11:41:54: Open Broadcaster Software v0.59b - 64bit ( ^ω^)
11:41:54: -------------------------------
11:41:54: CPU Name: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
11:41:54: CPU Speed: 3392MHz
11:41:54: Physical Memory: 8109MB Total, 5618MB Free
11:41:54: stepping id: 7, model 42, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
11:41:54: monitor 1: pos={0, 0}, size={1024, 768}
11:41:54: Windows Version: 6.1 Build 7600
11:41:54: Aero is Disabled
11:41:54: -------------------------------
11:41:54: OBS Modules:
11:41:54: Base Address Module
11:41:54: 000000003FE00000 OBS.exe
11:41:54: 00000000F0670000 OBSApi.dll
11:41:54: 00000000FA7F0000 DShowPlugin.dll
11:41:54: 00000000F3080000 GraphicsCapture.dll
11:41:54: 00000000FA7D0000 NoiseGate.dll
11:41:54: 00000000F1D50000 PSVPlugin.dll
11:41:54: ------------------------------------------
11:41:54: Adapter 1
11:41:54: Video Adapter: NVIDIA GeForce GTX 560
11:41:54: Video Adapter Dedicated Video Memory: 2095513600
11:41:54: Video Adapter Shared System Memory: 2147364864
11:41:54: Video Adapter Output 1: pos={0, 0}, size={1024, 768}, attached=true
11:41:54: ------------------------------------------
11:41:54: Adapter 2
11:41:54: Video Adapter: Intel(R) HD Graphics Family
11:41:54: Video Adapter Dedicated Video Memory: 67108864
11:41:54: Video Adapter Shared System Memory: 1711276032
11:41:54: Using automatic low latency mode
11:41:54: =====Stream Start: 2013-12-15, 11:41:54===============================================
11:41:54: Multithreaded optimizations: On
11:41:54: Base resolution: 1024x768
11:41:54: Output resolution: 1024x768
11:41:54: ------------------------------------------
11:41:54: Loading up D3D10 on NVIDIA GeForce GTX 560...
11:41:54: ------------------------------------------
11:41:54: Audio Format: 48000hz
11:41:54: Playback device Default
11:41:54: ------------------------------------------
11:41:54: Using desktop audio input: Speakers (Realtek High Definition Audio)
11:41:54: ------------------------------------------
11:41:54: Using auxilary audio input: Microphone (Realtek High Definition Audio)
11:41:54: ------------------------------------------
11:41:54: Audio Encoding: AAC
11:41:54: bitrate: 128
11:41:54: ------------------------------------------
11:41:54: device: Venus USB2.0 Camera,
11:41:54: device id \\?\usb#vid_0ac8&pid_3420&mi_00#7&2c7bbceb&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
11:41:54: chosen type: YUY2, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-666667
11:41:54: use buffering: false - 0, fourCC: 'YUY2'
11:41:54: audio device: Disable,
11:41:54: audio device id Disabled,
11:41:54:
11:41:55: Using directshow input
11:41:55: Using bitmap image
11:41:55: Using graphics capture
11:41:55: Using Monitor Capture
11:41:55: Scene buffering time set to 700
11:41:55: ------------------------------------------
11:41:55: Video Encoding: x264
11:41:55: fps: 25
11:41:55: width: 1024, height: 768
11:41:55: preset: veryfast
11:41:55: profile: high
11:41:55: keyint: 50
11:41:55: CBR: yes
11:41:55: CFR: yes
11:41:55: max bitrate: 3250
11:41:55: buffer size: 3500
11:41:55: ------------------------------------------
11:41:55: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
11:41:55: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
11:42:07: Using RTMP service: Twitch / Justin.tv
11:42:07: Server selection: rtmp://live-lax.justin.tv/app
11:42:08: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
11:42:08: Completed handshake with rtmp://live-lax.justin.tv/app in 60 ms.
