Trying to stream, lags about every 30 seconds for some time, then stops works well and then lags again..
I have 100/10 Mbps connection.
53/8 Mbps speed test to London.
Using elgato game capture HD as video capture device.
Code:
16:14:11: Open Broadcaster Software v0.554b - 32bit (´・ω・`)
16:14:11: -------------------------------
16:14:11: CPU Name: Intel(R) Core(TM) i5-4670K CPU @ 3.40GHz
16:14:11: CPU Speed: 3400MHz
16:14:11: Physical Memory: 4095MB Total, 4095MB Free
16:14:11: stepping id: 3, model 12, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
16:14:11: monitor 1: pos={-1920, 0}, size={1920, 1080}
16:14:11: monitor 2: pos={-3840, 0}, size={1920, 1080}
16:14:11: monitor 3: pos={0, 0}, size={1920, 1080}
16:14:11: Windows Version: 6.1 Build 7600
16:14:11: Aero is Disabled
16:14:11: -------------------------------
16:14:11: OBS Modules:
16:14:11: Base Address Module
16:14:11: 01110000 OBS.exe
16:14:11: 62040000 OBSApi.dll
16:14:11: 715F0000 DShowPlugin.dll
16:14:11: 714E0000 GraphicsCapture.dll
16:14:11: 714C0000 NoiseGate.dll
16:14:11: 714A0000 PSVPlugin.dll
16:14:11: ------------------------------------------
16:14:11: Adapter 1
16:14:11: Video Adapter: NVIDIA GeForce GTX 780
16:14:11: Video Adapter Dedicated Video Memory: 3140157440
16:14:11: Video Adapter Shared System Memory: 3997462528
16:14:11: Using fixed low latency mode, factor 20
16:14:11: =====Stream Start: 2013-09-02, 16:14:11===============================================
16:14:11: Multithreaded optimizations: On
16:14:11: Base resolution: 1920x1080
16:14:11: Output resolution: 1280x720
16:14:11: ------------------------------------------
16:14:11: Loading up D3D10 on NVIDIA GeForce GTX 780...
16:14:12: C:/Users/Supaplex/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
16:14:12: C:/Users/Supaplex/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
16:14:12: C:/Users/Supaplex/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
16:14:12: Playback device Default
16:14:12: ------------------------------------------
16:14:12: Using desktop audio input: Realtek Digital Output (Realtek High Definition Audio)
16:14:12: ------------------------------------------
16:14:12: Using auxilary audio input: Microphone (2- USB Microphone )
16:14:12: ------------------------------------------
16:14:12: Audio Encoding: AAC
16:14:12: bitrate: 128
16:14:12: ------------------------------------------
16:14:12: device: Elgato Game Capture HD,
16:14:12: device id {39F50F4C-99E1-464a-B6F9-D605B4FB5918},
16:14:12: chosen type: UYVY, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-333333, fourCC: 'UYVY'
16:14:12:
16:14:12: C:/Users/Supaplex/AppData/Roaming/OBS/shaderCache/plugins/DShowPlugin/shaders/UYVToRGB.pShader.blob
16:14:12: device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4
16:14:12: Using directshow input
16:14:12: C:/Users/Supaplex/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
16:14:12: ------------------------------------------
16:14:12: Video Encoding: x264
16:14:12: fps: 60
16:14:12: width: 1280, height: 720
16:14:12: preset: medium
16:14:12: CBR: yes
16:14:12: CFR: no
16:14:12: max bitrate: 3100
16:14:12: buffer size: 3100
16:14:12: ------------------------------------------
16:14:12: MMDeviceAudioSource: Frequency for device 'Realtek Digital Output (Realtek High Definition Audio)' is 384000, samples per sec is 48000
16:14:12: MMDeviceAudioSource: Frequency for device 'Microphone (2- USB Microphone )' is 176400, samples per sec is 44100
16:14:13: Using RTMP service: Twitch / Justin.tv
16:14:13: Server selection: rtmp://live-lhr.justin.tv/app
16:14:13: Interface: Killer e2200 PCI-E Gigabit Ethernet Controller (NDIS 6.20) (ethernet, 100 mbps)
16:14:15: SO_SNDBUF was at 8192
16:14:15: SO_SNDBUF is now 65536
16:14:58: RTMPPublisher::Socketloop: Increasing send buffer to ISB 262144 (buffer: 0 / 412672)
16:19:51: Total frames rendered: 18405, number of late frames: 2656 (14.43%) (it's okay for some frames to be late)
16:19:51: RTMPPublisher::SocketLoop: Graceful loop exit
16:19:51: Number of times waited to send: 127, Waited for a total of 475628 bytes
16:19:51: Number of b-frames dropped: 106 (0.58%), Number of p-frames dropped: 192 (1.1%), Total 298 (1.6%)
53/8 Mbps speed test to London.
Using elgato game capture HD as video capture device.