Deathwingsvk
New Member
Guys I do have problems with OBS streaming. I have such micro lags in game called Heroes of Newerth and so i cant then play properly (my games are then horrible). And also on Stream there are little lags but they are kinda fine with people. The image is stattering and lagging in the game. In the stream http://www.twitch.tv/deathwingsvk , it works kinda fine.
So for the internet here we go:
I did a test on speedtest.net and the server was in Leipzig thats in Germany. Im from Zilina North of Slovakia.
PIng: 48
Download speed: 44.75 Mbps
Upload speed: 4.10 Mbps
My Comp Specs are as Follows
Notebook - ACER , Aspire 5750G
Nvidia Geforce GT 630M
PRocessor - Intel Core TM i5-2450M CPU 2.50 GHz
RAM: 8,00 (usable 6,36)
64-bit
I run Windows 7 , service pack 1
Log folder here we go
(use code tags next time -jim)
I have checked all other topics about this problem , but couldnt find a solution for me.
So for the internet here we go:
I did a test on speedtest.net and the server was in Leipzig thats in Germany. Im from Zilina North of Slovakia.
PIng: 48
Download speed: 44.75 Mbps
Upload speed: 4.10 Mbps
My Comp Specs are as Follows
Notebook - ACER , Aspire 5750G
Nvidia Geforce GT 630M
PRocessor - Intel Core TM i5-2450M CPU 2.50 GHz
RAM: 8,00 (usable 6,36)
64-bit
I run Windows 7 , service pack 1
Log folder here we go
Code:
10:33:16: Open Broadcaster Software v0.591b - 32bit (´・ω・`)
10:33:16: -------------------------------
10:33:16: CPU Name: Intel(R) Core(TM) i5-2450M CPU @ 2.50GHz
10:33:16: CPU Speed: 2494MHz
10:33:16: Physical Memory: 4095MB Total, 3422MB Free
10:33:16: stepping id: 7, model 42, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 2
10:33:16: monitor 1: pos={0, 0}, size={1366, 768}
10:33:16: Windows Version: 6.1 Build 7601 S
10:33:16: Aero is Enabled
10:33:16: -------------------------------
10:33:16: OBS Modules:
10:33:16: Base Address Module
10:33:16: 01260000 OBS.exe
10:33:16: 66450000 OBSApi.dll
10:33:16: 66BD0000 DShowPlugin.dll
10:33:16: 668E0000 GraphicsCapture.dll
10:33:16: 668C0000 NoiseGate.dll
10:33:16: 668A0000 PSVPlugin.dll
10:33:16: ------------------------------------------
10:33:16: Adapter 1
10:33:16: Video Adapter: Intel(R) HD Graphics Family
10:33:16: Video Adapter Dedicated Video Memory: 134217728
10:33:16: Video Adapter Shared System Memory: 1711276032
10:33:16: Video Adapter Output 1: pos={0, 0}, size={1366, 768}, attached=true
10:33:16: ------------------------------------------
10:33:16: Adapter 2
10:33:16: Video Adapter: NVIDIA GeForce GT 630M
10:33:16: Video Adapter Dedicated Video Memory: 2096693248
10:33:16: Video Adapter Shared System Memory: 2147495936
10:33:16: Using fixed low latency mode, factor 20
10:33:16: =====Stream Start: 2013-12-26, 10:33:16===============================================
10:33:16: Multithreaded optimizations: On
10:33:16: Base resolution: 1366x768
10:33:16: Output resolution: 1364x768
10:33:16: ------------------------------------------
10:33:16: Loading up D3D10 on NVIDIA GeForce GT 630M (Adapter 2)...