11:42:08: SO_SNDBUF was at 8192
11:42:08: SO_SNDBUF is now 65536
11:42:28: SharedTexCapture hooked
11:45:37: GraphicsCaptureSource::NewCapture: eliminating old capture
11:45:37: SharedTexCapture hooked
11:47:35: GraphicsCaptureSource::NewCapture: eliminating old capture
11:47:35: SharedTexCapture hooked
11:49:16: GraphicsCaptureSource::NewCapture: eliminating old capture
11:49:16: SharedTexCapture hooked
11:49:47: GraphicsCaptureSource::NewCapture: eliminating old capture
11:49:47: SharedTexCapture hooked
11:51:43: Capture window 0x000D0674 invalid or changing, terminating capture
11:51:57: SharedTexCapture hooked
11:54:21: GraphicsCaptureSource::NewCapture: eliminating old capture
11:54:21: SharedTexCapture hooked
11:55:32: Settings::Encoding: Changing bitrate from 3250kb/s to 2800kb/s
11:55:36: Total frames encoded: 20514, total frames duplicated: 44 (0.21%)
11:55:36: Total frames rendered: 20507, number of late frames: 4 (0.02%) (it's okay for some frames to be late)
11:55:43: RTMPPublisher::SocketLoop: Received FD_CLOSE, 5042 ms since last send (buffer: 828 / 432128)
11:55:43: RTMPPublisher::SocketLoop: Aborting due to FD_CLOSE during shutdown, 828 bytes lost, error 0
11:55:43: Average send payload: 1452 bytes, average send interval: 3 ms
11:55:43: Number of times waited to send: 27616, Waited for a total of 104001721 bytes
11:55:43: Number of b-frames dropped: 1004 (5%), Number of p-frames dropped: 1070 (5.3%), Total 2074 (10%)
11:55:43: Number of bytes sent: 315651762
11:55:43:
11:55:43: Profiler time results:
11:55:43:
11:55:43: ==============================================================
11:55:43: video thread frame - [100%] [avg time: 3.514 ms] [children: 75.7%] [unaccounted: 24.3%]
11:55:43: | scene->Preprocess - [72.4%] [avg time: 2.545 ms]
11:55:43: | GPU download and conversion - [3.24%] [avg time: 0.114 ms] [children: 1.85%] [unaccounted: 1.39%]
11:55:43: | | flush - [1.37%] [avg time: 0.048 ms]
11:55:43: | | CopyResource - [0.37%] [avg time: 0.013 ms]
11:55:43: | | conversion to 4:2:0 - [0.114%] [avg time: 0.004 ms]
11:55:43: Convert444Threads - [100%] [avg time: 0.465 ms] [children: 98.5%] [unaccounted: 1.51%]
11:55:43: | Convert444toNV12 - [98.5%] [avg time: 0.458 ms]
11:55:43: encoder thread frame - [100%] [avg time: 0.975 ms]
11:55:43: ==============================================================
11:55:43:
11:55:43:
11:55:43: Profiler CPU results:
11:55:43:
11:55:43: ==============================================================
11:55:43: video thread frame - [cpu time: avg 1.532 ms, total 31418.6 ms] [avg calls per frame: 1]
11:55:43: | scene->Preprocess - [cpu time: avg 0.761 ms, total 15615.7 ms] [avg calls per frame: 1]
11:55:43: | GPU download and conversion - [cpu time: avg 0.078 ms, total 1606.81 ms] [avg calls per frame: 1]
11:55:43: | | flush - [cpu time: avg 0.043 ms, total 889.205 ms] [avg calls per frame: 1]
11:55:43: | | CopyResource - [cpu time: avg 0.019 ms, total 390.005 ms] [avg calls per frame: 1]
11:55:43: | | conversion to 4:2:0 - [cpu time: avg 0.003 ms, total 78 ms] [avg calls per frame: 1]
11:55:43: Convert444Threads - [cpu time: avg 0.4 ms, total 16395.7 ms] [avg calls per frame: 2]
11:55:43: | Convert444toNV12 - [cpu time: avg 0.398 ms, total 16333.3 ms] [avg calls per frame: 2]
11:55:43: encoder thread frame - [cpu time: avg 0.21 ms, total 4321.23 ms] [avg calls per frame: 1]
11:55:43: ==============================================================
11:55:43:
11:55:43: =====Stream End: 2013-12-15, 11:55:43=================================================
11:55:44: Using automatic low latency mode
11:55:44: =====Stream Start: 2013-12-15, 11:55:44===============================================
11:55:44: Multithreaded optimizations: On
11:55:44: Base resolution: 1024x768
11:55:44: Output resolution: 1024x768
11:55:44: ------------------------------------------
11:55:44: Loading up D3D10 on NVIDIA GeForce GTX 560...
11:55:44: ------------------------------------------
11:55:44: Audio Format: 48000hz
11:55:44: Playback device Default
11:55:44: ------------------------------------------
11:55:44: Using desktop audio input: Speakers (Realtek High Definition Audio)
11:55:44: ------------------------------------------
11:55:44: Using auxilary audio input: Microphone (Realtek High Definition Audio)
11:55:44: ------------------------------------------
11:55:44: Audio Encoding: AAC
11:55:44: bitrate: 128
11:55:44: ------------------------------------------
11:55:44: device: Venus USB2.0 Camera,
11:55:44: device id \\?\usb#vid_0ac8&pid_3420&mi_00#7&2c7bbceb&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
11:55:44: chosen type: YUY2, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-666667
11:55:44: use buffering: false - 0, fourCC: 'YUY2'
11:55:44: audio device: Disable,
11:55:44: audio device id Disabled,
11:55:44:
11:55:44: Using directshow input
11:55:44: Using bitmap image
11:55:44: Using graphics capture
11:55:44: Using Monitor Capture
11:55:44: Scene buffering time set to 700
11:55:44: ------------------------------------------
11:55:44: Video Encoding: x264
11:55:44: fps: 25
11:55:44: width: 1024, height: 768
11:55:44: preset: veryfast
11:55:44: profile: high
11:55:44: keyint: 50
11:55:44: CBR: yes
11:55:44: CFR: yes
11:55:44: max bitrate: 2800
11:55:44: buffer size: 3500
11:55:44: ------------------------------------------
11:55:44: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
11:55:44: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
11:55:57: Using RTMP service: Twitch / Justin.tv
11:55:57: Server selection: rtmp://live-lax.justin.tv/app
11:55:57: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
11:55:57: Completed handshake with rtmp://live-lax.justin.tv/app in 59 ms.
