Playing and Recording Minecraft Java Issues on MP M2 Max

TheCodeZone

New Member
Hello, I am trying to play and record Minecraft Java on my MacBook Pro M2 Max. However, I am having some serious issues with the settings I have chosen. My recordings end up looking like a slideshow. My MacBook is pretty beefy in it specs, so I did not think it would have very many issues. Should it be able to support the chosen recording settings or higher shown in the Output>Recording image? I want 60fps while not losing many frames. I also do not want a grainy video as the alternative. What are the best settings while gaming and recording in Minecraft on Apple Silicon that does not sacrifice quality?

Thank you for your answers!
 

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TheCodeZone

New Member
Hello, I am trying to play and record Minecraft Java on my MacBook Pro M2 Max. However, I am having some serious issues with the settings I have chosen. My recordings end up looking like a slideshow. My MacBook is pretty beefy in it specs, so I did not think it would have very many issues. Should it be able to support the chosen recording settings or higher shown in the Output>Recording image? I want 60fps while not losing many frames. I also do not want a grainy video as the alternative. What are the best settings while gaming and recording in Minecraft on Apple Silicon that does not sacrifice quality?

Thank you for your answers!
**Update: This is also happening is Apple ProRes Hardware.
 
Last edited:

TheCodeZone

New Member
**Update: Turning off game mode on Minecraft Java and using Apple ProRes Hardware encoder created a quality video that was really smooth. However x264 encoder on 60000 bit rate was still incredibly choppy. Apple ProRes is fine for me, but my question is, is it normal for my Mac to have such issues with x264 at 60000?
 

AaronD

Active Member
M2, with not much cooling if that picture is anything to go by.

The M_ chips are not designed for performance. They're designed for low power, and whatever performance they have is heavily constrained by the power budget.

And, without decent cooling, you can't run flat-out for very long at a time. The designed intent for most laptops is to load something quickly, and then sit and do nothing while it slowly cools off and user looks at what it just loaded.

---

Get a machine that has a chip made for performance regardless of power consumption (bye-bye, battery), and enough cooling to do that continuously, not just a short burst every so often.

Most of the time, that'll be a desktop tower, but the "mobile workstation" class of laptop can work too. I have one of those: a Dell Precision M6800 from 2015, still going strong, even with two simultaneous instances of OBS, a DAW for audio, and a remote meeting. Mobile workstations are thick and heavy because of the cooling, but they do still fit in a bag, at least.
 
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