10:33:16: ------------------------------------------
10:33:16: Audio Format: 48000hz
10:33:16: Playback device {0.0.0.00000000}.{003c3f10-25da-4891-8a36-ceb8f82f4326}
10:33:16: ------------------------------------------
10:33:16: Using desktop audio input: Reproduktory (Realtek High Definition Audio)
10:33:16: ------------------------------------------
10:33:16: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
10:33:16: ------------------------------------------
10:33:16: Audio Encoding: AAC
10:33:16: bitrate: 128
10:33:16: Using graphics capture
10:33:16: Scene buffering time set to 400
10:33:16: ------------------------------------------
10:33:16: Video Encoding: x264
10:33:16: fps: 30
10:33:16: width: 1364, height: 768
10:33:16: preset: veryfast
10:33:16: profile: main
10:33:16: keyint: 60
10:33:16: CBR: yes
10:33:16: CFR: no
10:33:16: max bitrate: 2700
10:33:16: buffer size: 3600
10:33:16: ------------------------------------------
10:33:16: MMDeviceAudioSource: Frequency for device 'Reproduktory (Realtek High Definition Audio)' is 384000, samples per sec is 48000
10:33:16: MMDeviceAudioSource: Frequency for device 'Mikrofon (Realtek High Definition Audio)' is 352800, samples per sec is 44100
10:33:16: using memory capture
10:33:28: Using RTMP service: Twitch / Justin.tv
10:33:28: Server selection: rtmp://live.justin.tv/app
10:33:28: Interface: Broadcom NetLink (TM) Gigabit Ethernet (ethernet, 1000 mbps)
10:33:28: Completed handshake with rtmp://live.justin.tv/app in 395 ms.
10:33:30: SO_SNDBUF was at 8192
10:33:30: SO_SNDBUF is now 65536
10:33:31: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 166517 / 361472)
10:33:33: ------------------------------------------
10:33:33: device: 1.3M HD WebCam,
10:33:33: device id \\?\usb#vid_064e&pid_d20c&mi_00#7&1ae0faa3&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
10:33:33: chosen type: YUY2, usingFourCC: false, res: 176x144 - 176x144, frameIntervals: 333333-2000000
10:33:33: use buffering: false - 0, fourCC: 'YUY2'
10:33:33: audio device: Disable,
10:33:33: audio device id Disabled,
10:33:33:
10:33:34: Using directshow input
10:33:51: Settings::Encoding: Changing bitrate from 2700kb/s to 2800kb/s
10:45:41: Total frames encoded: 22338, total frames duplicated: 73 (0.33%)
10:45:41: Total frames rendered: 22310, number of late frames: 2 (0.01%) (it's okay for some frames to be late)
10:45:41: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 361472)
10:45:43: RTMPPublisher::SocketLoop: Graceful loop exit
10:45:43: Average send payload: 17792 bytes, average send interval: 50 ms
10:45:43: Number of times waited to send: 0, Waited for a total of 0 bytes
10:45:43: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
10:45:43: Number of bytes sent: 260232113
10:45:43:
10:45:43: Profiler time results:
10:45:43:
10:45:43: ==============================================================
10:45:43: video thread frame - [100%] [avg time: 3.336 ms] [children: 13.1%] [unaccounted: 86.9%]
10:45:43: | scene->Preprocess - [1.44%] [avg time: 0.048 ms]
10:45:43: | GPU download and conversion - [11.6%] [avg time: 0.388 ms] [children: 6.53%] [unaccounted: 5.1%]
10:45:43: | | flush - [5.52%] [avg time: 0.184 ms]
10:45:43: | | CopyResource - [0.929%] [avg time: 0.031 ms]
10:45:43: | | conversion to 4:2:0 - [0.0899%] [avg time: 0.003 ms]
10:45:43: Convert444Thread - [100%] [avg time: 1.348 ms] [children: 98.7%] [unaccounted: 1.26%]
10:45:43: | Convert444toNV12 - [98.7%] [avg time: 1.331 ms]
10:45:43: encoder thread frame - [100%] [avg time: 1.851 ms]
10:45:43: ==============================================================
10:45:43:
10:45:43:
10:45:43: Profiler CPU results:
10:45:43:
10:45:43: ==============================================================
10:45:43: video thread frame - [cpu time: avg 1.4 ms, total 31247 ms] [avg calls per frame: 1]
10:45:43: | scene->Preprocess - [cpu time: avg 0.009 ms, total 218.4 ms] [avg calls per frame: 1]
10:45:43: | GPU download and conversion - [cpu time: avg 0.166 ms, total 3712.83 ms] [avg calls per frame: 1]
10:45:43: | | flush - [cpu time: avg 0.096 ms, total 2152.82 ms] [avg calls per frame: 1]
10:45:43: | | CopyResource - [cpu time: avg 0.036 ms, total 811.209 ms] [avg calls per frame: 1]
10:45:43: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:45:43: Convert444Thread - [cpu time: avg 1.207 ms, total 26910.2 ms] [avg calls per frame: 1]
10:45:43: | Convert444toNV12 - [cpu time: avg 1.198 ms, total 26723 ms] [avg calls per frame: 1]
10:45:43: encoder thread frame - [cpu time: avg 1.281 ms, total 28610.6 ms] [avg calls per frame: 1]
10:45:43: ==============================================================
10:45:43:
10:45:43: =====Stream End: 2013-12-26, 10:45:43=================================================
10:56:13: Using fixed low latency mode, factor 20
10:56:13: =====Stream Start: 2013-12-26, 10:56:13===============================================
10:56:13: Multithreaded optimizations: On
10:56:13: Base resolution: 1366x768
10:56:13: Output resolution: 1364x768
10:56:13: ------------------------------------------
10:56:13: Loading up D3D10 on NVIDIA GeForce GT 630M (Adapter 2)...