11:55:58: SO_SNDBUF was at 8192
11:55:58: SO_SNDBUF is now 65536
11:58:56: Total frames encoded: 4770, total frames duplicated: 16 (0.34%)
11:58:56: Total frames rendered: 4771, number of late frames: 3 (0.06%) (it's okay for some frames to be late)
11:58:58: RTMPPublisher::SocketLoop: Graceful loop exit
11:58:58: Average send payload: 1404 bytes, average send interval: 3 ms
11:58:58: Number of times waited to send: 0, Waited for a total of 0 bytes
11:58:58: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
11:58:58: Number of bytes sent: 65864091
11:58:58:
11:58:58: Profiler time results:
11:58:58:
11:58:58: ==============================================================
11:58:58: video thread frame - [100%] [avg time: 3.279 ms] [children: 75.9%] [unaccounted: 24.1%]
11:58:58: | scene->Preprocess - [71.8%] [avg time: 2.355 ms]
11:58:58: | GPU download and conversion - [4.06%] [avg time: 0.133 ms] [children: 2.5%] [unaccounted: 1.56%]
11:58:58: | | flush - [1.65%] [avg time: 0.054 ms]
11:58:58: | | CopyResource - [0.488%] [avg time: 0.016 ms]
11:58:58: | | conversion to 4:2:0 - [0.366%] [avg time: 0.012 ms]
11:58:58: Convert444Threads - [100%] [avg time: 0.447 ms] [children: 98.9%] [unaccounted: 1.12%]
11:58:58: | Convert444toNV12 - [98.9%] [avg time: 0.442 ms]
11:58:58: encoder thread frame - [100%] [avg time: 1.114 ms]
11:58:58: ==============================================================
11:58:58:
11:58:58:
11:58:58: Profiler CPU results:
11:58:58:
11:58:58: ==============================================================
11:58:58: video thread frame - [cpu time: avg 1.428 ms, total 6817.24 ms] [avg calls per frame: 1]
11:58:58: | scene->Preprocess - [cpu time: avg 0.706 ms, total 3369.62 ms] [avg calls per frame: 1]
11:58:58: | GPU download and conversion - [cpu time: avg 0.062 ms, total 296.402 ms] [avg calls per frame: 1]
11:58:58: | | flush - [cpu time: avg 0.029 ms, total 140.401 ms] [avg calls per frame: 1]
11:58:58: | | CopyResource - [cpu time: avg 0.009 ms, total 46.8 ms] [avg calls per frame: 1]
11:58:58: | | conversion to 4:2:0 - [cpu time: avg 0.003 ms, total 15.6 ms] [avg calls per frame: 1]
11:58:58: Convert444Threads - [cpu time: avg 0.415 ms, total 3946.82 ms] [avg calls per frame: 2]
11:58:58: | Convert444toNV12 - [cpu time: avg 0.413 ms, total 3931.22 ms] [avg calls per frame: 2]
11:58:58: encoder thread frame - [cpu time: avg 0.292 ms, total 1388.41 ms] [avg calls per frame: 1]
11:58:58: ==============================================================
11:58:58:
11:58:58: =====Stream End: 2013-12-15, 11:58:58=================================================
11:58:58: Using automatic low latency mode
11:58:58: =====Stream Start: 2013-12-15, 11:58:58===============================================
11:58:58: Multithreaded optimizations: On
11:58:58: Base resolution: 1024x768
11:58:58: Output resolution: 1024x768
11:58:58: ------------------------------------------
11:58:58: Loading up D3D10 on NVIDIA GeForce GTX 560...
