Hi there. The NVENC stutters have been a problem for me since I started recording my games with a graphics card (over 2 years). I cannot find a solution to this problem. You can see the issue in the link down below. The game runs fine for most of the time, but after a drastic change in the scene - like killing an enemy in the video 5 second later, or changing a room in The Binding of Isaac - it starts to stutter. Then after another change in the scene like exiting a room or opening inventory it goes back to normal.
https://youtu.be/mXgOY2FAg_o?t=1750
OBS does not post any problems whatsoever. It always says that the video is locked to 60 FPS. I'm having this issue on my main PC with R7 1700 + GTX 1070 and on my second one with i5-4670k + GTX 1660. I'm using only SSD drives, heck even an NVME one on my Ryzen build so it's not a storage disk bottleneck. The games I record are not hard to run so it's not a GPU bottleneck but it also happens with more demanding 3D games. The stuttering never happens when I record using x264 but my second PC with an old i5 can't handle 1440p recording. I'm using 2 monitors with different framerates on my main PC but the stuttering happens even with only a single monitor on a second PC. Changing the quality settings does nothing. Changing the refresh rates on my monitors does nothing. Don't know if the log I included is the one you are looking for, but it's the one I got after recording the Hollow Knight video. Once I tried to stress the GPU by running some 4K videos in the background while recording those easy-to-run indie games and it somewhat made the stutters less frequent but they still happened. I seriously can't find ANY solution to this problem. Everything like game capture, monitor capture, window capture, CBR, CQP, V-SYNC, G-SYNC, limiting frames, updating drivers, formatting my PC did not work. Is there ANYTHING I can do to make those stutters dissapear?
https://youtu.be/mXgOY2FAg_o?t=1750
OBS does not post any problems whatsoever. It always says that the video is locked to 60 FPS. I'm having this issue on my main PC with R7 1700 + GTX 1070 and on my second one with i5-4670k + GTX 1660. I'm using only SSD drives, heck even an NVME one on my Ryzen build so it's not a storage disk bottleneck. The games I record are not hard to run so it's not a GPU bottleneck but it also happens with more demanding 3D games. The stuttering never happens when I record using x264 but my second PC with an old i5 can't handle 1440p recording. I'm using 2 monitors with different framerates on my main PC but the stuttering happens even with only a single monitor on a second PC. Changing the quality settings does nothing. Changing the refresh rates on my monitors does nothing. Don't know if the log I included is the one you are looking for, but it's the one I got after recording the Hollow Knight video. Once I tried to stress the GPU by running some 4K videos in the background while recording those easy-to-run indie games and it somewhat made the stutters less frequent but they still happened. I seriously can't find ANY solution to this problem. Everything like game capture, monitor capture, window capture, CBR, CQP, V-SYNC, G-SYNC, limiting frames, updating drivers, formatting my PC did not work. Is there ANYTHING I can do to make those stutters dissapear?