Slowdowns in recording menus in Need For Speed Most Wanted 2005 starting with version 31.04.

Supersayano

New Member
I'm using OBS Studio to record gameplay for Need for Speed Most Wanted 2005 and haven't been able to update to any version higher than 31.04.
Any other version causes slowdowns in the recorded video when the game is in the menus. There's no problem during gameplay, but when the game enters a menu like the race selection menu or any other, the recording becomes slow and jerky.

While I'm playing, I don't notice anything, as the game isn't affected at all. But when I play back the recording, I see that the menu sections are horrible. These slowdowns when exiting the menus even last for a few seconds during the game until it finally stabilizes, and then everything is fine. But as soon as I enter any other menu, the problem starts again.

Because of this, I'm forced to stay on version 31.04 so the recordings work properly, but every time a new version comes out, I try it to see what happens, and as I said, this problem persists in all of them, so I'm forced to return to version 31.04.
My operating system is Windows 11, and my graphics card is an NVIDIA GeForce RTX 5060 Ti 16GB.
How can I solve this problem so I can use newer versions of OBS Studio and not be stuck on version 31.04?
Thanks in advance and best regards...
 
Help us help you with a contribution of your own (from the current version of OBS. It can be from a portable install)
 
Great, I didn't know OBS Studio had this option to export session logs. Here's the session log from version 32.01, which I just tested in its portable version. As I mentioned, the game menus are recorded in a slow and choppy manner during the recording, something that doesn't happen in version 31.04 and earlier. However, all subsequent versions produce this problem when recording game menus. I hope this log will help you solve the problem so I can update to the latest version of OBS Studio.

https://obsproject.com/logs/MHVqf9FAAlD6ow0A

Regards...
 
Thanks, I hope so because this is driving me crazy. I mean, I don't understand how OBS's behavior when recording game menus can change so much in versions higher than 31.04. Changes in newer versions are supposed to improve the program, not make it completely useless
Regards...
 
Thank you for your contribution.

1. The Hardware-accelerated GPU scheduling ("HAGS") feature in Windows is currently known to cause performance and capture issues with OBS, games and overlay tools. If you are having issues with performance or OBS freezing, we recommend disabling it via these instructions as a troubleshooting step.
2. You are running an old version of OBS Studio (32.0.1). Please update to version 32.0.2 or newer by going to Help -> Check for updates in OBS or by downloading the latest installer from the downloads page and running it as Admin.
3. OBS is not running as Administrator. Because of this, OBS will not be able to Game Capture certain games, and it will not be able to request a higher GPU priority for itself -- which is the likely cause of the 21% render lag you are currently experiencing. Run updated OBS as Administrator to help alleviate this problem.
4. Your GPU is maxed out and OBS can't render scenes and encode frames fast enough. Running a game without vertical sync or a frame rate limiter will frequently cause performance issues with OBS because your GPU will be maxed out. OBS requires a little GPU to render your scene. Enable V/G-sync or set a reasonable frame rate limit (120, 60, 30) that your GPU can handle without hitting 100% usage.

If that's not enough you may also need to turn down some of the video quality options in the game. If you are experiencing issues in general while using OBS, your GPU may be overloaded for the settings you are trying to use. In the OBS Output settings, set Multipass Mode to Single and disable Look-ahead and Adaptive-Q. Those use additional GPU.

Please check our guide for ideas why this may be happening, and steps you can take to correct it: GPU Overload Issues.
4. Display and Game Capture Sources interfere with each other. NEVER put them in the same scene ('Cámara a la izquierda' and 'Cámara a la derecha')

If still having issues, post a new log.
 
Please, I urge you to take this matter seriously. If I wanted a copy-and-paste of an automated analysis, I would have done it myself. I mean, if you had read my first message in this thread, as well as the others, you wouldn't be saying such absurd things.

For example, if my GPU is maxed out, it's because OBS (in all versions above 31.04) sets it that way, which doesn't happen in version 31.04 and earlier. Furthermore, the problem only occurs during the game menus and not during gameplay. In fact, while I'm playing and recording, I don't notice anything; the game runs perfectly both in the menus and in gameplay itself. It's the recording, when I review it afterward, that's slow and stutters during the menu sections, but not in the rest of the recording.