11:58:58: ------------------------------------------
11:58:58: Audio Format: 48000hz
11:58:58: Playback device Default
11:58:58: ------------------------------------------
11:58:58: Using desktop audio input: Speakers (Realtek High Definition Audio)
11:58:58: ------------------------------------------
11:58:58: Using auxilary audio input: Microphone (Realtek High Definition Audio)
11:58:58: ------------------------------------------
11:58:58: Audio Encoding: AAC
11:58:58: bitrate: 128
11:58:58: ------------------------------------------
11:58:58: device: Venus USB2.0 Camera,
11:58:58: device id \\?\usb#vid_0ac8&pid_3420&mi_00#7&2c7bbceb&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
11:58:58: chosen type: YUY2, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-666667
11:58:58: use buffering: false - 0, fourCC: 'YUY2'
11:58:58: audio device: Disable,
11:58:58: audio device id Disabled,
11:58:58:
11:58:58: Using directshow input
11:58:58: Using bitmap image
11:58:58: Using graphics capture
11:58:58: Using Monitor Capture
11:58:58: Scene buffering time set to 700
11:58:58: ------------------------------------------
11:58:58: Video Encoding: x264
11:58:58: fps: 25
11:58:58: width: 1024, height: 768
11:58:58: preset: veryfast
11:58:58: profile: high
11:58:58: keyint: 50
11:58:58: CBR: yes
11:58:58: CFR: yes
11:58:58: max bitrate: 2800
11:58:58: buffer size: 3500
11:58:58: ------------------------------------------
11:58:58: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
11:58:58: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
11:58:58: SharedTexCapture hooked
11:59:11: Using RTMP service: Twitch / Justin.tv
11:59:11: Server selection: rtmp://live-lax.justin.tv/app
11:59:11: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
11:59:11: Completed handshake with rtmp://live-lax.justin.tv/app in 55 ms.
11:59:11: SO_SNDBUF was at 8192
11:59:11: SO_SNDBUF is now 65536
11:59:53: GraphicsCaptureSource::NewCapture: eliminating old capture
11:59:53: SharedTexCapture hooked
12:14:10: GraphicsCaptureSource::NewCapture: eliminating old capture
12:14:10: SharedTexCapture hooked
12:16:07: GraphicsCaptureSource::NewCapture: eliminating old capture
12:16:07: SharedTexCapture hooked
12:30:19: GraphicsCaptureSource::NewCapture: eliminating old capture
12:30:19: SharedTexCapture hooked
12:30:59: Capture window 0x0015071C invalid or changing, terminating capture
12:47:23: SharedTexCapture hooked
12:49:39: Capture window 0x00140872 invalid or changing, terminating capture
12:52:04: SharedTexCapture hooked
12:55:38: GraphicsCaptureSource::NewCapture: eliminating old capture
12:55:38: SharedTexCapture hooked
12:56:32: GraphicsCaptureSource::NewCapture: eliminating old capture
12:56:32: SharedTexCapture hooked
12:59:19: Capture window 0x000C0886 invalid or changing, terminating capture
13:04:10: SharedTexCapture hooked
13:06:31: GraphicsCaptureSource::NewCapture: eliminating old capture
13:06:31: SharedTexCapture hooked
13:08:02: GraphicsCaptureSource::NewCapture: eliminating old capture
13:08:02: SharedTexCapture hooked
13:10:45: GraphicsCaptureSource::NewCapture: eliminating old capture
13:10:45: SharedTexCapture hooked
13:12:49: GraphicsCaptureSource::NewCapture: eliminating old capture
13:12:49: SharedTexCapture hooked
13:13:10: GraphicsCaptureSource::NewCapture: eliminating old capture
13:13:10: SharedTexCapture hooked
13:15:51: GraphicsCaptureSource::NewCapture: eliminating old capture
13:15:51: SharedTexCapture hooked
13:16:53: GraphicsCaptureSource::NewCapture: eliminating old capture
13:16:53: SharedTexCapture hooked
13:29:57: GraphicsCaptureSource::NewCapture: eliminating old capture
13:29:57: SharedTexCapture hooked
13:38:51: GraphicsCaptureSource::NewCapture: eliminating old capture
13:38:51: SharedTexCapture hooked
13:47:18: GraphicsCaptureSource::NewCapture: eliminating old capture
