Question / Help How optimize my streaming

Clytius

New Member
hello, i have have a problem with optimizing my obs, when i stream my game just starts lagging and i get frustrated, can anyone help me fix that?
 

Clytius

New Member
https://gist.github.com/bb6a2c6e37a5bf5d88f1

19:52:33: Open Broadcaster Software v0.625b - 32bit (´・ω・`)
19:52:33: -------------------------------
19:52:33: CPU Name: Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz
19:52:33: CPU Speed: 3399MHz
19:52:33: Physical Memory: 4095MB Total, 4095MB Free
19:52:33: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
19:52:33: monitor 1: pos={0, 0}, size={1920, 1080}
19:52:33: Windows Version: 6.2 Build 9200
19:52:33: Aero is Enabled
19:52:33: -------------------------------
19:52:33: OBS Modules:
19:52:33: Base Address Module
19:52:33: 01350000 OBS.exe
19:52:33: 617B0000 OBSApi.dll
19:52:33: 6F070000 DShowPlugin.dll
19:52:33: 6F040000 GraphicsCapture.dll
19:52:33: 6F010000 NoiseGate.dll
19:52:33: 6EFF0000 PSVPlugin.dll
19:52:33: ------------------------------------------
19:52:33: Adapter 1
19:52:33: Video Adapter: NVIDIA GeForce GTX 760
19:52:33: Video Adapter Dedicated Video Memory: 2082140160
19:52:33: Video Adapter Shared System Memory: 2147807232
19:52:33: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
19:54:54: =====Stream Start: 2014-06-21, 19:54:54===============================================
19:54:54: Multithreaded optimizations: On
19:54:54: Base resolution: 1920x1080
19:54:54: Output resolution: 1920x1080
19:54:54: ------------------------------------------
19:54:54: Loading up D3D10 on NVIDIA GeForce GTX 760 (Adapter 1)...
19:54:55: ------------------------------------------
19:54:55: Audio Format: 48000 Hz
19:54:55: ------------------------------------------
19:54:55: Audio Channels: 2 Ch
19:54:55: Playback device Default
19:54:55: ------------------------------------------
19:54:55: Using desktop audio input: Speakers (Realtek High Definition Audio)
19:54:55: Global Audio time adjust: 0
19:54:55: ------------------------------------------
19:54:55: Using auxilary audio input: FrontMic (Realtek High Definition Audio)
19:54:55: Mic time offset: 0
19:54:55: ------------------------------------------
19:54:55: Audio Encoding: AAC
19:54:55: bitrate: 128
19:54:55: Using graphics capture
19:54:55: Trying to hook process: csgo.exe
19:54:55: Scene buffering time set to 700
19:54:55: ------------------------------------------
19:54:55: Video Encoding: x264
19:54:55: fps: 30
19:54:55: width: 1920, height: 1080
19:54:55: preset: veryfast
19:54:55: profile: high
19:54:55: keyint: 250
19:54:55: CBR: yes
19:54:55: CFR: yes
19:54:55: max bitrate: 1000
19:54:55: buffer size: 1000
19:54:55: ------------------------------------------
19:54:56: librtmp error: RTMP URL: No :// in url!
19:54:56: Connection to twitch.tv/rc_clytius failed: Could not parse RTMP URL
19:54:57: Total frames encoded: 51, total frames duplicated: 1 (1.96%)
19:54:57: Total frames rendered: 76, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
19:54:57: Number of times waited to send: 0, Waited for a total of 0 bytes
19:54:57: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
19:54:57: Number of bytes sent: 0
19:54:57:
19:54:57: Profiler time results:
19:54:57:
19:54:57: ==============================================================
19:54:57: video thread frame - [100%] [avg time: 3.163 ms] [children: 15.1%] [unaccounted: 84.9%]
19:54:57: | scene->Preprocess - [0.126%] [avg time: 0.004 ms]
19:54:57: | GPU download and conversion - [15%] [avg time: 0.473 ms] [children: 17.8%] [unaccounted: -2.88%]
19:54:57: | | flush - [4.52%] [avg time: 0.143 ms]
19:54:57: | | CopyResource - [13.2%] [avg time: 0.416 ms]
19:54:57: | | conversion to 4:2:0 - [0.158%] [avg time: 0.005 ms]
19:54:57: Convert444Threads - [100%] [avg time: 1.465 ms] [children: 98.4%] [unaccounted: 1.57%]
19:54:57: | Convert444toNV12 - [98.4%] [avg time: 1.442 ms]
19:54:57: encoder thread frame - [100%] [avg time: 2.779 ms] [children: 0.828%] [unaccounted: 99.2%]
19:54:57: | sending stuff out - [0.828%] [avg time: 0.023 ms]
19:54:57: ==============================================================
19:54:57:
19:54:57:
19:54:57: Profiler CPU results:
19:54:57:
19:54:57: ==============================================================
19:54:57: video thread frame - [cpu time: avg 1.85 ms, total 140.625 ms] [avg calls per frame: 1]
19:54:57: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:54:57: | GPU download and conversion - [cpu time: avg 0.205 ms, total 15.625 ms] [avg calls per frame: 1]
19:54:57: | | flush - [cpu time: avg 0.205 ms, total 15.625 ms] [avg calls per frame: 1]
19:54:57: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:54:57: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:54:57: Convert444Threads - [cpu time: avg 1.051 ms, total 109.375 ms] [avg calls per frame: 2]
19:54:57: | Convert444toNV12 - [cpu time: avg 0.751 ms, total 78.125 ms] [avg calls per frame: 2]
19:54:57: encoder thread frame - [cpu time: avg 2.45 ms, total 125 ms] [avg calls per frame: 1]
19:54:57: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:54:57: ==============================================================
19:54:57:
19:54:57: =====Stream End: 2014-06-21, 19:54:57=================================================


Last game capture log:
2014-06-21, 19:54:55: we're booting up:
19:54:55: CaptureThread: attached to process csgo.exe
19:54:55: D3D9 Present
19:54:56: GL Present
19:54:56: (half life scientist) everything.. seems to be in order
 
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