On the other hand, don't look for problems in my OBS configuration (following the automatic analysis recommendations) because I use the same configuration in version 31.04 and there's absolutely no problem. So it's clear that something in versions higher than 31.04 is causing this malfunction in OBS. Some change that seems to persist in later versions causes the recording to display incorrectly in the menus, and since this doesn't happen in OBS version 31.04, it's clear that it can't be anything in my configuration, as it's ALWAYS the same for all versions.

Please note that this is a very old game (from 2005) that consumes very few resources, and given my system (i7 9700K, 32 GB of RAM, RTX 5060Ti 16 GB, M.2 storage), running this game isn't demanding at all, even with OBS recording simultaneously. Therefore, if there's a problem, it can't be due to excessive resource consumption by the game; it must be with OBS. This is confirmed by the fact that OBS 31.04 doesn't experience any problems (with the same game and system resources), and the problem only appears after version 31.04.
Regards...
 
Not cut & paste. Rendering lag is GPU overload, plain & simple. Start cleaning up your OBS configuration, follow the directions above & maybe things will improve. The link below may be helpful too.

13:20:02.037: Output 'simple_file_output': Number of lagged frames due to rendering lag/stalls: 825 (20.9%)
13:20:02.037: Video stopped, number of skipped frames due to encoding lag: 2949/3936 (74.9%)

 
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This could be causing some of your pain, wasting resources & slowing your system down. There is audio lag in your log as well.
13:18:07.024: ESET Security: enabled (AV)

13:20:24.857: Max audio buffering reached!
13:20:24.857: adding 917 milliseconds of audio buffering, total audio buffering is now 960 milliseconds (source: Audio del escritorio)
13:20:24.857:
 
If the issue only appears if some ingame menu appears, it suggests it's something with the game. As long as the game renders its ingame menu with its 3D engine no different than it's rendering the actual game content, there is nothing different for OBS. It's not clear to me why different OBS versions could behave different for you, I see this as some game issue.

So what's happening with the game if you open a menu? Some games suspend the actual game and just render the menu. This can skyrocket the fps rendered by the game, since especially older games don't have a integrated fps limiter. And a skyrocketing fps can consume all CPU and all GPU resources also shared with OBS, so OBS starves from CPU and GPU resources. Running OBS as administrator and activating HAGS (although you see it often recommended to disable) might help OBS.

But the best solution is to limit the game fps, as it is for every other game as well. Activating vsync for the game usually achieves this as side effect. If you don't want to activate vsync for some reason, activate the ingame fps limiter. it doesn't have an ingame fps limiter, use Nvidia control panel, select the game and activate the Nvidia fps limiter for the game. Set it to the same fps as OBS.
 
I've finally solved the problem, though not with the absurd instructions I received here.

In the end, what was causing the slowdowns in the game menus wasn't the OBS Studio configuration (obviously, since the configuration was the same for version 31.04 and there were no problems in that version), but rather some kind of incompatibility between OBS Studio versions higher than 31.04 and my outdated version of NVIDIA Broadcast. So, updating NVIDIA Broadcast to its latest version solved everything perfectly.

A little dose of reality for those who are closed off to evidence and don't care if it only confuses instead of helping. It's true that I didn't mention NVIDIA Broadcast when I described my problem (my fault), but someone who supposedly helps people on this forum should at least have suspected something and asked me about it (for more details about my system) instead of stubbornly blaming what all the evidence clearly indicated couldn't be the cause of the problem.

I hope this helps more people in the future, and that it encourages the moderators to be more open-minded and not insist on ridiculous recommendations based on an automated analysis.
Regards...
 
I looked at your installed Nvidia FX yesterday, it didn't appear to be outdated then & it's the same exact version available today. Perhaps you had FX installed for another series of GPU's?

13:18:07.642: [NVIDIA Audio Effects:] version: 1.6.1.2
13:18:07.768: [NVIDIA Audio Effects:] enabled
13:18:07.769: [NVIDIA VIDEO FX]: NVIDIA VIDEO FX version: 0.7.6.0
13:18:07.778: [NVIDIA VIDEO FX]: enabled, redistributable found

 
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