13:47:18: SharedTexCapture hooked
13:48:10: GraphicsCaptureSource::NewCapture: eliminating old capture
13:48:10: SharedTexCapture hooked
13:49:09: GraphicsCaptureSource::NewCapture: eliminating old capture
13:49:09: SharedTexCapture hooked
13:59:20: GraphicsCaptureSource::NewCapture: eliminating old capture
13:59:20: SharedTexCapture hooked
14:00:34: GraphicsCaptureSource::NewCapture: eliminating old capture
14:00:34: SharedTexCapture hooked
14:02:02: GraphicsCaptureSource::NewCapture: eliminating old capture
14:02:02: SharedTexCapture hooked
14:05:01: GraphicsCaptureSource::NewCapture: eliminating old capture
14:05:01: SharedTexCapture hooked
14:08:44: GraphicsCaptureSource::NewCapture: eliminating old capture
14:08:44: SharedTexCapture hooked
14:09:51: Capture window 0x0020088C invalid or changing, terminating capture
14:30:14: Total frames encoded: 226874, total frames duplicated: 158 (0.07%)
14:30:14: Number of frames skipped due to encoder lag: 1 (0.00%)
14:30:14: Total frames rendered: 226852, number of late frames: 16 (0.01%) (it's okay for some frames to be late)
14:30:25: RTMPPublisher::SocketLoop: Graceful loop exit
14:30:25: Average send payload: 1423 bytes, average send interval: 3 ms
14:30:25: Number of times waited to send: 0, Waited for a total of 0 bytes
14:30:25: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
14:30:25: Number of bytes sent: 3328380339
14:30:25:
14:30:25: Profiler time results:
14:30:25:
14:30:25: ==============================================================
14:30:25: video thread frame - [100%] [avg time: 3.376 ms] [children: 80.1%] [unaccounted: 19.9%]
14:30:25: | scene->Preprocess - [76.8%] [avg time: 2.594 ms]
14:30:25: | GPU download and conversion - [3.23%] [avg time: 0.109 ms] [children: 2.16%] [unaccounted: 1.07%]
14:30:25: | | flush - [1.63%] [avg time: 0.055 ms]
14:30:25: | | CopyResource - [0.444%] [avg time: 0.015 ms]
14:30:25: | | conversion to 4:2:0 - [0.0889%] [avg time: 0.003 ms]
14:30:25: Convert444Threads - [100%] [avg time: 0.477 ms] [children: 98.7%] [unaccounted: 1.26%]
14:30:25: | Convert444toNV12 - [98.7%] [avg time: 0.471 ms]
14:30:25: encoder thread frame - [100%] [avg time: 1.05 ms]
14:30:25: ==============================================================
14:30:25:
14:30:25:
14:30:25: Profiler CPU results:
14:30:25:
14:30:25: ==============================================================
14:30:25: video thread frame - [cpu time: avg 1.546 ms, total 350846 ms] [avg calls per frame: 1]
14:30:25: | scene->Preprocess - [cpu time: avg 0.814 ms, total 184861 ms] [avg calls per frame: 1]
14:30:25: | GPU download and conversion - [cpu time: avg 0.077 ms, total 17674.9 ms] [avg calls per frame: 1]
14:30:25: | | flush - [cpu time: avg 0.046 ms, total 10498.9 ms] [avg calls per frame: 1]
14:30:25: | | CopyResource - [cpu time: avg 0.017 ms, total 3884.43 ms] [avg calls per frame: 1]
14:30:25: | | conversion to 4:2:0 - [cpu time: avg 0.003 ms, total 702.004 ms] [avg calls per frame: 1]
14:30:25: Convert444Threads - [cpu time: avg 0.43 ms, total 195251 ms] [avg calls per frame: 2]
14:30:25: | Convert444toNV12 - [cpu time: avg 0.426 ms, total 193550 ms] [avg calls per frame: 2]
14:30:25: encoder thread frame - [cpu time: avg 0.37 ms, total 84053.3 ms] [avg calls per frame: 1]
14:30:25: ==============================================================
14:30:25:
14:30:25: =====Stream End: 2013-12-15, 14:30:25=================================================
Last game capture log:
2013-12-15, 13:04:09: we're booting up:
13:04:09: CaptureThread: attached to process csgo.exe
13:04:09: D3D9 Present
13:04:09: NV Capture available
13:04:09: FBO available
13:04:09: GL Present
13:04:09: (half life scientist) everything.. seems to be in order
13:04:10: D3D9EndScene called
13:04:10: D3DPRESENT_PARAMETERS {
