11:02:44: Open Broadcaster Software v0.571b - 32bit (´・ω・`)
11:02:44: -------------------------------
11:02:44: CPU Name: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz
11:02:44: CPU Speed: 3500MHz
11:02:44: Physical Memory: 4095MB Total, 4095MB Free
11:02:44: stepping id: 3, model 12, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
11:02:44: monitor 1: pos={0, 0}, size={1920, 1080}
11:02:44: Windows Version: 6.1 Build 7600
11:02:44: Aero is Enabled
11:02:44: -------------------------------
11:02:44: OBS Modules:
11:02:44: Base Address Module
11:02:44: 01360000 OBS.exe
11:02:44: 65950000 OBSApi.dll
11:02:44: 65710000 DShowPlugin.dll
11:02:44: 65C50000 GraphicsCapture.dll
11:02:44: 656D0000 NoiseGate.dll
11:02:44: 656F0000 PSVPlugin.dll
11:02:44: ------------------------------------------
11:02:44: Adapter 1
11:02:44: Video Adapter: NVIDIA GeForce GTX 760
11:02:44: Video Adapter Dedicated Video Memory: 2087387136
11:02:44: Video Adapter Shared System Memory: 2147807232
11:02:44: Using fixed low latency mode, factor 20
11:02:44: =====Stream Start: 2013-10-02, 11:02:44===============================================
11:02:44: Multithreaded optimizations: On
11:02:44: Base resolution: 1920x1080
11:02:44: Output resolution: 1280x720
11:02:44: ------------------------------------------
11:02:44: Loading up D3D10 on NVIDIA GeForce GTX 760...
11:02:44: ------------------------------------------
11:02:44: Audio Format: 44100hz
11:02:44: Playback device {0.0.0.00000000}.{e211c193-d7fe-48c2-88ec-661a6d3212cb}
11:02:44: ------------------------------------------
11:02:44: Using desktop audio input: Speakers (2- Corsair Vengeance 1500)
11:02:44: ------------------------------------------
11:02:44: Using auxilary audio input: Microphone (2- Corsair Vengeance 1500)
11:02:44: ------------------------------------------
11:02:44: Audio Encoding: AAC
11:02:44: bitrate: 96
11:02:44: Using bitmap image
11:02:44: Using Window Capture
11:02:44: Using Slide Show
11:02:44: Using text output
11:02:44: Using text output
11:02:44: Using bitmap image
11:02:44: Using Window Capture
11:02:44: Using bitmap image
11:02:44: Using graphics capture
11:02:44: Using bitmap image
11:02:44: ------------------------------------------
11:02:44: Video Encoding: x264
11:02:44: fps: 60
11:02:44: width: 1280, height: 720
11:02:44: preset: faster
11:02:44: profile: high
11:02:44: keyint: 120
11:02:44: CBR: yes
11:02:44: CFR: yes
11:02:44: max bitrate: 3000
11:02:44: buffer size: 3000
11:02:44: ------------------------------------------
11:02:44: MMDeviceAudioSource: Frequency for device 'Speakers (2- Corsair Vengeance 1500)' is 352800, samples per sec is 44100
11:02:44: MMDeviceAudioSource: Frequency for device 'Microphone (2- Corsair Vengeance 1500)' is 352800, samples per sec is 44100
11:02:45: SharedTexCapture hooked
11:02:47: Using RTMP service: Twitch / Justin.tv
11:02:47: Server selection: rtmp://live.justin.tv/app
11:02:47: Interface: Intel(R) Ethernet Connection I217-V (ethernet, 1000 mbps)
11:02:47: Completed handshake with rtmp://live.justin.tv/app in 58 ms.
