Hey Exeldro I just ran into what I believe is a bug yesterday, and was able to replicate it today. I have a scene I cloned that has a nested scene within it for what I call "over me" videos. Videos I play over my camera, either with a !command or channel points on twitch for example.
The bug is that no matter the method of play, once the video plays, it is locked into a state where it's still there, you can see the audio fader for it, even if the video has finished playing. For example, in streamer.bot I have it set to toggle the video on, then wait, then toggle back off so that it can be run again at a later time. When using source clone the video will play, but then the subaction to turn the source back off doesn't toggle the visible state off. It also cannot be triggered on again to play again, so it's as though the source is no longer accessible. I also tried this with a move action filter to see if I could manually toggle the item off, and it didn't work. If I went to the scene specifically and toggled them off, and then came back to the scene with the source clone version, it would work but just the once, and then the same issue. Today, I repeated the issue. I removed the cloned source and used just the camera scene itself, still with the nested scene I first mentioned, and it all worked as it was supposed to, with streamer.bot specifically, and I assume it would have also worked with a move action filter. I have it set so that the clone is active, but no audio just for additional intel.
I am using the current OBS beta, I'm not sure if that would make a difference, but just in case I wanted to mention it.
Thanks for all the hard work!
Shred