10:56:13: ------------------------------------------
10:56:13: Audio Format: 48000hz
10:56:13: Playback device {0.0.0.00000000}.{003c3f10-25da-4891-8a36-ceb8f82f4326}
10:56:13: ------------------------------------------
10:56:13: Using desktop audio input: Reproduktory (Realtek High Definition Audio)
10:56:13: ------------------------------------------
10:56:13: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
10:56:13: ------------------------------------------
10:56:13: Audio Encoding: AAC
10:56:13: bitrate: 128
10:56:13: ------------------------------------------
10:56:13: device: 1.3M HD WebCam,
10:56:13: device id \\?\usb#vid_064e&pid_d20c&mi_00#7&1ae0faa3&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
10:56:13: chosen type: YUY2, usingFourCC: false, res: 176x144 - 176x144, frameIntervals: 333333-2000000
10:56:13: use buffering: false - 0, fourCC: 'YUY2'
10:56:13: audio device: Disable,
10:56:13: audio device id Disabled,
10:56:13:
10:56:14: Using directshow input
10:56:14: Using graphics capture
10:56:15: Scene buffering time set to 400
10:56:15: ------------------------------------------
10:56:15: Video Encoding: x264
10:56:15: fps: 30
10:56:15: width: 1364, height: 768
10:56:15: preset: veryfast
10:56:15: profile: main
10:56:15: keyint: 60
10:56:15: CBR: yes
10:56:15: CFR: no
10:56:15: max bitrate: 2800
10:56:15: buffer size: 3600
10:56:15: ------------------------------------------
10:56:15: MMDeviceAudioSource: Frequency for device 'Reproduktory (Realtek High Definition Audio)' is 384000, samples per sec is 48000
10:56:15: MMDeviceAudioSource: Frequency for device 'Mikrofon (Realtek High Definition Audio)' is 352800, samples per sec is 44100
10:56:15: using memory capture
10:56:26: Using RTMP service: Twitch / Justin.tv
10:56:26: Server selection: rtmp://live.justin.tv/app
10:56:26: Interface: Broadcom NetLink (TM) Gigabit Ethernet (ethernet, 1000 mbps)
10:56:27: Completed handshake with rtmp://live.justin.tv/app in 382 ms.
