So I have been testing and live streaming with this for a few days. I have a 1060 3GB, dedicated PC for recording.
My setup: The gaming PC is connected to a 4K splitter (for cloned input into the Razer Ripsaw) which is output to the dedicated PC (two GTX 760's SLi) and OBS (test 9). I set the bitrate at 4800 only, 720p output with 60 FPS (fractional: 60000/1000), and use a LUT to help with color loss or errors in high motion video. I also changed the max pixel rate on the splitter to 110 Mhz instead of the default 600 Mhz in Windows, because of high speed motion capture and conversion from DisplayPort to HDMI; some frames are actually lost when captured from the PC. The video clip is recorded live to Twitch and captured over a wireless connection (Netgear A7000). I set the keyframe to 1 instead of 2.
Feedback: I don't know what Psycho Visual Tuning does, but the quality difference is amazing. The clip below is set only on the Quality setting and decided to try a higher speed game like Overwatch. I didn't measure anything like frame drops by browsers because there are too many variables in there. I did have the pleasure of testing the fact that I had less packet loss over a mobile device when it was viewed from Kansas to the UK (though I didn't pry to ask what type of device the viewer used).
I also didn't experience any weird behavior with SLi since video scaling can be a headache. I definitely seen a massive drop in CPU usage with this AMD 8150. Before, the CPU would skyrocket to at least 6% CPU usage over NVENC. This is an older CPU so I'm impressed by that. I didn't perform any local recording as of yet, only from a live streaming use case.
https://clips.twitch.tv/ArborealGlutenFreePassionfruitTinyFace