11:02:47: SO_SNDBUF was at 8192
11:02:47: SO_SNDBUF is now 65536
11:27:13: RTMPPublisher::Socketloop: Increasing send buffer to ISB 131072 (buffer: 0 / 396288)
11:41:29: Total frames encoded: 139409, total frames duplicated: 57 (0.04%)
11:41:29: Total frames rendered: 139417, number of late frames: 2 (0.00%) (it's okay for some frames to be late)
11:41:29: RTMPPublisher::SocketLoop: Graceful loop exit
11:41:29: Average send payload: 19416 bytes, average send interval: 50 ms
11:41:29: Number of times waited to send: 0, Waited for a total of 0 bytes
11:41:29: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
11:41:29: Number of bytes sent: 900940761
11:41:29:
11:41:29: Profiler time results:
11:41:29:
11:41:29: ==============================================================
11:41:29: video thread frame - [100%] [avg time: 0.939 ms] [children: 82.6%] [unaccounted: 17.4%]
11:41:29: | scene->Preprocess - [82.6%] [avg time: 0.776 ms]
11:41:29: GPU download and conversion - [100%] [avg time: 0.101 ms] [children: 81.2%] [unaccounted: 18.8%]
11:41:29: | flush - [71.3%] [avg time: 0.072 ms]
11:41:29: | CopyResource - [7.92%] [avg time: 0.008 ms]
11:41:29: | conversion to 4:2:0 - [1.98%] [avg time: 0.002 ms]
11:41:29: Convert444Threads - [100%] [avg time: 0.365 ms] [children: 98.4%] [unaccounted: 1.64%]
11:41:29: | Convert444toNV12 - [98.4%] [avg time: 0.359 ms]
11:41:29: encoder thread frame - [100%] [avg time: 0.713 ms]
11:41:29: ==============================================================
11:41:29:
11:41:29:
11:41:29: Profiler CPU results:
11:41:29:
11:41:29: ==============================================================
11:41:29: video thread frame - [cpu time: avg 0.182 ms, total 25506.2 ms] [avg calls per frame: 1]
11:41:29: | scene->Preprocess - [cpu time: avg 0.129 ms, total 18002.5 ms] [avg calls per frame: 1]
11:41:29: GPU download and conversion - [cpu time: avg 0.047 ms, total 6645.65 ms] [avg calls per frame: 1]
11:41:29: | flush - [cpu time: avg 0.04 ms, total 5662.84 ms] [avg calls per frame: 1]
11:41:29: | CopyResource - [cpu time: avg 0.003 ms, total 499.205 ms] [avg calls per frame: 1]
11:41:29: | conversion to 4:2:0 - [cpu time: avg 0.001 ms, total 171.6 ms] [avg calls per frame: 1]
11:41:29: Convert444Threads - [cpu time: avg 0.573 ms, total 159807 ms] [avg calls per frame: 2]
11:41:29: | Convert444toNV12 - [cpu time: avg 0.572 ms, total 159495 ms] [avg calls per frame: 2]
11:41:29: encoder thread frame - [cpu time: avg 0.017 ms, total 2402.42 ms] [avg calls per frame: 1]
11:41:29: ==============================================================
11:41:29:
11:41:29: =====Stream End: 2013-10-02, 11:41:29=================================================
11:42:22: Using fixed low latency mode, factor 20
11:42:22: =====Stream Start: 2013-10-02, 11:42:22===============================================
11:42:22: Multithreaded optimizations: On
11:42:22: Base resolution: 1920x1080
11:42:22: Output resolution: 1280x720
11:42:22: ------------------------------------------
11:42:22: Loading up D3D10 on NVIDIA GeForce GTX 760...
11:42:22: ------------------------------------------
11:42:22: Audio Format: 44100hz
11:42:22: Playback device {0.0.0.00000000}.{e211c193-d7fe-48c2-88ec-661a6d3212cb}
11:42:22: ------------------------------------------
11:42:22: Using desktop audio input: Speakers (2- Corsair Vengeance 1500)
11:42:22: ------------------------------------------
11:42:22: Using auxilary audio input: Microphone (2- Corsair Vengeance 1500)
11:42:22: ------------------------------------------
11:42:22: Audio Encoding: AAC
11:42:22: bitrate: 96
11:42:22: Using bitmap image
11:42:22: Using Window Capture
11:42:22: Using Slide Show
11:42:22: Using text output
11:42:22: Using text output
11:42:22: Using bitmap image
11:42:22: Using Window Capture
11:42:23: Using bitmap image
11:42:23: Using graphics capture
11:42:23: Using bitmap image
11:42:23: ------------------------------------------
11:42:23: Video Encoding: x264
11:42:23: fps: 60
11:42:23: width: 1280, height: 720
11:42:23: preset: faster
11:42:23: profile: high
11:42:23: keyint: 120
11:42:23: CBR: yes
11:42:23: CFR: yes
11:42:23: max bitrate: 3000
11:42:23: buffer size: 3000
11:42:23: ------------------------------------------
11:42:23: MMDeviceAudioSource: Frequency for device 'Speakers (2- Corsair Vengeance 1500)' is 352800, samples per sec is 44100
11:42:23: MMDeviceAudioSource: Frequency for device 'Microphone (2- Corsair Vengeance 1500)' is 352800, samples per sec is 44100
11:42:23: SharedTexCapture hooked
11:42:25: Using RTMP service: Twitch / Justin.tv
11:42:25: Server selection: rtmp://live.justin.tv/app
11:42:25: Interface: Intel(R) Ethernet Connection I217-V (ethernet, 1000 mbps)
11:42:25: Completed handshake with rtmp://live.justin.tv/app in 55 ms.
