Question / Help OBS records for 1 sec and stops

Code:
18:19:05: Open Broadcaster Software v0.651b - 32bit (´・ω・`)
18:19:05: -------------------------------
18:19:05: CPU Name: AMD E-450 APU with Radeon(tm) HD Graphics
18:19:05: CPU Speed: 1646MHz
18:19:05: Physical Memory:  3817MB Total, 1543MB Free
18:19:05: stepping id: 0, model 2, family 20, type 0, extmodel 8, extfamily 2, HTT 1, logical cores 2, total cores 2
18:19:05: monitor 1: pos={0, 0}, size={1600, 900}
18:19:05: Windows Version: 6.2 Build 9200 
18:19:05: Aero is Enabled
18:19:05: -------------------------------
18:19:05: OBS Modules:
18:19:05: Base Address  Module
18:19:05: 00ED0000  OBS.exe
18:19:05: 57EE0000  OBSApi.dll
18:19:05: 57C80000  DShowPlugin.dll
18:19:05: 57C50000  GraphicsCapture.dll
18:19:05: 57C20000  NoiseGate.dll
18:19:05: 5B660000  PSVPlugin.dll
18:19:05: 57C00000  scenesw.dll
18:19:05: ------------------------------------------
18:19:05: Adapter 1
18:19:05:  Video Adapter: AMD Radeon HD 6320 Graphics
18:19:05:  Video Adapter Dedicated Video Memory: 1318400000
18:19:05:  Video Adapter Shared System Memory: 1744830464
18:19:05:  Video Adapter Output 1: pos={0, 0}, size={1600, 900}, attached=true
18:19:05: =====Stream Start: 2015-04-26, 18:19:05===============================================
18:19:05:  Multithreaded optimizations: On
18:19:05:  Base resolution: 1600x900
18:19:05:  Output resolution: 1600x900
18:19:05: ------------------------------------------
18:19:05: Loading up D3D10 on AMD Radeon HD 6320 Graphics (Adapter 1)...
18:19:05: ------------------------------------------
18:19:05: Audio Format: 48000 Hz
18:19:05: ------------------------------------------
18:19:05: Audio Channels: 2 Ch
18:19:05: Playback device Default
18:19:05: ------------------------------------------
18:19:05: Using desktop audio input: Speakers (Realtek High Definition Audio)
18:19:05: Global Audio time adjust: 0
18:19:05: ------------------------------------------
18:19:05: Using auxilary audio input: Microphone (Realtek High Definition Audio)
18:19:05: Mic time offset: 0
18:19:05: ------------------------------------------
18:19:05: Audio Encoding: AAC
18:19:05:  bitrate: 128
18:19:05: Using Monitor Capture
18:19:05: Scene buffering time set to 700
18:19:05: ------------------------------------------
18:19:05: Video Encoding: x264
18:19:05:  fps: 20
18:19:05:  width: 1600, height: 900
18:19:05:  preset: veryfast
18:19:05:  profile: high
18:19:05:  keyint: 250
18:19:05:  CBR: yes
18:19:05:  CFR: yes
18:19:05:  max bitrate: 1000
18:19:05:  buffer size: 1000
18:19:05: ------------------------------------------
18:19:32: Total frames encoded: 209, total frames duplicated: 194 (92.82%)
18:19:32: Number of frames skipped due to encoder lag: 193 (92.34%)
18:19:32: Total frames rendered: 33, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
18:19:32: 
18:19:32: Profiler time results:
18:19:32: 
18:19:32: ==============================================================
18:19:32: video thread frame - [100%] [avg time: 8.607 ms] [children: 60.4%] [unaccounted: 39.6%]
18:19:32: | scene->Preprocess - [27.6%] [avg time: 2.375 ms]
18:19:32: | GPU download and conversion - [32.8%] [avg time: 2.827 ms] [children: 31.1%] [unaccounted: 1.74%]
18:19:32: | | flush - [30.5%] [avg time: 2.626 ms]
18:19:32: | | CopyResource - [0.511%] [avg time: 0.044 ms]
18:19:32: | | conversion to 4:2:0 - [0.0813%] [avg time: 0.007 ms]
18:19:32: Convert444Thread - [100%] [avg time: 10.253 ms] [children: 99.5%] [unaccounted: 0.517%]
18:19:32: | Convert444toNV12 - [99.5%] [avg time: 10.2 ms]
18:19:32: encoder thread frame - [100%] [avg time: 121.189 ms] [children: 0.0206%] [unaccounted: 100%]
18:19:32: | sending stuff out - [0.0206%] [avg time: 0.025 ms]
18:19:32: ==============================================================
18:19:32: 
18:19:32: 
18:19:32: Profiler CPU results:
18:19:32: 
18:19:32: ==============================================================
18:19:32: video thread frame - [cpu time: avg 3.314 ms, total 109.375 ms] [avg calls per frame: 1]
18:19:32: | scene->Preprocess - [cpu time: avg 0.473 ms, total 15.625 ms] [avg calls per frame: 1]
18:19:32: | GPU download and conversion - [cpu time: avg 0.473 ms, total 15.625 ms] [avg calls per frame: 1]
18:19:32: | | flush - [cpu time: avg 0.473 ms, total 15.625 ms] [avg calls per frame: 1]
18:19:32: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:19:32: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:19:32: Convert444Thread - [cpu time: avg 2.757 ms, total 46.875 ms] [avg calls per frame: 1]
18:19:32: | Convert444toNV12 - [cpu time: avg 2.757 ms, total 46.875 ms] [avg calls per frame: 1]
18:19:32: encoder thread frame - [cpu time: avg 8.522 ms, total 1781.25 ms] [avg calls per frame: 1]
18:19:32: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:19:32: ==============================================================
18:19:32: 
18:19:32: =====Stream End: 2015-04-26, 18:19:32=================================================
18:29:55: Terminating 0x1ef4

Last game capture log:
2015-04-18, 14:08:16: we're booting up: 
14:08:16: CaptureThread: attached to process chrome.exe
14:08:20: D3D9 Present
14:08:20: (half life scientist) everything..  seems to be in order
 
Help now!
You know, with that attitude, I dont think many people will be inclined to help you. In the future, dont demand help especially only after 2 hours of posting your logfile. But for the sake of helping you, I'll take a look.


your CPU is to slow to encode and is why your encoding is freezing. See below. The average encoder thread time should be around 1ms. yours is 121ms.

Code:
18:19:32: encoder thread frame - [100%] [avg time: 121.189 ms]

Recommended:
1. reduce the downscale to the lowest setting. it should be like 600p or something
2. change your CPU preset to Ultrafast
3. set buffer size to 0

the above three settings will allow you to record but your video files will be huge

Alternatives:

Get a new PC to encode your recordings.



Second, you are using monitor capture, this will only add to your encoder frame especially with a slow CPU.

Recommended:

Use game or window capture.

Code:
18:19:05: Using Monitor Capture
 
Back
Top