@Exeldro That's what I ended up doing and it worked perfectly fine for what I was trying. But the sad part about that solution is that I have to know both states in advance and can only move between those two, which limits some of the things you could otherwise do or at least leads to much more complicated setups. The nice thing about the reverse option is that only knowing one state in advance is enough.
But I'll also admit that I sometimes end up trying to do too much and I have ended up with ~100 move filters in a single scene
But I'll also admit that I sometimes end up trying to do too much and I have ended up with ~100 move filters in a single scene