12:40:01: Open Broadcaster Software v0.638b - 64bit ( ^ω^)
12:40:01: -------------------------------
12:40:01: CPU Name: Intel(R) Xeon(R) CPU W3530 @ 2.80GHz
12:40:01: CPU Speed: 2800MHz
12:40:01: Physical Memory: 6127MB Total, 1417MB Free
12:40:01: stepping id: 5, model 26, family 6, type 0, extmodel 0, extfamily 0, HTT 1, logical cores 4, total cores 4
12:40:01: monitor 1: pos={0, 0}, size={1280, 1024}
12:40:01: Windows Version: 6.2 Build 9200
12:40:01: Aero is Enabled
12:40:01: -------------------------------
12:40:01: OBS Modules:
12:40:01: Base Address Module
12:40:01: 00000000D6D10000 OBS.exe
12:40:01: 00000000F31D0000 OBSApi.dll
12:40:01: 000000000E2A0000 DShowPlugin.dll
12:40:01: 0000000004800000 GraphicsCapture.dll
12:40:01: 00000000130B0000 NoiseGate.dll
12:40:01: 000000000E840000 PSVPlugin.dll
12:40:01: ------------------------------------------
12:40:01: Adapter 1
12:40:01: Video Adapter: AMD Radeon R7 200 Series
12:40:01: Video Adapter Dedicated Video Memory: 2127716352
12:40:01: Video Adapter Shared System Memory: 3212427264
12:40:01: Video Adapter Output 1: pos={0, 0}, size={1280, 1024}, attached=true
12:40:01: =====Stream Start: 2017-01-23, 12:40:01===============================================
12:40:01: Multithreaded optimizations: On
12:40:01: Base resolution: 1280x1024
12:40:01: Output resolution: 1280x1024
12:40:01: ------------------------------------------
12:40:01: Loading up D3D10 on AMD Radeon R7 200 Series (Adapter 1)...
12:40:02: ------------------------------------------
12:40:02: Audio Format: 48000 Hz
12:40:02: ------------------------------------------
12:40:02: Audio Channels: 2 Ch
12:40:02: Playback device Default
12:40:02: ------------------------------------------
12:40:02: Using desktop audio input: Speakers (High Definition Audio Device)
12:40:02: Global Audio time adjust: 0
12:40:02: ------------------------------------------
12:40:02: Using auxilary audio input: Microphone (High Definition Audio Device)
12:40:02: Mic time offset: 250
12:40:02: ------------------------------------------
12:40:02: Audio Encoding: AAC
12:40:02: bitrate: 128
12:40:02: Using graphics capture
12:40:02: Using Window Capture
12:40:02: Using Window Capture
12:40:02: Trying to hook process: League of Legends.exe
12:40:02: Scene buffering time set to 400
12:40:02: Using custom x264 settings: "crf=18"
12:40:02: x264: MB rate (307200) > level limit (245760)
12:40:02: ------------------------------------------
12:40:02: Video Encoding: x264
12:40:02: fps: 60
12:40:02: width: 1280, height: 1024
12:40:02: preset: veryfast
12:40:02: profile: main
12:40:02: keyint: 120
12:40:02: CBR: yes
12:40:02: CFR: no
12:40:02: max bitrate: 2000
12:40:02: buffer size: 2000
12:40:02: ------------------------------------------
12:40:02: Syncing audio to video time (WARNING: you should not be doing this if you are just having webcam desync, that's a separate issue)
12:40:02: using memory capture
12:40:20: FlushBufferedVideo: Flushing 9 packets over 134 ms
12:40:20: Total frames encoded: 1021, total frames duplicated: 64 (6.27%)
12:40:20: Total frames rendered: 1039, number of late frames: 5 (0.48%) (it's okay for some frames to be late)
12:40:20:
12:40:20: Profiler time results:
12:40:20:
12:40:20: ==============================================================
12:40:20: video thread frame - [100%] [avg time: 4.442 ms] [children: 34.8%] [unaccounted: 65.2%]
12:40:20: | scene->Preprocess - [12.9%] [avg time: 0.573 ms]
12:40:20: | GPU download and conversion - [21.9%] [avg time: 0.973 ms] [children: 21.5%] [unaccounted: 0.383%]
12:40:20: | | flush - [20%] [avg time: 0.888 ms]
12:40:20: | | CopyResource - [0.54%] [avg time: 0.024 ms]
12:40:20: | | conversion to 4:2:0 - [0.991%] [avg time: 0.044 ms]
12:40:20: Convert444Threads - [100%] [avg time: 0.759 ms] [children: 99.5%] [unaccounted: 0.527%]
12:40:20: | Convert444toNV12 - [99.5%] [avg time: 0.755 ms]
12:40:20: encoder thread frame - [100%] [avg time: 3.428 ms] [children: 0.846%] [unaccounted: 99.2%]
12:40:20: | sending stuff out - [0.846%] [avg time: 0.029 ms]