11:42:28: SO_SNDBUF was at 8192
11:42:28: SO_SNDBUF is now 65536
12:03:15: Total frames encoded: 75068, total frames duplicated: 40 (0.05%)
12:03:15: Total frames rendered: 75076, number of late frames: 1 (0.00%) (it's okay for some frames to be late)
12:03:15: RTMPPublisher::SocketLoop: Graceful loop exit
12:03:15: Average send payload: 19417 bytes, average send interval: 50 ms
12:03:15: Number of times waited to send: 0, Waited for a total of 0 bytes
12:03:15: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
12:03:15: Number of bytes sent: 483760003
12:03:15:
12:03:15: Profiler time results:
12:03:15:
12:03:15: ==============================================================
12:03:15: video thread frame - [100%] [avg time: 0.839 ms] [children: 80.9%] [unaccounted: 19.1%]
12:03:15: | scene->Preprocess - [80.9%] [avg time: 0.679 ms]
12:03:15: GPU download and conversion - [100%] [avg time: 0.115 ms] [children: 73.9%] [unaccounted: 26.1%]
12:03:15: | flush - [65.2%] [avg time: 0.075 ms]
12:03:15: | CopyResource - [6.96%] [avg time: 0.008 ms]
12:03:15: | conversion to 4:2:0 - [1.74%] [avg time: 0.002 ms]
12:03:15: Convert444Threads - [100%] [avg time: 0.372 ms] [children: 97.8%] [unaccounted: 2.15%]
12:03:15: | Convert444toNV12 - [97.8%] [avg time: 0.364 ms]
12:03:15: encoder thread frame - [100%] [avg time: 0.693 ms]
12:03:15: ==============================================================
12:03:15:
12:03:15:
12:03:15: Profiler CPU results:
12:03:15:
12:03:15: ==============================================================
12:03:15: video thread frame - [cpu time: avg 0.182 ms, total 13728.1 ms] [avg calls per frame: 1]
12:03:15: | scene->Preprocess - [cpu time: avg 0.107 ms, total 8049.65 ms] [avg calls per frame: 1]
12:03:15: GPU download and conversion - [cpu time: avg 0.038 ms, total 2854.83 ms] [avg calls per frame: 1]
12:03:15: | flush - [cpu time: avg 0.029 ms, total 2184.02 ms] [avg calls per frame: 1]
12:03:15: | CopyResource - [cpu time: avg 0.003 ms, total 265.202 ms] [avg calls per frame: 1]
12:03:15: | conversion to 4:2:0 - [cpu time: avg 0.001 ms, total 93.6 ms] [avg calls per frame: 1]
12:03:15: Convert444Threads - [cpu time: avg 0.403 ms, total 60512.8 ms] [avg calls per frame: 2]
12:03:15: | Convert444toNV12 - [cpu time: avg 0.402 ms, total 60372.4 ms] [avg calls per frame: 2]
12:03:15: encoder thread frame - [cpu time: avg 0.008 ms, total 624.004 ms] [avg calls per frame: 1]
12:03:15: ==============================================================
12:03:15:
12:03:15: =====Stream End: 2013-10-02, 12:03:15=================================================
Last game capture log:
2013-10-02, 11:02:44: we're booting up:
11:02:45: D3D9EndScene called
11:02:45: D3D9 Present
11:02:45: D3DPRESENT_PARAMETERS {
11:02:45: BackBufferWidth: 1920
11:02:45: BackBufferHeight: 1080
11:02:45: BackBufferFormat: D3DFMT_A8R8G8B8
11:02:45: BackBufferCount: 1
11:02:45: MultiSampleType: D3DMULTISAMPLE_NONE
11:02:45: MultiSampleQuality: 0
11:02:45: SwapEffect: D3DSWAPEFFECT_DISCARD
11:02:45: hDeviceWindow: 68004
11:02:45: Windowed: true
11:02:45: EnableAutoDepthStencil: true
11:02:45: AutoDepthStencilFormat: D3DFMT_D24S8
11:02:45: Flags: None
11:02:45: FullScreen_RefreshRateInHz: 0
11:02:45: PresentationInterval: 2147483648
11:02:45: };
11:02:45: successfully set up d3d9 hooks
11:02:45: D3D9Present called
11:02:45: (half life scientist) everything.. seems to be in order
11:02:45: DoD3D9GPUHook: success
11:02:45: D3DSURFACE_DESC {
11:02:45: Format: D3DFMT_A8R8G8B8
11:02:45: Type: D3DRTYPE_SURFACE
11:02:45: Usage: D3DUSAGE_RENDERTARGET
11:02:45: Pool: D3DPOOL_DEFAULT
11:02:45: MultiSampleType: D3DMULTISAMPLE_NONE
11:02:45: MultiSampleQuality: 0
11:02:45: Width: 1920
11:02:45: Height: 1080
11:02:45: };
11:02:45: successfully capturing d3d9 frames via GPU
11:41:29: ---------------------- Cleared D3D9 Capture ----------------------
11:41:29: D3D9EndScene called
11:41:29: D3D9Present called
11:42:23: received restart event, capturing
11:42:23: DoD3D9GPUHook: success
11:42:23: D3DSURFACE_DESC {
11:42:23: Format: D3DFMT_A8R8G8B8
11:42:23: Type: D3DRTYPE_SURFACE
11:42:23: Usage: D3DUSAGE_RENDERTARGET
11:42:23: Pool: D3DPOOL_DEFAULT
11:42:23: MultiSampleType: D3DMULTISAMPLE_NONE
11:42:23: MultiSampleQuality: 0
11:42:23: Width: 1920
11:42:23: Height: 1080
11:42:23: };
11:42:23: successfully capturing d3d9 frames via GPU
12:03:15: ---------------------- Cleared D3D9 Capture ----------------------
12:03:15: D3D9EndScene called
12:03:15: D3D9Present called