13:04:10: BackBufferWidth: 1024
13:04:10: BackBufferHeight: 768
13:04:10: BackBufferFormat: D3DFMT_A8R8G8B8
13:04:10: BackBufferCount: 1
13:04:10: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
13:04:10: MultiSampleQuality: 0
13:04:10: SwapEffect: D3DSWAPEFFECT_DISCARD
13:04:10: hDeviceWindow: 2099340
13:04:10: Windowed: false
13:04:10: EnableAutoDepthStencil: true
13:04:10: AutoDepthStencilFormat: D3DFMT_D24S8
13:04:10: Flags: None
13:04:10: FullScreen_RefreshRateInHz: 144
13:04:10: PresentationInterval: 2147483648
13:04:10: };
13:04:10: successfully set up d3d9 hooks
13:04:10: D3D9Present called
13:04:10: DoD3D9GPUHook: success
13:04:10: D3DSURFACE_DESC {
13:04:10: Format: D3DFMT_A8R8G8B8
13:04:10: Type: D3DRTYPE_SURFACE
13:04:10: Usage: D3DUSAGE_RENDERTARGET
13:04:10: Pool: D3DPOOL_DEFAULT
13:04:10: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
13:04:10: MultiSampleQuality: 0
13:04:10: Width: 1024
13:04:10: Height: 768
13:04:10: };
13:04:10: successfully capturing d3d9 frames via GPU
13:06:30: D3D9Reset called
13:06:30: ---------------------- Cleared D3D9 Capture ----------------------
13:06:31: successfully set up d3d9 hooks
13:06:31: D3D9EndScene called
13:06:31: D3D9Present called
13:06:31: DoD3D9GPUHook: success
13:06:31: D3DSURFACE_DESC {
13:06:31: Format: D3DFMT_A8R8G8B8
13:06:31: Type: D3DRTYPE_SURFACE
13:06:31: Usage: D3DUSAGE_RENDERTARGET
13:06:31: Pool: D3DPOOL_DEFAULT
13:06:31: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
13:06:31: MultiSampleQuality: 0
13:06:31: Width: 1024
13:06:31: Height: 768
13:06:31: };
13:06:31: successfully capturing d3d9 frames via GPU
13:08:01: D3D9Reset called
13:08:01: ---------------------- Cleared D3D9 Capture ----------------------
13:08:01: successfully set up d3d9 hooks
13:08:02: D3D9EndScene called
13:08:02: D3D9Present called
13:08:02: DoD3D9GPUHook: success
13:08:02: D3DSURFACE_DESC {
13:08:02: Format: D3DFMT_A8R8G8B8
13:08:02: Type: D3DRTYPE_SURFACE
13:08:02: Usage: D3DUSAGE_RENDERTARGET
13:08:02: Pool: D3DPOOL_DEFAULT
13:08:02: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
13:08:02: MultiSampleQuality: 0
13:08:02: Width: 1024
13:08:02: Height: 768
13:08:02: };
13:08:02: successfully capturing d3d9 frames via GPU
13:10:42: D3D9Reset called
13:10:42: ---------------------- Cleared D3D9 Capture ----------------------
13:10:42: successfully set up d3d9 hooks
13:10:45: D3D9EndScene called
13:10:45: D3D9Present called
13:10:45: DoD3D9GPUHook: success
13:10:45: D3DSURFACE_DESC {
13:10:45: Format: D3DFMT_A8R8G8B8
13:10:45: Type: D3DRTYPE_SURFACE
13:10:45: Usage: D3DUSAGE_RENDERTARGET
13:10:45: Pool: D3DPOOL_DEFAULT
13:10:45: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
13:10:45: MultiSampleQuality: 0
13:10:45: Width: 1024
13:10:45: Height: 768
13:10:45: };
13:10:45: successfully capturing d3d9 frames via GPU
13:12:47: DoD3D9DrawStuff: device->StretchRect failed, result = 2289436780
13:12:47: D3D9Reset called
13:12:47: ---------------------- Cleared D3D9 Capture ----------------------
13:12:47: successfully set up d3d9 hooks
13:12:49: D3D9EndScene called
13:12:49: D3D9Present called
13:12:49: DoD3D9GPUHook: success
13:12:49: D3DSURFACE_DESC {
13:12:49: Format: D3DFMT_A8R8G8B8
13:12:49: Type: D3DRTYPE_SURFACE
13:12:49: Usage: D3DUSAGE_RENDERTARGET
13:12:49: Pool: D3DPOOL_DEFAULT
13:12:49: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
13:12:49: MultiSampleQuality: 0
13:12:49: Width: 1024
13:12:49: Height: 768
13:12:49: };
13:12:49: successfully capturing d3d9 frames via GPU
13:13:08: DoD3D9DrawStuff: device->StretchRect failed, result = 2289436780
13:13:08: D3D9Reset called
13:13:08: ---------------------- Cleared D3D9 Capture ----------------------
13:13:08: successfully set up d3d9 hooks
13:13:10: D3D9EndScene called
13:13:10: D3D9Present called
13:13:10: DoD3D9GPUHook: success