10:56:28: SO_SNDBUF was at 8192
10:56:28: SO_SNDBUF is now 65536
10:56:29: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 138688 / 374784)
11:03:26: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 374784)
11:26:29: Total frames encoded: 54421, total frames duplicated: 86 (0.16%)
11:26:29: Total frames rendered: 54420, number of late frames: 6 (0.01%) (it's okay for some frames to be late)
11:26:41: RTMPPublisher::SocketLoop: Graceful loop exit
11:26:41: Average send payload: 18370 bytes, average send interval: 50 ms
11:26:41: Number of times waited to send: 0, Waited for a total of 0 bytes
11:26:41: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
11:26:41: Number of bytes sent: 664998666
11:26:41:
11:26:41: Profiler time results:
11:26:41:
11:26:41: ==============================================================
11:26:41: video thread frame - [100%] [avg time: 1.973 ms] [children: 19.9%] [unaccounted: 80.1%]
11:26:41: | scene->Preprocess - [2.28%] [avg time: 0.045 ms]
11:26:41: | GPU download and conversion - [17.6%] [avg time: 0.347 ms] [children: 12.6%] [unaccounted: 4.97%]
11:26:41: | | flush - [10.7%] [avg time: 0.211 ms]
11:26:41: | | CopyResource - [1.77%] [avg time: 0.035 ms]
11:26:41: | | conversion to 4:2:0 - [0.152%] [avg time: 0.003 ms]
11:26:41: Convert444Thread - [100%] [avg time: 1.406 ms] [children: 95.7%] [unaccounted: 4.34%]
11:26:41: | Convert444toNV12 - [95.7%] [avg time: 1.345 ms]
11:26:41: encoder thread frame - [100%] [avg time: 1.723 ms]
11:26:41: ==============================================================
11:26:41:
11:26:41:
11:26:41: Profiler CPU results:
11:26:41:
11:26:41: ==============================================================
11:26:41: video thread frame - [cpu time: avg 1.113 ms, total 60590.8 ms] [avg calls per frame: 1]
11:26:41: | scene->Preprocess - [cpu time: avg 0.005 ms, total 312.002 ms] [avg calls per frame: 1]
11:26:41: | GPU download and conversion - [cpu time: avg 0.145 ms, total 7924.85 ms] [avg calls per frame: 1]
11:26:41: | | flush - [cpu time: avg 0.09 ms, total 4914.03 ms] [avg calls per frame: 1]
11:26:41: | | CopyResource - [cpu time: avg 0.022 ms, total 1248 ms] [avg calls per frame: 1]
11:26:41: | | conversion to 4:2:0 - [cpu time: avg 0.004 ms, total 249.601 ms] [avg calls per frame: 1]
11:26:41: Convert444Thread - [cpu time: avg 1.217 ms, total 66238 ms] [avg calls per frame: 1]
11:26:41: | Convert444toNV12 - [cpu time: avg 1.211 ms, total 65894.8 ms] [avg calls per frame: 1]
11:26:41: encoder thread frame - [cpu time: avg 1.183 ms, total 64381.6 ms] [avg calls per frame: 1]
11:26:41: ==============================================================
11:26:41:
11:26:41: =====Stream End: 2013-12-26, 11:26:41=================================================
11:31:57: Settings::Video: Enabling Aero
Last game capture log:
2013-12-26, 10:33:16: we're booting up:
10:33:16: CaptureThread: attached to process hon.exe
10:33:16: NV Capture available
10:33:16: FBO available
10:33:16: GL Present
10:33:16: (half life scientist) everything.. seems to be in order
10:33:16: SwapBuffers(4194371581) Called
10:33:16: setting up gl data
10:33:16: DoGLGPUHook: wglDXOpenDeviceNV failed
10:33:16: ---------------------- Cleared OpenGL Capture ----------------------
10:33:16: DoGLCPUHook: success
10:33:16: wglSwapBuffers(4194371581) Called
10:33:16: setting up gl data
10:33:16: SwapBuffers(4194371581) Called
10:33:16: successfully capturing gl frames via RAM
10:45:42: stop requested, terminating gl capture
10:45:42: ---------------------- Cleared OpenGL Capture ----------------------
10:45:42: wglSwapBuffers(4194371581) Called
10:45:42: setting up gl data
10:45:42: SwapBuffers(4194371581) Called
10:56:15: DoGLGPUHook: wglDXOpenDeviceNV failed
10:56:15: ---------------------- Cleared OpenGL Capture ----------------------
10:56:15: DoGLCPUHook: success
10:56:15: wglSwapBuffers(4194371581) Called
10:56:15: setting up gl data
10:56:15: SwapBuffers(4194371581) Called
10:56:15: successfully capturing gl frames via RAM
11:26:29: stop requested, terminating gl capture
11:26:29: ---------------------- Cleared OpenGL Capture ----------------------
11:26:29: wglSwapBuffers(4194371581) Called
11:26:29: setting up gl data
11:26:29: SwapBuffers(4194371581) Called
I have checked all other topics about this problem , but couldnt find a solution for me.