thread frame - [cpu time: avg 0.728 ms, total 32463.8 ms] [avg calls per frame: 1]
23:30:33: | scene->Preprocess - [cpu time: avg 0.047 ms, total 2137.21 ms] [avg calls per frame: 1]
23:30:33: | GPU download and conversion - [cpu time: avg 0.06 ms, total 2683.22 ms] [avg calls per frame: 1]
23:30:33: | | flush - [cpu time: avg 0.019 ms, total 873.608 ms] [avg calls per frame: 1]
23:30:33: | | CopyResource - [cpu time: avg 0.015 ms, total 686.403 ms] [avg calls per frame: 1]
23:30:33: | | conversion to 4:2:0 - [cpu time: avg 0.007 ms, total 312.003 ms] [avg calls per frame: 1]
23:30:33: Convert444Threads - [cpu time: avg 0.573 ms, total 102165 ms] [avg calls per frame: 4]
23:30:33: | Convert444toNV12 - [cpu time: avg 0.564 ms, total 100465 ms] [avg calls per frame: 4]
23:30:33: encoder thread frame - [cpu time: avg 1.064 ms, total 47408.7 ms] [avg calls per frame: 1]
23:30:33: ==============================================================
23:30:33:
23:30:33: =====Stream End: 2013-11-07, 23:30:33=================================================
Last game capture log:
2013-11-07, 23:13:36: we're booting up:
23:13:36: D3D9 Present
23:13:36: (half life scientist) everything.. seems to be in order
23:14:01: D3D9EndScene called
23:14:01: D3DPRESENT_PARAMETERS {
23:14:01: BackBufferWidth: 1920
23:14:01: BackBufferHeight: 1080
23:14:01: BackBufferFormat: D3DFMT_A8R8G8B8
23:14:01: BackBufferCount: 1
23:14:01: MultiSampleType: D3DMULTISAMPLE_NONE
23:14:01: MultiSampleQuality: 0
23:14:01: SwapEffect: D3DSWAPEFFECT_DISCARD
23:14:01: hDeviceWindow: 132110
23:14:01: Windowed: true
23:14:01: EnableAutoDepthStencil: true
23:14:01: AutoDepthStencilFormat: D3DFMT_D24S8
23:14:01: Flags: None
23:14:01: FullScreen_RefreshRateInHz: 0
23:14:01: PresentationInterval: 1
23:14:01: };
23:14:01: successfully set up d3d9 hooks
23:14:01: D3D9Present called
23:14:01: DoD3D9GPUHook: success - d3d9ex
23:14:02: NV Capture available
23:14:02: FBO available
23:14:02: GL Present
23:14:02: D3DSURFACE_DESC {
23:14:02: Format: D3DFMT_A8R8G8B8
23:14:02: Type: D3DRTYPE_SURFACE
23:14:02: Usage: D3DUSAGE_RENDERTARGET
23:14:02: Pool: D3DPOOL_DEFAULT
23:14:02: MultiSampleType: D3DMULTISAMPLE_NONE
23:14:02: MultiSampleQuality: 0
23:14:02: Width: 1920
23:14:02: Height: 1080
23:14:02: };
23:14:02: successfully capturing d3d9 frames via GPU
23:30:32: ---------------------- Cleared D3D9 Capture ----------------------
23:30:32: received restart event, capturing
23:30:32: DoD3D9GPUHook: success - d3d9ex
23:30:32: D3D9EndScene called
23:30:32: D3D9Present called