13:13:10: D3DSURFACE_DESC {
13:13:10: Format: D3DFMT_A8R8G8B8
13:13:10: Type: D3DRTYPE_SURFACE
13:13:10: Usage: D3DUSAGE_RENDERTARGET
13:13:10: Pool: D3DPOOL_DEFAULT
13:13:10: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
13:13:10: MultiSampleQuality: 0
13:13:10: Width: 1024
13:13:10: Height: 768
13:13:10: };
13:13:10: successfully capturing d3d9 frames via GPU
13:15:50: D3D9Reset called
13:15:50: ---------------------- Cleared D3D9 Capture ----------------------
13:15:50: successfully set up d3d9 hooks
13:15:51: D3D9EndScene called
13:15:51: D3D9Present called
13:15:51: DoD3D9GPUHook: success
13:15:51: D3DSURFACE_DESC {
13:15:51: Format: D3DFMT_A8R8G8B8
13:15:51: Type: D3DRTYPE_SURFACE
13:15:51: Usage: D3DUSAGE_RENDERTARGET
13:15:51: Pool: D3DPOOL_DEFAULT
13:15:51: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
13:15:51: MultiSampleQuality: 0
13:15:51: Width: 1024
13:15:51: Height: 768
13:15:51: };
13:15:51: successfully capturing d3d9 frames via GPU
13:16:51: D3D9Reset called
13:16:51: ---------------------- Cleared D3D9 Capture ----------------------
13:16:51: successfully set up d3d9 hooks
13:16:53: D3D9EndScene called
13:16:53: D3D9Present called
13:16:53: DoD3D9GPUHook: success
13:16:53: D3DSURFACE_DESC {
13:16:53: Format: D3DFMT_A8R8G8B8
13:16:53: Type: D3DRTYPE_SURFACE
13:16:53: Usage: D3DUSAGE_RENDERTARGET
13:16:53: Pool: D3DPOOL_DEFAULT
13:16:53: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
13:16:53: MultiSampleQuality: 0
13:16:53: Width: 1024
13:16:53: Height: 768
13:16:53: };
13:16:53: successfully capturing d3d9 frames via GPU
13:29:55: D3D9Reset called
13:29:55: ---------------------- Cleared D3D9 Capture ----------------------
13:29:56: successfully set up d3d9 hooks
13:29:57: D3D9EndScene called
13:29:57: D3D9Present called
13:29:57: DoD3D9GPUHook: success
13:29:57: D3DSURFACE_DESC {
13:29:57: Format: D3DFMT_A8R8G8B8
13:29:57: Type: D3DRTYPE_SURFACE
13:29:57: Usage: D3DUSAGE_RENDERTARGET
13:29:57: Pool: D3DPOOL_DEFAULT
13:29:57: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
13:29:57: MultiSampleQuality: 0
13:29:57: Width: 1024
13:29:57: Height: 768
13:29:57: };
13:29:57: successfully capturing d3d9 frames via GPU
13:38:49: D3D9Reset called
13:38:49: ---------------------- Cleared D3D9 Capture ----------------------
13:38:49: successfully set up d3d9 hooks
13:38:51: D3D9EndScene called
13:38:51: D3D9Present called
13:38:51: DoD3D9GPUHook: success
13:38:51: D3DSURFACE_DESC {
13:38:51: Format: D3DFMT_A8R8G8B8
13:38:51: Type: D3DRTYPE_SURFACE
13:38:51: Usage: D3DUSAGE_RENDERTARGET
13:38:51: Pool: D3DPOOL_DEFAULT
13:38:51: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
13:38:51: MultiSampleQuality: 0
13:38:51: Width: 1024
13:38:51: Height: 768
13:38:51: };
13:38:51: successfully capturing d3d9 frames via GPU
13:47:14: D3D9Reset called
13:47:14: ---------------------- Cleared D3D9 Capture ----------------------
13:47:14: successfully set up d3d9 hooks
13:47:18: D3D9EndScene called
13:47:18: D3D9Present called
13:47:18: DoD3D9GPUHook: success
13:47:18: D3DSURFACE_DESC {
13:47:18: Format: D3DFMT_A8R8G8B8
13:47:18: Type: D3DRTYPE_SURFACE
13:47:18: Usage: D3DUSAGE_RENDERTARGET
13:47:18: Pool: D3DPOOL_DEFAULT
13:47:18: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
13:47:18: MultiSampleQuality: 0
13:47:18: Width: 1024
13:47:18: Height: 768
13:47:18: };
13:47:18: successfully capturing d3d9 frames via GPU
13:48:08: D3D9Reset called
13:48:08: ---------------------- Cleared D3D9 Capture ----------------------
13:48:08: successfully set up d3d9 hooks
13:48:10: D3D9EndScene called
13:48:10: D3D9Present called
13:48:10: DoD3D9GPUHook: success
13:48:10: D3DSURFACE_DESC {
13:48:10: Format: D3DFMT_A8R8G8B8
13:48:10: Type: D3DRTYPE_SURFACE
13:48:10: Usage: D3DUSAGE_RENDERTARGET
13:48:10: Pool: D3DPOOL_DEFAULT