12:40:20: ==============================================================
12:40:20:
12:40:20:
12:40:20: Profiler CPU results:
12:40:20:
12:40:20: ==============================================================
12:40:20: video thread frame - [cpu time: avg 2.932 ms, total 3046.88 ms] [avg calls per frame: 1]
12:40:20: | scene->Preprocess - [cpu time: avg 0.24 ms, total 250 ms] [avg calls per frame: 1]
12:40:20: | GPU download and conversion - [cpu time: avg 0.075 ms, total 78.125 ms] [avg calls per frame: 1]
12:40:20: | | flush - [cpu time: avg 0.06 ms, total 62.5 ms] [avg calls per frame: 1]
12:40:20: | | CopyResource - [cpu time: avg 0.015 ms, total 15.625 ms] [avg calls per frame: 1]
12:40:20: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
12:40:20: Convert444Threads - [cpu time: avg 0.736 ms, total 1484.38 ms] [avg calls per frame: 2]
12:40:20: | Convert444toNV12 - [cpu time: avg 0.736 ms, total 1484.38 ms] [avg calls per frame: 2]
12:40:20: encoder thread frame - [cpu time: avg 1.296 ms, total 1312.5 ms] [avg calls per frame: 1]
12:40:20: | sending stuff out - [cpu time: avg 0.061 ms, total 62.5 ms] [avg calls per frame: 1]
12:40:20: ==============================================================
12:40:20:
12:40:20: =====Stream End: 2017-01-23, 12:40:20=================================================
12:41:49: =====Stream Start: 2017-01-23, 12:41:49===============================================
12:41:49: Multithreaded optimizations: On
12:41:49: Base resolution: 1280x1024
12:41:49: Output resolution: 1280x1024
12:41:49: ------------------------------------------
12:41:49: Loading up D3D10 on AMD Radeon R7 200 Series (Adapter 1)...
12:41:49: ------------------------------------------
12:41:49: Audio Format: 48000 Hz
12:41:49: ------------------------------------------
12:41:49: Audio Channels: 2 Ch
12:41:49: Playback device Default
12:41:49: ------------------------------------------
12:41:49: Using desktop audio input: Speakers (High Definition Audio Device)
12:41:49: Global Audio time adjust: 0
12:41:49: ------------------------------------------
12:41:49: Using auxilary audio input: Microphone (High Definition Audio Device)
12:41:49: Mic time offset: 250
12:41:49: ------------------------------------------
12:41:49: Audio Encoding: AAC
12:41:49: bitrate: 128
12:41:49: Using graphics capture
12:41:49: Using Window Capture
12:41:49: Using Window Capture
12:41:49: Trying to hook process: League of Legends.exe
12:41:49: Scene buffering time set to 400
12:41:49: Using custom x264 settings: "crf=18"
12:41:49: x264: MB rate (307200) > level limit (245760)
12:41:49: ------------------------------------------
12:41:49: Video Encoding: x264
12:41:49: fps: 60
12:41:49: width: 1280, height: 1024
12:41:49: preset: veryfast
12:41:49: profile: main
12:41:49: keyint: 120
12:41:49: CBR: yes
12:41:49: CFR: no
12:41:49: max bitrate: 2000
12:41:49: buffer size: 2000
12:41:49: ------------------------------------------
12:41:49: Syncing audio to video time (WARNING: you should not be doing this if you are just having webcam desync, that's a separate issue)
12:41:49: using memory capture
12:41:50: Audio timestamp for device 'Microphone (High Definition Audio Device)' was behind target timestamp by 70
12:41:50: Audio timestamp for device 'Microphone (High Definition Audio Device)' was behind target timestamp by 90
12:41:51: Audio timestamp for device 'Microphone (High Definition Audio Device)' was behind target timestamp by 90
12:42:11: Audio timestamp for device 'Microphone (High Definition Audio Device)' was behind target timestamp by 120
12:42:18: Audio timestamp for device 'Microphone (High Definition Audio Device)' was behind target timestamp by 120
12:42:31: FlushBufferedVideo: Flushing 19 packets over 300 ms
12:42:31: Total frames encoded: 2511, total frames duplicated: 1439 (57.31%)
12:42:31: Number of frames skipped due to encoder lag: 1115 (44.40%)
12:42:31: Total frames rendered: 1283, number of late frames: 134 (10.44%) (it's okay for some frames to be late)
12:42:31:
12:42:31: Profiler time results:
12:42:31:
12:42:31: ==============================================================
12:42:31: video thread frame - [100%] [avg time: 6 ms] [children: 42.9%] [unaccounted: 57.1%]
12:42:31: | scene->Preprocess - [13.4%] [avg time: 0.805 ms]
12:42:31: | GPU download and conversion - [29.5%] [avg time: 1.769 ms] [children: 28.4%] [unaccounted: 1.08%]
12:42:31: | | flush - [27.1%] [avg time: 1.625 ms]
12:42:31: | | CopyResource - [0.767%] [avg time: 0.046 ms]
12:42:31: | | conversion to 4:2:0 - [0.55%] [avg time: 0.033 ms]
12:42:31: Convert444Threads - [100%] [avg time: 0.875 ms] [children: 99.4%] [unaccounted: 0.571%]
12:42:31: | Convert444toNV12 - [99.4%] [avg time: 0.87 ms]
12:42:31: encoder thread frame - [100%] [avg time: 13.071 ms] [children: 0.298%] [unaccounted: 99.7%]
12:42:31: | sending stuff out - [0.298%] [avg time: 0.039 ms]
12:42:31: ==============================================================
12:42:31:
12:42:31:
12:42:31: Profiler CPU results:
12:42:31:
12:42:31: ==============================================================
12:42:31: video thread frame - [cpu time: avg 3.288 ms, total 4218.75 ms] [avg calls per frame: 1]
12:42:31: | scene->Preprocess - [cpu time: avg 0.255 ms, total 328.125 ms] [avg calls per frame: 1]
12:42:31: | GPU download and conversion - [cpu time: avg 0.097 ms, total 125 ms] [avg calls per frame: 1]
12:42:31: | | flush - [cpu time: avg 0.085 ms, total 109.375 ms] [avg calls per frame: 1]
12:42:31: | | CopyResource - [cpu time: avg 0.012 ms, total 15.625 ms] [avg calls per frame: 1]
12:42:31: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
12:42:31: Convert444Threads - [cpu time: avg 0.73 ms, total 1828.13 ms] [avg calls per frame: 2]
12:42:31: | Convert444toNV12 - [cpu time: avg 0.73 ms, total 1828.13 ms] [avg calls per frame: 2]
12:42:31: encoder thread frame - [cpu time: avg 1.523 ms, total 3796.88 ms] [avg calls per frame: 1]
12:42:31: | sending stuff out - [cpu time: avg 0.012 ms, total 31.25 ms] [avg calls per frame: 1]
12:42:31: ==============================================================
12:42:31:
12:42:31: =====Stream End: 2017-01-23, 12:42:31=================================================
12:42:53: Terminating 0xfc4
12:42:53: Terminating 0x1784
Last game capture log:
2017-01-23, 12:40:02: we're booting up:
12:40:02: CaptureThread: attached to process League of Legends.exe
12:40:02: D3D9 Present
12:40:02: D3D9EndScene called
12:40:02: D3DPRESENT_PARAMETERS {
12:40:02: BackBufferWidth: 1280
12:40:02: BackBufferHeight: 1024
12:40:02: BackBufferFormat: D3DFMT_X8R8G8B8
12:40:02: BackBufferCount: 1
12:40:02: MultiSampleType: D3DMULTISAMPLE_NONE
12:40:02: MultiSampleQuality: 0
12:40:02: SwapEffect: D3DSWAPEFFECT_DISCARD
12:40:02: hDeviceWindow: 1183610
12:40:02: Windowed: true
12:40:02: EnableAutoDepthStencil: false
12:40:02: AutoDepthStencilFormat: D3DFMT_D24S8
12:40:02: Flags: None
12:40:02: FullScreen_RefreshRateInHz: 0
12:40:02: PresentationInterval: 0
12:40:02: };
12:40:02: successfully set up d3d9 hooks
12:40:02: D3D9Present called
12:40:02: DoD3D9CPUHook: success
12:40:02: DXGI Present
12:40:02: GL Present
12:40:02: DirectDraw capture: Windows 8 not supported yet
12:40:02: (half life scientist) everything.. seems to be in order
12:40:02: successfully capturing d3d9 frames via CPU
12:40:20: ---------------------- Cleared D3D9 Capture ----------------------
12:40:20: D3D9EndScene called
12:40:20: D3D9Present called
12:40:23: DirectDraw capture: Windows 8 not supported yet
12:41:10: D3D9Reset called
12:41:10: ---------------------- Cleared D3D9 Capture ----------------------
12:41:11: successfully set up d3d9 hooks
12:41:11: D3D9EndScene called
12:41:11: D3D9Present called
12:41:11: DirectDraw capture: Windows 8 not supported yet
12:41:49: received restart event, capturing
12:41:49: DoD3D9CPUHook: success
12:41:49: successfully capturing d3d9 frames via CPU
12:42:31: ---------------------- Cleared D3D9 Capture ----------------------
12:42:31: D3D9EndScene called
12:42:31: D3D9Present called
12:42:33: DirectDraw capture: Windows 8 not supported yet