Source Clone

Source Clone 0.2.1

Hi Exeldro, I was having an issue where a sound source was playing in scenes where the source wasn't part of current scene - it took a lot to pinpoint issue (the usual culprits of hidden sources or global sound sources weren't the problem) but I isolated the issue to this plugin.

The thing that makes no sense to me is that there is no clone in the scene but seems to cause a global sound in all scenes when recording/streaming.

Please let me know if there's any more details you need to isolate and fix
 
Hey Exeldro,

I'm having a problem that whenever I apply a composite filter to a source clone then crop the source clone at all it removed the filter. I'm running 0.2.0 of your plugin and it happens regardless of if I add the clone before or after the crop, manually crop it via Edit Transform or if I use the ALT+Click and Drag option. This also happens regardless if I have an active clone or not as well as with any other filter I enable. Unsure how to fix this but wanted to bring it up in case I'm messing something up.
 
@AzmoTheAwesome what kind of composite filter are you talking about? Have you tried using a crop filter?

This is the plugin I'm using to add a composite blur filter to the source clone. I just tried using a crop filter and that does work but the normal crop by using transform or ALT+Click/Drag.
 

This is the plugin I'm using to add a composite blur filter to the source clone. I just tried using a crop filter and that does work but the normal crop by using transform or ALT+Click/Drag.
But the normal crop does not work*

I was unable to edit this in time before I noticed the typo, sorry about that.
 
Hello. I've noticed that when using the Crop \ Pad effect on a copied source, the cropping doesn't preserve the aspect ratio. Typically, this effect is expected to maintain the proportions. It would be wonderful if you could make a correction. Otherwise, thank you for the excellent plugin.
 
Hey Exeldro I just ran into what I believe is a bug yesterday, and was able to replicate it today. I have a scene I cloned that has a nested scene within it for what I call "over me" videos. Videos I play over my camera, either with a !command or channel points on twitch for example.

The bug is that no matter the method of play, once the video plays, it is locked into a state where it's still there, you can see the audio fader for it, even if the video has finished playing. For example, in streamer.bot I have it set to toggle the video on, then wait, then toggle back off so that it can be run again at a later time. When using source clone the video will play, but then the subaction to turn the source back off doesn't toggle the visible state off. It also cannot be triggered on again to play again, so it's as though the source is no longer accessible. I also tried this with a move action filter to see if I could manually toggle the item off, and it didn't work. If I went to the scene specifically and toggled them off, and then came back to the scene with the source clone version, it would work but just the once, and then the same issue. Today, I repeated the issue. I removed the cloned source and used just the camera scene itself, still with the nested scene I first mentioned, and it all worked as it was supposed to, with streamer.bot specifically, and I assume it would have also worked with a move action filter. I have it set so that the clone is active, but no audio just for additional intel.

I am using the current OBS beta, I'm not sure if that would make a difference, but just in case I wanted to mention it.

Thanks for all the hard work!

Shred
 
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