13:48:10: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
13:48:10: MultiSampleQuality: 0
13:48:10: Width: 1024
13:48:10: Height: 768
13:48:10: };
13:48:10: successfully capturing d3d9 frames via GPU
13:49:05: D3D9Reset called
13:49:05: ---------------------- Cleared D3D9 Capture ----------------------
13:49:05: successfully set up d3d9 hooks
13:49:09: D3D9EndScene called
13:49:09: D3D9Present called
13:49:09: DoD3D9GPUHook: success
13:49:09: D3DSURFACE_DESC {
13:49:09: Format: D3DFMT_A8R8G8B8
13:49:09: Type: D3DRTYPE_SURFACE
13:49:09: Usage: D3DUSAGE_RENDERTARGET
13:49:09: Pool: D3DPOOL_DEFAULT
13:49:09: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
13:49:09: MultiSampleQuality: 0
13:49:09: Width: 1024
13:49:09: Height: 768
13:49:09: };
13:49:09: successfully capturing d3d9 frames via GPU
13:59:17: D3D9Reset called
13:59:17: ---------------------- Cleared D3D9 Capture ----------------------
13:59:17: successfully set up d3d9 hooks
13:59:20: D3D9EndScene called
13:59:20: D3D9Present called
13:59:20: DoD3D9GPUHook: success
13:59:20: D3DSURFACE_DESC {
13:59:20: Format: D3DFMT_A8R8G8B8
13:59:20: Type: D3DRTYPE_SURFACE
13:59:20: Usage: D3DUSAGE_RENDERTARGET
13:59:20: Pool: D3DPOOL_DEFAULT
13:59:20: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
13:59:20: MultiSampleQuality: 0
13:59:20: Width: 1024
13:59:20: Height: 768
13:59:20: };
13:59:20: successfully capturing d3d9 frames via GPU
14:00:32: D3D9Reset called
14:00:32: ---------------------- Cleared D3D9 Capture ----------------------
14:00:32: successfully set up d3d9 hooks
14:00:34: D3D9EndScene called
14:00:34: D3D9Present called
14:00:34: DoD3D9GPUHook: success
14:00:34: D3DSURFACE_DESC {
14:00:34: Format: D3DFMT_A8R8G8B8
14:00:34: Type: D3DRTYPE_SURFACE
14:00:34: Usage: D3DUSAGE_RENDERTARGET
14:00:34: Pool: D3DPOOL_DEFAULT
14:00:34: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
14:00:34: MultiSampleQuality: 0
14:00:34: Width: 1024
14:00:34: Height: 768
14:00:34: };
14:00:34: successfully capturing d3d9 frames via GPU
14:01:59: D3D9Reset called
14:01:59: ---------------------- Cleared D3D9 Capture ----------------------
14:02:00: successfully set up d3d9 hooks
14:02:02: D3D9EndScene called
14:02:02: D3D9Present called
14:02:02: DoD3D9GPUHook: success
14:02:02: D3DSURFACE_DESC {
14:02:02: Format: D3DFMT_A8R8G8B8
14:02:02: Type: D3DRTYPE_SURFACE
14:02:02: Usage: D3DUSAGE_RENDERTARGET
14:02:02: Pool: D3DPOOL_DEFAULT
14:02:02: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
14:02:02: MultiSampleQuality: 0
14:02:02: Width: 1024
14:02:02: Height: 768
14:02:02: };
14:02:02: successfully capturing d3d9 frames via GPU
14:04:59: D3D9Reset called
14:04:59: ---------------------- Cleared D3D9 Capture ----------------------
14:04:59: successfully set up d3d9 hooks
14:05:01: D3D9EndScene called
14:05:01: D3D9Present called
14:05:01: DoD3D9GPUHook: success
14:05:01: D3DSURFACE_DESC {
14:05:01: Format: D3DFMT_A8R8G8B8
14:05:01: Type: D3DRTYPE_SURFACE
14:05:01: Usage: D3DUSAGE_RENDERTARGET
14:05:01: Pool: D3DPOOL_DEFAULT
14:05:01: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
14:05:01: MultiSampleQuality: 0
14:05:01: Width: 1024
14:05:01: Height: 768
14:05:01: };
14:05:01: successfully capturing d3d9 frames via GPU
14:08:41: D3D9Reset called
14:08:41: ---------------------- Cleared D3D9 Capture ----------------------
14:08:42: successfully set up d3d9 hooks
14:08:44: D3D9EndScene called
14:08:44: D3D9Present called
14:08:44: DoD3D9GPUHook: success
14:08:44: D3DSURFACE_DESC {
14:08:44: Format: D3DFMT_A8R8G8B8
14:08:44: Type: D3DRTYPE_SURFACE
14:08:44: Usage: D3DUSAGE_RENDERTARGET
14:08:44: Pool: D3DPOOL_DEFAULT
14:08:44: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
14:08:44: MultiSampleQuality: 0
14:08:44: Width: 1024
14:08:44: Height: 768
14:08:44: };
14:08:44: successfully capturing d3d9 frames via GPU