Source Clone

Source Clone 0.2.3

Hey Exeldro, I just updated to the latest version and unfortunately none of my existing Source Clone sources work anymore. I'm going to try rolling back to 2.1, but let me know if there's anything I can provide to help troubleshoot.

Edit: 2.1 did fix it for me.
 
All of my source clones are cloning scenes. A few of them are nested clones (clones of clones), but even the first clone isn't working so I don't think nesting is the issue.

I don't have any that are currently working, but if you'd like I could try updating again and creating a clone of a source instead of a scene to see if that works.
 
Ok, I updated again and tried messing around with it. Here's what I found!

Creating a new Source Clone of anything works fine without any issues. So the problem for me is only existing Source Clones (which I only have of scenes).

Going into the Properties of any broken Source Clone and changing a setting doesn't do anything. If I click "OK" to close the properties, the Source Clones remain borken.

However, if I simply open the Properties and click "Cancel", the Source Clone fixes itself! I went through and tried it with every one of my Source Clones, and it worked with all of them.

Unfortunately, closing OBS and relaunching it breaks them all again, but the new ones all remain working.

Essentially, this newest update isn't really backwards compatible without some effort. To avoid issues, I would need to recreate all of my Source Clones.

Hope this helps! For now I'm going to roll back again, but let me know if you want me to give anything else a try.

Thanks!
 
Hey Exeldro,

Sorry for the delayed reply! It's been a busy week...

So I had an odd thing happen. I updated back to 2.3 and then tried to duplicate my scene collection to cut it down to one of the source clones for a json export, but this caused OBS to crash:

1774588941004.png


When I restarted OBS, it was on an empty new scene collection. Switching back to my regular scene collection, all of the source clones are now working even after restarting again.

Trying to duplicate it again crashes it still, so I'm not sure what's going on there, but the source clone issue seems to be fixed now?

If you want I can send you the full json export, but I'd hate to waste your time if this was just a weird isolated quirk I was experiencing after all this. Sorry for taking up your time!

Thanks
 
I need help with the installation. I've tried both installing it manually and with the installer, as well as various versions but it doesn't work. The files are all on their respective place but the "source clone" option doesn't show up when adding a new source.
 
Hey Exeldro, I am not sure if this got answered somewhere, so sorry in advance.

There is a problem if I use your "Source Clone" plugin (ver. 0.2.3) in combination with your "Move" plugin (ver. 3.2.1).

Steps for reproduction:

The movement of one source from Scene A is not mirrored (cloned) in Scene B.

Steps for reproduction:

create "Scene A":
- create a "group" folder with a random picture inside
- insert two "Move Source" filters on the "group" folder -> rename them "shrink" and "expand"
- on the filter "shrink" change following filter settings: "scale: x 0.500 y 0.500"
- on the filter "expand" change following filter settings: "scale: x 1.000 y 1.000"
- hit "shrink" -> picture is shrinking, hit "expand" picture is expanding to its original size

create "Scene B":
- create a "clone source" and clone the "group" folder (from Scene A) -> the picture should be visibile now

go back to "Scene A"
- open the filter settings on the "group" folder and keep it opened

click back on "Scene B"
- hit the "shrink" filter -> nothing happens with the picture (same if you hit the "expand" filter)

The movement change ("shrinking" of the picture) is only visible on Scene A. Once the pictures has changed it is visible on Scene B too. But the change won't be visible if you are already on Scene B.

The "Move" filter in combination with the Source Clone plugin is only working fine outside of a "group" folder if you put the filter directly on the scene.

Am I missing something or is that a bug with grouped items?
 
Back
Top